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7/16/2012 5:25:52 AM
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So.... The Halo 4 Progression System.... Your thoughts

This is the progression system in Halo 4, and to me, it's very cool *Note - Armor Mods are a minor part of gameplay. Examples are an extended radar, having a radar while zoomed in, having more ammo, having an extra grenade. When you get to the max level cap of your Spartan's initial progression branch, you can re-enlist into another specialist branch. The branches are geared towards a specific playstyle. When you re-enlist, you are going through a ten level progression. As you go through that, you are unlocking exclusive weapon skins, armor skins, emblems, and armor mods (allows you to fit your spartan to your playing style). So once you go through the initial curve of the progression, you can re-enlist into these special branches. Example: Suppose I finish the initial progression system, I can re-enlist into a specific branch that suits my playstyle. I enjoy sniping, so I would pick that branch. While I work myself up the progression system, I unlock weapon skins, emblems, armor skins, and an armor mod that will gear towards sniping. It's not prestiege at all. It's mastering a playstyle that you enjoy. Also, just in case a player gets matched up with someone who is more experienced, each map has set loadouts if you do not want to use your list of loadouts.
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  • [quote][b]Posted by:[/b] Quantam [quote][b]Posted by:[/b] Cpl Crosseyes It's funny because Halo 3 wasn't even that good compared to Halo CE and 2. [/quote]Halo 2 was, statistically speaking, than Halo 3. OH, but let's not talk about Reach, huh? Let's not talk about how horrible of a game Reach was. Let's not bother getting into any of that... we should just sit here and make up as many excuses as possible towards why Halo 3 was such a bad, bad game compared to Reach. Of course Reach got rid of those "problems" (that fact that those were even considered "problems" to you makes me know that you must have been very, very butthurt), but it also exterminated a large amount of the Halo population, and that's why Halo: Reach hasn't been first place on XBL, unlike its predecessors Halo 2 and Halo 3, which WERE ON THE TOP FOR AT LEAST TWO YEARS EACH. HURRRRR.

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