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originally posted in: Halo 2 480p HUD Issues
11/12/2004 10:34:59 PM
0
Several people have brought this up before (this thread and others) but I was wondering if anyone has done a screen to screen comparison between Halo and Halo 2. I'm talking about the 'zoomed in' look of the point of view in Halo 2. I know this isn't really a bug like the 480p issue, or maybe not even a reasonable complaint like the distorted HUD in widescreen, but I'm simply curious as the view really does feel 'cramped' to me while playing Halo 2... something I don't remember feeling any time I've played through Halo. I've seen most of the screenshots that people have been good enough to take, arrange for comparison, and post - which clearly show the 480p problems (in 4:3 and 16:9) and the distorted in widescreen (480i and 480p), but they all appear to be at the same relative level of 'zoom' despite the viewing format. Since I don't have a camera handy to do the job right and get a relatively unbiased look at both Halo and Halo 2 side by (both 4:3 and 480i to be fair), I was wondering if anyone else has yet? Again, I realize this is more of a personal preference thing and not a bug/error/etc. (both of which I am experiencing too and have reported as per SketchFactor's instructions), but since I've seen several people mention it I figure I'm not the only one wondering is the point of view really that much more zoomed in, because it definitely feels that way - or is it just perception.
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