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originally posted in: Bungie Weekly Update: 1/04/08
1/11/2008 12:04:04 AM
0
In most ways, I still think Halo 2>Halo 3. Halo 3 doesn't have very many small maps, and it lacks one of the things that made h2 great for competitive play: weapon glitches. Plus, the number 1 problem that that could be fixed easiest: hardcore isn't hardcore anymore. In halo 2, hardcore was the competitive players dream, with settings proscribed by MLG focusing on map control and teamwork, and it made camping unrewarding and an illogical waste of time. In halo 3, hardcore is a esteemed but terrible playlist stricken with large maps, poor weapon balance and large amounts of camping. The level and quality of play that I've enjoyed since I played my first game of Halo CE in spring 2004 just isn't there anymore. To tell the truth, I've been experimenting with playing many other games online. COD4 looks to be a good alternate. Ill stick it out for a bit longer, but the aspects of Halo 3 I mentioned above need a complete overhaul.
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