Hey, does Halo 2 have ragdoll physics? If it does...YEAH!....but if it doesn't...HEY! What's a FPS without ragdoll physics now-a-days? This should be one of the top priorities in the game development. I mean I want deaths that look real...I don't want to see the same "death sequences" everytime I kill a covenant of someone on XBox Live. Look at Rainbow Six 3....that game rules and one of the features that everyone just loves in that game, especially me, are the super-realistic deaths, all thanks to the ragdoll physics. Come on Bungie...add ragdoll physics to the game, if you haven't already. Whoever wants ragdoll physics in Halo 2 say "I".
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[quote][b]Posted by:[/b] MakaVeli4LIfe1 Bungie should create their own thing; make it a mix between ragdoll and whatever else they want to do with it. I have faith that the physics in Halo 2 are going to kick ass...I just know it[/quote He is right. Bungie used a combination of ragdoll and animation for the death in Halo. I guarantee that they will use a similar method for Halo 2.