Wow. Instead of all that crap, Bungie should use a system where:
If a player is consistently winning games, well, he must be doing [i] something [/i] right for his team, therefore he levels up easily.
Levelling up is also related to positivity in a game, as well as assists (but to a lesser extent). Don't know how many games I've lost while playing really well, and gone down levels.
p.s. Is it just me or is MVP simply given to the player with most kills, regardless of deaths?
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