To play multiplayer modes without being online. How badass would that be?
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Bots in Section 8: Prejudice (an XBLA title no less) do extremely well in a complex sandbox with multiple weapons (and knowing which weapon and ammo type works better against shields or health), vehicles, jet packs, and they can even prioritize and work together to complete dynamic objectives that pop up during game play. Also, in Enemy Territory: Quake Wars, the bots were amazing with teamwork, providing health, ammo, deploying equipment in intelligent areas, etc. As for bot programming on Forged maps, I'd recommend designing an auto-navmesh system in the vein of Counter Strike: Source. It's certainly possible to design good bots on the console, it's just up to the developers if they want to cater to that particular segment of the community.