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11/15/2007 3:14:06 PM
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[quote][b]Posted by:[/b] ST3W13G That's a great explanation of the system, but the system is clearly not working. The fact that player after player after player is complaining about levels being [i]way[/i] off is proof enough it's not working. After all, the system is suppose to match similarly skilled players but that's not happening. We're all running into 30-40's who play like 10-20's, & 10-20's who're playing like 30's. In Halo 2, you knew (far more often than not) that a 30 was a 30. Completely untrue in Halo 3. If you're saying the system will only average out & accurately predict skill over time, then what, we're suppose to play a thousand unbalanced games before things balance out?!? No way. Look, for most players, Trueskill worked well enough. What we still desperately need is better net code!!! (Want me to send you a clip of 3 successive sniper headshots that doesn't kill the opponent. Jeez. If it wasn't for the Halo nicotine I'd have stopped playing a long time ago. ;) )[/quote] I see far more posts about "how does the system work" or "I've won 10 games and my level hasn't gone.up". There are always going to be players who seem to play above or below their skill level. It could be anything from someone getting a new GT and starting over to letting someone play on their account. I mean if I played 500 social matches and just started slayer I would have a low level just like someone who has played no social matches and starts in slayer. I have played just over 1000 matches and everything seems balanced to me. The strength of the system is it's ability to quickly gauge a persons skill. This is why we had so many posts about the leveling system being too easy because people where leveling up fast. Now we are getting in to a trend where people are expecting to go up a level after ever 1 or 2 wins. It's just not how it works anymore so "it must be broken" is what we hear. No system is going to be perfect and you can debate 100 years about this system being better than H2's system. This thread simply states how it works and what you should expect when playing as far as levels are concerned.
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