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1/23/2009 11:57:05 PM
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Bungie Weekly Update: 01/23/09

Changing of the Guard. [url=/news/content.aspx?type=topnews&cid=16989] click for full story [/url]

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  • [quote][b]Posted by:[/b] snoozy9420 Uh, going back to Earth to fight was probably one of the more genius things in the story. Fighting against an alien race that is searching for a holy relic/portal that turns out to be on Earth is pretty original if you ask me. I can't say I've ever seen a movie, watched a book, or played a game with a plot like that. And even if they didn't add Brutes, I'm still pretty sure the plot would have remained very much the same. And you weren't "left for dead" on the Halo ring, you were trying to stop the Covenant from activating the ring and killing every senteint being in the galaxy. One of the big problems I have is that the story with the Heretics was completely dropped. You'd think they'd have some kind of reapperence since they were the peice of the Covenant that actually had it right the first time, and saw through the Prophets lies. Every Elite essentially [i]became[/i] a Heretic by the end of Halo 2. It seems as if they made Halo 3's campaign as simple as they could, and only including things that absolutely [i]had[/i] to be there for the story to make sense. It had no [i]umph[/i] at all. Of course, then again, Elites barely made an appearence at all anyway in the game. Not including the Arbiter, there are only three levels that have Elites in them at all. And you only run into Blue or Red ones with varying helmets. The only silver ones you find are either dead or in a cutscene. All of the Stealth Elites are gone, along with the gold ones. I mean, I know Brutes are the guys you should really be focusing on, but it can't cost you much to throw in some Elites with different colored armor. And maybe put some down fighting alongside marines more often. I can't tell you how much I was looking forward to fighting with the guys that caused me so much agony and frustration during my journey through the legendary Halo 2 campaign.. I was pretty dissapointed to barely see them.[/quote] wow, didn´t you get it wrong? we were, initially, left for dead in Halo:CE, and it just built up from there. THAT is what made it so awesome. other than that, I pretty much agree with almost everything you said, except when you said coming back to Earth was the greatest thing they did to the plot. Well, admitedly, it WAS a great idea, but it just didn´t work out. it just seems... rushed.

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