To play multiplayer modes without being online. How badass would that be?
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[quote][b]Posted by:[/b] Loaja343 [quote][b]Posted by:[/b] Deadlock v3 Bots would be extremely hard in an environment like Halo, with multi-level maps, weapon pickups, vehicles, jumps.. not to mention strategies like weapon switching depending on player shield and health status (i.e. plasma to bullet), crouching for motion sensor stealth, correct and realistic armour ability usage and strafing. Not even beginning to cover the shear complexity of objective gametypes, proper map control and vehicle piloting. AI is easy in a game like quake where it's mostly twitch gameplay but for Halo it would be incredibly difficult to make a bot which wouldn't seem like a down syndrome baby strutting around the map. (No offence intended to down syndrome babies)[/quote]This. Also, it would be nigh on impossible to code bots that could navigate Forged maps, due to the near endless combinations of geometry and terrain.[/quote] But not completely impossible?