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#Halo

11/5/2012 8:37:58 AM
34

Halo 2 using Halo: Combat Evolved's engine?

[b]EDIT: a few users such as joe campbell and banj0 didn't know why i suggested this idea: i though after the criticism Halo 2 received for it's weapon sandbox, pistol, aim assist and glitches players (especially those attached to Halo: Combat Evolved) would satisfied be exploring the world of Halo 2 using it's younger brothers engine no this isn't a remake it's a demake so don't bother pointing out dual wielding, vehicle jacking or any other obvious feature from Halo 2 because they won't return ofcourse some changes would have to be made for the new enemies and vehicles[/b] would you like a demake of Halo 2 using Halo: Combat Evolved's engine + being able to cycle between Halo: Combat Evolved and Halo 2 graphics? [Edited on 11.18.2012 3:10 AM PST]
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#Halo #Halo2

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  • [quote][b]Posted by:[/b] banj0 Halo 2 runs a heavily modified version of the Halo 1 engine. Why would you ever want a [i]de[/i]make?[/quote]It sacrificed a lot of things: -draw distance not to mention some enemies disappear if you outdistance them -field of view -a versatile Needler (the H2 version was artificially versatile due to dual wielding but without it, it was a joke) -Zealots (Ultras are incredibly badass the first few times but they just get stale because they behave like any other sword Elite) -believable enemies, their animations and their patrolling (Halo 4 has restored both of these) -easier clipping (nowadays, you have to pile up a bunch of vehicles) -timed checkpoints (Halo 3 only has three of these spots, 2 on The Storm, 1 on The Covenant. Reach had several of them) -checkpoint delay methods (Halo 4 has brought back delaying with Banshee fire), only adding 1 (delaying with melee, which Halo 4 has also restored) -infinite checkpoint delay time (8 seconds before it disappears compared to CE, Reach, and Halo 4) Much of my frustrations in Halo 2 and 3 were because of the limited uses for checkpoints. Most of them disappeared which made staying on the path the only easy way to get one. Of course, Halo 2 didn't kill exploration, Halo 3 did that. But you eventually have to go back into the path. [Edited on 11.14.2012 7:39 PM PST]

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