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11/13/2012 5:21:07 PM
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Halo 4 worst multiplayer halo ever?

They lowered shields and health so you die in .5 seconds when the enemy team is right together, EVERYONE can sprint, which is also dumb. The better a winning team is doing the more power weapons they get to continue to keep the lead and the losing team just keeps getting further and further from victory with no hope of catching up. There's too much going on in halo 4, I don't need all the extra stuff, ordinance drops, too many different weapons, some of which are wayyy too overpowered, i.e.: Needler, Incinerator cannon, sniper rifles. Power ups to include 'speed boost', 'damage boost', and 'overshield'. different skill sets. It's all a little too ridiculous... I used to play halo because it was different from all other FPS's. This halo has become a new Unreal Tournament game, and I like it the least over all the other halo's. Halo 2 had a better multiplayer set up than Halo 4, and that game came out in 2004. That's almost an entire decade of video game innovation and they ruined the game WITH that innovation. TAKE OUT ALL THE EXTRA CRAP. Give me back the game I originally fell in love with. Who agrees, disagrees, leave your replies and I will respond respectfully, after all this IS all opinionated but I can't help feeling I'm not the only one who feels this way.
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  • [quote][b]Posted by:[/b] Quest is back [quote][b]Posted by:[/b] hotshot revan II [quote][b]Posted by:[/b] Quest is back [quote][b]Posted by:[/b] ROBERTO jh [quote][b]Posted by:[/b] LifedOut Halo 4 most different multiplayer halo ever[/quote] Fixed for accuracy.[/quote] Yeah, it's so far removed it's not even an arena shooter.[/quote] You say you haven't bought the game but you concluded that it isn't an arena shooter...lol It perfectly feels like any other Halo. Typical crazy Spartan jumps, energy shields, Spartan agility, Spartan melees,...it's all there man. [/quote] Being perceptive is hard isn't it? ...It's not hard to see it isn't an arena shooter from all of the gameplay videos, and all of the information available. An arena shooter is a shooter where everyone starts off equal and has to gain their advantages inside that arena through movement and positioning. (e.g. Quake, Halo CE-3). Just like in Reach but worse in H4, you're given almost everything at the beginning of the match through loadouts (perks, mods, gun selection, etc.). What makes it even worse is that you're given power weapons and boosts when you do well. This unbalances the game further.[/quote] Starting equal doesn't matters, you are still wielding a gun. Players still fight to control portions of map. Just like in Halo 3, players still rush to the hill as it offers advantages. Wielding a different gun doesn't matters because in each Halo game you get fights like: -AR wielder vs plasma rifle wielder -scorpion tank vs a warthog -a sniper vs a single squad etc I haven't any problems with ordance drops. I always look forward to my next ordance drop because of the curiosity of which arsenal it offers. It's like a present givin to you,when you deserve it. Everyone can have these ordance drops, it's only unbalanced if only a few can enjoy it's advantages. All those tactical packages and support upgrade only have minor additions to the gameplay, well most are. They aren't significant and don't give someone an unfair advantage over others.

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