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9/28/2007 10:59:47 PM
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Bungie Weekly Update: 09/28/07

We're playing you guys online as you read this. But we do address a couple of items. [url=/news/content.aspx?type=topnews&cid=12821] click for full story [/url] [Edited on 09.28.2007 3:00 PM PDT by Frankie]

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  • [quote][b]Posted by:[/b] appleguru but presumably it has to do with performance (And that really comes down to poor optimization (more likely), or the fact that they're rendering so many damn polygons on the screen at a given time (particularly in wide open spaces. [/quote] I really believe Halo 3 total polygons on screen is as much 2x the number we found in Halo 2. And in fact, the so talked "huge view distance" in Halo 3, is mostly made by using fake 2d backgrounds. On the other hand even Shadow of the Colossus have MUCH higher and REAL view distance. Hey dudes, is time to make Halo 3. Any suggestions? Yeah...I found a way to build the entire game in two weeks and waste two years doing nothing Really? Sure man, look : [b]C:\>MAKE HALO2.MAKEFILE TARGET=XBOX360[/b]

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