On All Hallows Eve, when witchery is afoot, so walk the decaying remnants of man. Feast on brains for 27 terrifying hours.
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Thanks for this Bungie, it was a fun idea, but... * 13 player ranked infection is great, now could we have 10 player lone wolves? * Zombies are supposed to be numerous but weak, as it was they were too tough. * The invisible game types sucked. If it had been 1 shield-less zombie with a sword to start it might have had a fun sneaking element. Once you have 4 or more zombies none of them should be invisible. * Lag was definitely more of an issue than normal, I imagine this is why none of the normal ranked games have more than 8 players. * It was fun if you managed to hold out to the end, or if you were the first zombie in, but dull as anything in the middle as you would respawn at the end of the map. When killed for the first time zombies should respawn where they were standing. * The zombied players should have changed to flood models (instead of blue-black armor), just cause playing as the flood would have been cool. Finally the whole Halo-ween thing was great, but too short. Could we have a guest ranked playlist that cycles interesting new types all the time?