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7/16/2012 5:25:52 AM
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So.... The Halo 4 Progression System.... Your thoughts

This is the progression system in Halo 4, and to me, it's very cool *Note - Armor Mods are a minor part of gameplay. Examples are an extended radar, having a radar while zoomed in, having more ammo, having an extra grenade. When you get to the max level cap of your Spartan's initial progression branch, you can re-enlist into another specialist branch. The branches are geared towards a specific playstyle. When you re-enlist, you are going through a ten level progression. As you go through that, you are unlocking exclusive weapon skins, armor skins, emblems, and armor mods (allows you to fit your spartan to your playing style). So once you go through the initial curve of the progression, you can re-enlist into these special branches. Example: Suppose I finish the initial progression system, I can re-enlist into a specific branch that suits my playstyle. I enjoy sniping, so I would pick that branch. While I work myself up the progression system, I unlock weapon skins, emblems, armor skins, and an armor mod that will gear towards sniping. It's not prestiege at all. It's mastering a playstyle that you enjoy. Also, just in case a player gets matched up with someone who is more experienced, each map has set loadouts if you do not want to use your list of loadouts.
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  • [quote][b]Posted by:[/b] Harvard Graduate [quote][b]Posted by:[/b] Darkside Eric [quote][b]Posted by:[/b] Methew [quote][b]Posted by:[/b] Darkside Eric Why does the first person have to spend three days unlocking it in the first place?[/quote] Like I said last page: It's a reward for progressing.[/quote] Yet players who have not progressed can get the same reward. So again, why is there a progress system if players do not need to progress to get the same rewards?[/quote] What about you want to use a particular weapon off spawn such as the DMR, and it is not given to you as a pre-set loadout. Let's say you want to use the hardlight shield with the battle rifle, but it is not given as a pre-set loadout? That is the point of the progression system, and that is the reward of unlocking abilities and weapons to play exactly how you want for each map. [/quote] Yes, [i]that[/i] is the point of a progress system. If, for example the default Loadouts do not include the gun you want to you that you have unlocked, you can exchange your gun for the default Loadout one. Or, as you said, switch the gun that comes with the Armor Ability you want to use. You, like the rest, are still not getting the point I am making. The point is: Why, if I have no unlocked the DMR, can I still use the DMOR off spawn? Why is there progress when progress is not needed? Being able to switch weapons to customize your Loadout is fine and dandy. Being able to use something off spawn that you have not unlocked, however, is not.

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