Ok I would like to hear an explanation from Bungie's UI designer, of why the crosshair is located below the center of the screen, and why they changed this for Halo 2 and 3.
And why there has been almost no complaints about it. And if your opinion is "it doesn't bother me", don't post that, because logically you woudn't be bothered by it in the center.
If someone has a good reason to justify this, please post, as I have yet to find one, other than it being annoying. And saying "because thats how it was in Halo 2" isn't an awnser either, I want to know why this was done originally.
Example of the situation. Here is a picture of what I'm taking about to the people who didn't "Notice" it.
[url]http://img364.imageshack.us/img364/5640/h3e307fp01ka9.jpg[/url]
Also, its not because of the gun pointing there, the guns are modeled to point at the crosshair, not the other way around. Bungie originally had the AR model pointing to the middle of the screen.
[url]http://img481.imageshack.us/my.php?image=crosshairmiddlelo8.jpg[/url]
I now intend to keep this thread going until I either get a response from Bungie, on why the crosshair is there, or the shear quantity of some of you posting immature responses gets this thread locked.
Another thing, I love Halo, I'm NOT trying to hurt it in any way. This is about Constructive Criticism.
EDIT: Ok since this topic got ressurected, I might aswell throw up another example of a situation where having the crosshair in the middle is more natural.
[url]http://media.1up.com/media?id=3379465&type=lg[/url]
Now look at the brute on the ledge there, and note everything gonig on below him. Now if you where playing the game, you naturally look towards the center of the screen, so you see the brute directly in the middle. Now imagine there is also a few more enemies comming up that space between the 2 rocks at the bottom of your screen.
Let's say you pull out your BR and try to headshot the Brute. If it was in the middle, your already seeing what you would see if you where to shoot him right away.
But since your crosshair is lower now, you have to look up even more, seeing more jungle top, and less below you, and could potentially miss any enemies sneaking up that pass.
Another example, [url]http://www.1up.com/do/slideshow?pager.offset=0&mt=0&cId=3144308&mId=3379464[/url]
Heres the scenario, you just came around a rock and came face to face with this baddy, now with the crooshair in the middle, your already at perfect headshot level, and he dies. But with the current crosshair level ,your just slightly below headhsot level, and have to quickly look up, potentially dieing.
2 examples where it is more natural to have the crosshair, where you naturally look, the center of the screen.
Besdies the real reason I thought of is the melee lunge. Now that the game makes your melees hit for you, if your crosshair was at an upwards angle, you would fly upwards when you hit B to melee, potentially flying off the enemy. Now that your gun, and your aimer are at perfect level, you auto melee straight instead of at an upwards level.
Yet again another problem caused by the melee lunge system. So far its killed fall damage(melee lunging with fall damage caused death), and now centered crosshairs.
And another thing, if all you guys hate centered crosshairs, then why in third person do you have the crosshair, in dead center. All your reasoning to prove why being below center should therefore be even more applicable to why it should be below center for third person, especially since you see more masterchief, and less sky with it in the middle.
This next part is for all you "realism" lovers.
In real life, when you want to shoot something, you look at it with the "center" of your vision. You then adjust your gun, so that it hits your target. You don't find something in the center of your vision, then move your whole body up so your guns barrel is aligned to the target, yet your center of vision is 5 feet above where your target is.
Another thing, when you shoulder a gun, you point it at an upwards angle(varying degree to where your target is) and you align it to your center of vision.
Now heres my realism argument to all you guys. This is to everyone who say "zomg you dont hold the gun right next to your head"
Well this is for you. Explain to me then, how the masterchief can see his shoulder stock in first person. [url]http://www.bungie.net/images/Games/Halo3/Screenshots/H3_E307_FP01.jpg[/url]
That would mean the gun, is right next to his head. And all of you are saying its not, are therefor immediatly wrong. The more realistic view of a shouldered weapon is this. [url]http://www.emunova.net/img/tests/938.jpg[/url].
Because, your head is actually above your shoulders.
Now I'll explain this for you, the reason Masterchief can see his shoulder stock IS becasue his gun is right next to his head. [url]http://www.bungie.net/images/Games/Halo3/Screenshots/H3_E307_FP01.jpg[/url]
And therefor, he does have the gun next to his head, and therefor your argument that the crosshair can't be in the middle of his vision because the gun isn't next to his head is mute.
Normal people in real life, look at what there going to shoot, and then adjust the gun accordingly. Unless theres some of you here that actually look above your target while aiming with your lower peripheral vision.
And just to add again to all those people who think I'm a Halo hater, I'm probably 5 times the fanboy they are, combined. I care so much, that I will pick at every little detail(you name it, I've mentioned it), because I'm a perfectionist.
And again, this mainly goes out to Bungie, simply asking as to why, this "design choice", was made, and how in there eyes, it benefits the game.
[Edited on 09.02.2007 3:15 AM PDT]
[Edited on 09.02.2007 3:49 AM PDT]
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Who do you think you are kidding? Go look at page 50, there were a number of posts on the first, then the thread went back to the old thread pages, then, 3 hours later you posted again, bringing the thread back up to the front. Time stamps are your friend.
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If you look at your picture that you show where the crosshair should be the crooshair looks to far up for the weapon. To me it looks a bit stupid where you show the crosshair should be. If you were going to make that look right you would have to move the weapon up a bit on your screen, which would take up a big chunk of the screen, so if somebody was coming from the right it would be harder to see them, you would only notice when they hit you. So by having the crooshair lower you have a better view at your enemies
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It's funny how I was being serious and you took it as a joke. Denial maybe. I gave no intentional insults maybe you should grow up and stop being so paranoid. So many people are attacking you for a reason. [Edited on 09.02.2007 3:35 AM PDT]
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[quote][b]Posted by:[/b] ssjgohan4life I'm gonna make a thread about something stupid like you and keep bringing it back up, maybe a thread about why grenade throw distances were drastically reduced in Halo 2, I DEMAND A ANSWER BUNGIE! Funny thing is, I find that subject of more merit than yours, obsessed about something purely cosmetic. [/quote] While thats a very valid topic, and something I have posted about already, you see your crosshair, oh 100% of the time, and being a first person shooter, its probably the single most important item in the user interface. Cosmetic my ass.
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[quote][b]Posted by:[/b] ssjgohan4life Oh gee, I dunno, because you keep bringing up the thread maybe? This forum is incredibly active, people are looking for threads to respond in, you keep bringing this one up and so they post, and if there all religiously against your view why do you still persist?[/quote] I didn't resurect it, although I was rather suprised to find it back on the front page today, so I took the chance to respond to some of the newer posts in it. Unlike most OPs I tyr to respond to every worthy post in my threads.
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[quote][b]Posted by:[/b] Pyromaniac666 It's a pretty reasonable thing to be concerned about, but I think it's so that the gun you're holding doesn't block the entire screen. If it was where it was, yet the reticle was in the middle of the screen, it would be constantly firing upwards slightly, and MC would have to adjust the angle for range, rather than firing straight. Also, I agree it cuts off the lower part, but that means it's easier to spot enemies if you are on higher ground, which is correct, and allows you to see banshees and Phantoms more easily. Whatever the reason, it's there on purpose.[/quote] I'm standing by my reasoning with the melee lunge system, they also breifly mentioned it in the LE DVD with the bulletsgoing below the crosshair slightly, and that was a bug someone was having(they may have moved it for this reason who knows). It would take up less of your screen actually when positioned to the center. Compare this [url]http://media.teamxbox.com/dailyposts/halo3/halo3mpbeta_iraq_03.jpg[/url] to the current weapon realistate [url]http://www.bungie.net/images/Games/Halo3/Screenshots/H3_E307_FP01.jpg[/url] then tell me why people moaned about the large weapon size in Halo 2 with the crosshair below the center, and not one person did about it in Halo 1, with the crosshair in the middle. [Edited on 09.02.2007 3:35 AM PDT]
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I'm gonna make a thread about something stupid like you and keep bringing it back up, maybe a thread about why grenade throw distances were drastically reduced in Halo 2, I DEMAND A ANSWER BUNGIE! Funny thing is, I find that subject of more merit than yours, obsessed about something purely cosmetic.
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Oh gee, I dunno, because you keep bringing up the thread maybe? This forum is incredibly active, people are looking for threads to respond in, you keep bringing this one up and so they post, and if there all religiously against your view why do you still persist?
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[quote][b]Posted by:[/b] Platinum Racer Maybe people are insulting you for a reason? Ever think of that? I can't believe you're still squabbling about this. Christ man you have a serious case of OCD go see someone for that.[/quote] Again with the pointless insults. Aren't you mature, you even threw in a funny joke at the end.
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[quote][b]Posted by:[/b] ssjgohan4life Few things here, one, you don't need to have a weapon next to your head to aim it. If you notice when MC is wielding a weapon he's holding it out in front of him, if its a shoulder weapon the stock is in his shoulder, he's not holding up to his head, do we know if the AR has zoom in H3? Because if it does thats most likely what MC is doing in that pic. Anyway, even if he is holding up rifle type weapons to his head, thats ONLY rifle type weapons, the cross hairs do not change according to what weapon your holding, and most of the weapons are held out, so the cross hairs are lower to benefit that. To sum it all up, WHO FREAKING CARES.[/quote] Well if no one cares, why is there 51 pages of people mostly people religiously saying it should be vbelow center. They obviously care a lot more than you think.
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Few things here, one, you don't need to have a weapon next to your head to aim it. If you notice when MC is wielding a weapon he's holding it out in front of him, if its a shoulder weapon the stock is in his shoulder, he's not holding up to his head, do we know if the AR has zoom in H3? Because if it does thats most likely what MC is doing in that pic. Anyway, even if he is holding up rifle type weapons to his head, thats ONLY rifle type weapons, the cross hairs do not change according to what weapon your holding, and most of the weapons are held out, so the cross hairs are lower to benefit that. To sum it all up, WHO FREAKING CARES.
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[quote][b]Posted by:[/b] Rainer13 Well, I don't really notice or care, but I just thought this up anyway =) And all of this applies to me, I'm not sure about everyone. When I'm playing FPS's, I'm usually looking down to keep the crosshairs out of the center of the screen so I can see everything clearly (I don't know why, it just happens). Maybe Bungie realized that (if it applies to a lot of people) so they positioned the crosshairs lower on the screen so people don't look down as far. Partly because of the major elevation differences, or maybe they just want us to look at the sky more. But I don't know nothing, so why listen to me.[/quote] I agree 100% with this guy. Plus, who said MC even looks down his sights? I mean it is 500 yrs. in the future. Maybe he doesn't need to look down his sights. It'd be kinda hard to look down your sights with a big ass helmet on. That, or the guns would have huge sights on them so the MC could use them. Which would look dumb. And if you really want to get technical, all FPS's aren't true to the real thing. [Edited on 09.02.2007 3:27 AM PDT]
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Maybe people are insulting you for a reason? Ever think of that? I can't believe you're still squabbling about this. Christ man you have a serious case of OCD go see someone for that.
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[quote][b]Posted by:[/b] Ortix ok.. i don't know if this has been said already because i don't want to read 50 pages of bullcrap.. The crosshair is moved down because it has to be there.. Do you hold the gun at eye-height? do you shoot from your eyes or something? No.. you have the gun at shoulder height.. you look down to the gun. Therefore it can't be in the middle. What bungie did was correct. If you would hold the gun to your eye like a sniper rifle, then the crosshairs have to be in the middle.. Otherwhise not.[/quote] Ok first off, let me describe to you how everything you just said is false. In real life, when you want to shoot something, you look at it with the "center" of your vision. You then adjust your gun, so that it hits your target. You don't find something in the center of your vision, then move your whole body up so your guns barrel is aligned to the target, yet your center of vision is 5 feet above where your target is. Another thing, when you shoulder a gun, you point it at an upwards angle(varying degree to where your target is) and you align it to your center of vision. When you zoom in, your crosshair is still below the center, so there goes your realism argument. Now heres my realism argument to all you guys. This is to everyone who say"zomg you dont hold the gun right next to your head. Well this is for you. Explain to me then, how the masterchief can see his shoulder stock in first person. [url]http://www.bungie.net/images/Games/Halo3/Screenshots/H3_E307_FP01.jpg[/url] That would mean the gun, is right next to his head. And all of you are saying its not, are therefor immediatly wrong. The more realistic view of a shouldered weapon is this. [url]http://www.emunova.net/img/tests/938.jpg[/url]. Because, your head is actually above your shoulders. Now I'll explain this for you, the reason Masterchief can see his shoulder stock IS becasue his gun is right next to his head. [url]http://www.bungie.net/images/Games/Halo3/Screenshots/H3_E307_3P05.jpg[/url] And therefor, he does have the gun next to his head, and therefor your argument that the crosshair can't be in the middle of his vision because the gun isn't next to his head is mute. Thank you and good day. Hope you could follow that kiddies, if you couldn't then pointlessly insult me like you have been for 30 of these pages. And just to add again to all those people who think I'm a Halo hater, I'm probably 5 times the fanboy they are, combined. I care so much, that I will pick at every little detail(you name it, I've mentioned it), because I'm a perfectionist. [Edited on 09.02.2007 3:15 AM PDT]
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[quote][b]Posted by:[/b] RealUnrealRob [quote][b]Posted by:[/b] Stellulz [quote][b]Posted by:[/b] Alexander IVX [quote][b]Posted by:[/b] Rainer13 [quote][b]Posted by:[/b] Alexander IVX [quote][b]Posted by:[/b] Rainer13 [quote][b]Posted by:[/b] Alexander IVX [quote][b]Posted by:[/b] Stellulz [quote][b]Posted by:[/b] smoochy32 [quote][b]Posted by:[/b] Alexander IVX There is no excuse to have that atrocity in Halo 3.[/quote] LOL. Atrocity.[/quote] Because it ruins the game. Halo 2 is unplayable because of that tiny crosshair placement that alot of people didnt even know existed until this thread brought it up. Halo 3 is going to be the worst game ever because of this! HELL THEY COULD OF EVEN FIXED THIS "BUG" BY NOW BUT NO! [/quote]No, it won't be the worst game. I will enjoy it like I've enjoyed the 2 previous games. But it will be one thing that makes me wonder why it's there.[/quote] Well, a couple of reasons have been provided why its there. No more wondering =)[/quote]Each of those reasons were countered.[/quote] Really? Please explain.[/quote]Give me some reasons first and I'll counter them.[/quote] [quote][b]Posted by:[/b] Humans Finest Plus, if you hold a rifle, you have more view above were you will shoot than below. People your wrong if you think this is unrealistic.[/quote][/quote] Edit: I never had problems with grenades or anything in the beta, so I don't know what you're talking about at this point.[/quote] Awkward Pyramid!! FTW!!!!
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This is a public forum and people are free to share their opinions, but its 50 fecking pages about a stupid topic, enough is enough, it was off the front page for a reason.
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ok.. i don't know if this has been said already because i don't want to read 50 pages of bullcrap.. The crosshair is moved down because it has to be there.. Do you hold the gun at eye-height? do you shoot from your eyes or something? No.. you have the gun at shoulder height.. you look down to the gun. Therefore it can't be in the middle. What bungie did was correct. If you would hold the gun to your eye like a sniper rifle, then the crosshairs have to be in the middle.. Otherwhise not. [Edited on 09.02.2007 2:53 AM PDT]
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[quote][b]Posted by:[/b] Fullmetal357 Well if the crosshair was in the middle the bullet trajectory would offset so they would have to raise the weapons. But the way the assult rifle looks now it would practicly be in the middle of the screen and you could see under it almost completely losing you view to the right. So with it lower you can see better.[/quote] Actually with it angled to the middle, you see less of the shoulder stock,(which makes since, its supposed to be below you head, not beside it) and you gain more field of view in your lower right hand corner.
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It's a pretty reasonable thing to be concerned about, but I think it's so that the gun you're holding doesn't block the entire screen. If it was where it was, yet the reticle was in the middle of the screen, it would be constantly firing upwards slightly, and MC would have to adjust the angle for range, rather than firing straight. Also, I agree it cuts off the lower part, but that means it's easier to spot enemies if you are on higher ground, which is correct, and allows you to see banshees and Phantoms more easily. Whatever the reason, it's there on purpose.
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Well if the crosshair was in the middle the bullet trajectory would offset so they would have to raise the weapons. But the way the assult rifle looks now it would practicly be in the middle of the screen and you could see under it almost completely losing you view to the right. So with it lower you can see better.
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I don't think Bungie is gonna change it though. It doesn't make that much a difference anyway. But yeah, if you have a problem you should be free to discuss it (and you are.) That's why we have a public forum. So drop the flames peeps and discuss it nicely. That being said, again, I don't think it makes a difference. Aiming shouldn't be affected by this really. Was it like this in Halo 2? Just curious.
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[quote][b]Posted by:[/b] ssjgohan4life Why hasn't this thread been locked, because unless I'm out of my mind, this page was brought from the old thread pages and should have stayed dead.[/quote] Theres no reason for it to be locked, its obviously a big debate(people love their non centered crosshairs apparently) and has not violated any major forum rules yet.
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Why hasn't this thread been locked, because unless I'm out of my mind, this page was brought from the old thread pages and should have stayed dead.
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[quote][b]Posted by:[/b] SlegthVanceDraco [quote][b]Posted by:[/b] TexasLyon93 [quote][b]Posted by:[/b] SlegthVanceDraco [quote][b]Posted by:[/b] TexasLyon93 [quote][b]Posted by:[/b] SlegthVanceDraco [quote][b]Posted by:[/b] TexasLyon93 [quote][b]Posted by:[/b] SlegthVanceDraco [quote][b]Posted by:[/b] TexasLyon93 WHAT THE HELL IS WRONG WITH YOU, NERD!?!?!?! dude, do you have no other liffe than measuring the distance of the crosshairs from the sides of the screen? congrats, youve reached a new low. And by the way, the game ahs already shipped. all the weapons and vehicles and even ur stupid crosshairs have been that way for months now. they were just fixing the bugs and stuff. So, even if they could listen to u blab about ur humongous fatness and use ur so-called "Constuctive Criticism", they couldnt have put it in the game. Do your nerdy calculations a little earlier on Halo 4, retard.[/quote] you think it's hard to do a simple measurement?[/quote] i DO keep my tape measurer on hand all the time..... just in case some DAMN CROSSHAIRS are 3 centimeter off.[/quote]Did you skip school?[/quote] excuxe me while i measure your quote........ it might take me a while, my love for halo 3 measurements has kept me severely undereducated.....[/quote]Boy do I feel bad for you.[/quote] oh, dont feel bad. all i need in like is life is my tape measurer at my side, and to tell you that oyure a STUPID -blam!- SON OF A -blam!- DUMBASS DOUCHE BAG!!!!!!![/quote] Calm down a little, be a shame to die from a stroke[/quote] Im gonna call my tape measurer "Bob"
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Who da hell brought this up again!
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This is still going on? Jesues. Biggest post in Halo 3 form history medal