Im not to sure if this has been discussed but, I think that to optimize the amount of sweet stuff in HALO 3 there should be two seperate discs. A Halo 3 campaigne disc and a seperate multiplayer one.
Just my thoughts...
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[quote][b]Posted by:[/b] DenydXIII That's not all that goes into the equation though. You are forgetting the game engine, character/weapon/vehicle models/animations, etc. and all the other code that is required to make the game work. The maps are part of this, but its not as easy as simply dividing it proportionally. Also, the Beta had the Theater and movie functions, which also take up space. And splitting the multiplayer maps would not work.[/quote] Game code is nothing really. A few megabytes maybe? Animations aren't exactly a big space filler either; megabytes again? Theatre and movie functions take up space on the HDD yes, but I'd say it's negligible on the DVD. You're talking about code rather than content. Sound textures and movies take up space, code and most everything else is tiny. Oh and I was talking about splitting SP and duplicating MP, not splitting both. [quote]Think back to Halo 2 when the map downloads came out. How many times did you see people with the "failed to load the map" or "map required" to play in multiplayer. If a map gets selected, that is on a different disc, then i would assume these same issues would pop up again. The only cure to this would be to have them fully loaded onto the harddrive (instead of being cached of a disc when the disc is loaded), which I don't think would happen.[/quote] Again, each DVD would have the full MP component on it in the method I described.