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10/3/2012 2:40:46 PM
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Halo 4 is Halo Reach (rant)

If you hated/dislsiked Halo Reach, what the hell is going to make you like Halo 4? Halo 4 basically has everything bad that Halo Reach has and more. Armor abilities [i]again[/i]? instant, but -blam!- and useless camp promoting camouflage? X-RAY vision? WTF? May as well just tear down all the walls in every map. And the only thing a jetpack does for you is gets you killed faster. In stead of being in view of 1 player, let the whole team see you: great! Well if you guys enjoy sprinting on command, whatever. SO much focus on the little dumb things nowadays. Infection gametypes is like the new MLG; there is so much emphasis on this [i]sideshow[/i]. Don't we want quality arena competitive slayer? Don't we want games where map control and team work are essential factors in matches? I swear since the release of Reach everything's been a one man show, encouraging people to give others the middle finger when asked to play cooperatively. Oh and sprint is one of the factors contributing to that. Again, this game is (like Reach) always focusing on how to boost your ego. Reach wanted to make you feel special with all of your little perks and armor abilities to help you play "the way you want." Not to mention all of the emphasis on cool shiny customizeable armors. It's been catering to kids, I swear. Halo 2 had it perfectly fine with just being able to change colors and species. Halo 3 had a limited set which was alright; back then Bungie didn't need to focus so much on trivial things like different visuals to keep their community entertained. [i]*cough competitive play cough*[/i] And can someone tell me where in the hell the flood is coming from? Clearly I missed something because last I heard Cortana told us the flood was wiped out. Not to mention they look completely retarded now. /endrant for now Edit: [b]A lot of people seem to defend armor abilities in that if they had been implemented differently, and/or had tweaks to them, they would have been a much more positive addition to the series' multiplayer aspect. I'd like an idea of these "changes" people keep refuting. [i]Convince the skeptics![/i][/b] [Edited on 10.09.2012 5:48 PM PDT]
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  • [quote][b]Posted by:[/b] Ben2974 [quote][b]Posted by:[/b] Yutaka XxX [quote][b]Posted by:[/b] Ben2974 [quote][b]Posted by:[/b] A 3 Legged Goat [quote][b]Posted by:[/b] Ben2974 If you hated/dislsiked Halo Reach, what the hell is going to make you like Halo 4? Halo 4 basically has everything bad that Halo Reach has and more.[/quote] I didn't hate Reach because it changed. I hated Reach because the change was poorly designed, contradictory, and ultimately led to a frustrating and punishing experience. If Halo 4 does what Reach tried to do better, then I will enjoy it. [/quote] Yeah same. They tried something new and it sucked. A few other games come to mind. I support the "1.5" type of sequels if you know what I mean, as long as there's enough new cohesive material.[/quote] Hold on a second, I didn't realize it was November 6 and that you had played the game. Have you really played the game? And a better question is why do make such biased accusations when, even though the game is gold, its not out yet? Besides its seems that 343i have actually taken the time to balance out the game more than Reach. [/quote] This was describing Halo Reach, not Halo 4. But my argument sure is the assumption that Halo 4 will resemble Halo Reach in multiple facets considering examples given in the OP. [/quote] Well as it would seem it would be a waste of time for us to argue, I will just say what I been saying since Halo 4 was announced. Play the game before you say its bad, the changes on paper and in the reality within the game can be quite different than expected.

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