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#Halo3

6/3/2007 7:38:54 PM
79

The halo 3 pistol-Why a scope is a good idea

Before you scroll down and reply to the post, make sure you read this entire thread. You will look like an idiot otherwise Thanks to a glitch in the beta that allowes people to play custom games, we know alot more about the pistol. It has a pretty decent range, can dual weild, takes 6 headshots for a kill, has an 8 round clip and does not have a scope. Keeping that in mind, lets look at some common arguements against the pistol scope: 1. The pistol will be exactly like the BR/ Carbine No, it wont. Each weapon in halo 3 has a significant use for different situations in the game. The BR has a spread, and is better for closer targets, and the carbine fires accurate single shots, which makes it better for more distant targets. Both have a pretty large clip, making them ideal primary weapons. The pistol has fires single shots, can get pretty innacurate at far distances, has a very low rate of fire and has a shallow clip. This will make the pistol nothing like BR/Carbine, but more of a weapon to finish an opponet off. If you bring down his sheilds with an AR and he starts to run away, pull out the pistol and scope him out with a few shots. 2. It will make the game unrealistic If halo was a realistic game, IT WOULD SUCK. Also, the pistol will keep its place as a sidearm, only useful this time around. So, the game will maintain some realism. 3. The halo 1 pistol was overpowered-giving the halo 3 pistol a scope will make it just like halo 1 The pistol has an 8 round clip, and takes 6 headshots to kill. A 2x scope wont make it anywhere near the power of the halo 1 pistol. 4. The pistol's range is good enough, a scope will increase it's range Range is a measure of how far the bullets go. A scope will not make bullets go farther. It will let you see farther while holding the pistol, something the binoculars did for the magnum in halo 2. If the pistol had a 2x scope, maintained its dual weilding abilities and couldn't use a scope while dual weilding, would it really be that bad? The pistol is weaker now, and not as accurate at long range as it was in halo 1. Not to mention it's rate of fire is way slower. 2x scope would balance it out. not being able to use it while dual weilding makes it all the better because you kill alot faster when dual weilding it. I see no reason why the pistol shouldnt have a scope.
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  • I dont think that would be a very good idea the pistol is good the way it is.

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  • [quote][b]Posted by:[/b] thewhorocker15 [quote][b]Posted by:[/b] gravy666 wat kind of pistol (besides the halo pistol) has a scope? NONE. Stop whining about the pistol, just use a Battle Rifle.[/quote] Does that matter? If halo was realistic, it would suck. Besids, the BR and the pistol will be completely different, scope or no scope.[/quote] Yes, it does matter. The pistol is was too strong in Halo 1, and if its still that strong in Halo 3, it will be so cheap (especially with dual-wielding). It would start replacing weapons like the rocket launcher and possibly the Battle Rifle and Covenant Carbine. Let's all face it people, pistols with scopes suck and are too cheap. Why do you need a scope anyway?

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  • [quote][b]Posted by:[/b] FireDragons I'm not sure it needs the scope, but what I wouldn''t mind seeing is the crosshair remaining when you go to binoculars. I mean, the crosshair is supposed to be aligned with your gun by software in your armor, so it shouldn't be too hard to calculate the new location when in the binocular mode, just have it like in Halo 2 where if you pull the trigger while in the zoom, you pull out. That way, people can have a "scope" with the pistol, but it's still only really useful for the first shot, which at longer range won't make much difference. I'd think it would be used more for lining up fusion cores and whatnot to blow them than anything[/quote] You know, back in Marathon when there were no crosshairs for any weapons, I had a friend who used to put a bit of scotch tape with an X on it in the middle of his monitor, to function as [i]ad hoc[/i] crosshairs. I wonder if that would work for the binocular mode for the pistol and other weapons.

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  • I'm not sure it needs the scope, but what I wouldn''t mind seeing is the crosshair remaining when you go to binoculars. I mean, the crosshair is supposed to be aligned with your gun by software in your armor, so it shouldn't be too hard to calculate the new location when in the binocular mode, just have it like in Halo 2 where if you pull the trigger while in the zoom, you pull out. That way, people can have a "scope" with the pistol, but it's still only really useful for the first shot, which at longer range won't make much difference. I'd think it would be used more for lining up fusion cores and whatnot to blow them than anything

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  • did u eat paint chips as a child??? honestly.... ever... the pistle is almost the best gun in halo one and if u do keep the h2 pistle then have it at all times as a what??? side arm... exactly thats what a pistle really is a side arm and sence it takes up a weapon slot make it as badass as u whant or have it as a third weapon in a holster

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  • Timmy: Game Balance is more important than realism.

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  • i agree with thewhorocker15 all u hear is that "pistles dont have scopes" this is a bunch of bull -blam!- and so is "it is not unrealistic to have one". sure most dont but that is only because people are useing it as a side arm in all other games if u dont want a scope i think u should be able to custimise it and have the ability to rip it off in a game viea pause menu. have any of u saw a hunting pistle??? most hunters prefer a scope for acuracy. now im with u both sides here but im leaning tword the we want scopes side but not the scopes that u think of i want like a red dot sight and a x1.5 zoom like u would find on small one handed smgs the other thing i think is the power complant. well here is one thing... shut ur fat mouth!!!! in real life they make a win. 300 mag... for u non hunters that is like a 30 cal this of course is the biggest baddest one we make but we still do this gun will take a full grown bears head off=') so the oridgional pistle is logical in that way the only thing that is illogical is the sise of the orridgional clip, and recoil... the big 300 win.s would take up most of the clip right there and there sould only be about 6 tops in there even if the clip would hang down 4 inches more then the grip. not to mention that ur shooting a huge shot that would kick like ur mother last night. lol. the last thing im going to talk about is the rate of fire now here look all semi auto guns will pump out a mighty amount of shells and it is useually the question of not how fast the bullet reloads but how fast can u pull that trigger have u ever herard of a gun that wouldnt be ready when u pulled that trigger agen?? have u? [Edited on 06.05.2007 2:06 PM PDT]

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  • [quote][b]Posted by:[/b] thewhorocker15 Even though the BR's spread makes it less accurate than the carbine at longer ranges, the pistol is still less accurate at long ranges. Not to mention the slow rate of fire and small clip would make anyone want to pick the BR or carbine over the pistol (except maybe in close combat situations). These are key differences between the BR/pistol that really define their purpose in the game. The pistol will remain a sidearm, scope or no scope, and the BR will always have a higher value over it. A scope has just the perfect range though that a scope would make it more usefull. And to all who think a scope will be literally put on a pistol if this option was in the game, the pistol's zoom goes though the cheif's visor. A scope will not be attached on the pistol, but linked though the cheif's helmet (like halo 1). [/quote] You're missing my point. Smaller clip and slightly less accuracy do not constitute drastic changes to the weapon. The would still serve the same function, only one is clearly better than the other. That's not varied weapon design. There would be no unique use for the pistol except as a dual-wield weapon, which wouldn't allow for use of the scope anyway. So why have it?

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  • I agree. It NEEDS a scope, or it has no tactical value. Like in Cairo Station level of Halo 2, who would choose the crappy pistol over the SMGs and BR? It's like a miniature, dual-wieldable BR. It does not take the place of a real BR.

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  • [quote]wat kind of pistol (besides the halo pistol) has a scope? NONE. Stop whining about the pistol, just use a Battle Rifle.[/quote] Even though Halo isn't supposed to be realistic, I feel the need to prove you wrong. http://www.hornetproducts.com/ViewProduct.asp?ModelNumber=849429 Next time do a little research before you make claims like that. [Edited on 06.05.2007 2:00 PM PDT]

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  • The reason for me to saying that is because they already put it before in the original halo moron. if it was a new weapon i can see your side of the debate winning my my vote but the fact is that i loved the original pistol. and the fact that it had a scope, it helped out alot in the game. Were you complaining then??

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  • [quote][b]Posted by:[/b] Kyle112 Thats like me saying "well I think we should put a scope on the SMG and shotgun", I mean, would that make you really really angry? You don't have to use it if you don't want to. Its just a little something extra for us.[/quote] Lets put a scope on the sword! [Edited on 06.05.2007 11:18 AM PDT]

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  • Thats a stupid thing to say really. Thats like me saying "well I think we should put a scope on the SMG and shotgun", I mean, would that make you really really angry? You don't have to use it if you don't want to. Its just a little something extra for us.

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  • how about answer me this. would you be pissed if bungie puts it back. would you be completely horrified that it is there. would you be angry if they gave you a little something extra to use when you really dont have to use. i mean seriously, nobody has to use the darn scope but that doesnt mean you should keep other people from using it. And was it pointless when you used in the first halo. It is a pistol. you dont have to use it. if it had scope, you dont have to use it. it may be pointless but they already used it b4. btw it is just a game, no need to bring the army into this. just use your instincts. if u were shooting some1 with the AR and they are running away, why not try using that baby pistol when they are out of the range of ur AR. it is a choice to use it but w/e man i just dont see why yall just dont like it. Even though it doesnt need a scope, it might for ur safety. [Edited on 06.05.2007 11:12 AM PDT]

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  • [quote][b]Posted by:[/b] thewhorocker15 [quote][b]Posted by:[/b] Botolf I don't want a scope back on it because of the realism argument, Halo has it's roots in "hard" science fiction, it's not as soft as some people would have you believe.[/quote] If halo was realistic, it would suck. We wouldnt be able to have sheilds, flip vehicles over, use plasma guns, fight aliens/flood, edit game options that takes away gravity/increases speed of player/ect..., we couldnt man cannon, go though teleporters, ect... If halo had realism, it wouldnt be halo. giving weapons like a pistol a scope makes the game unique and fun. [/quote] Way to miss my entire point, Halo is based on hard science fiction, that's science fiction with a heavy emphasis on realism.

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  • we know it could be put in a game we just don't want it... And it can happen in the real world but no army in the world puts scopes on their pistols. The reason being that its pointless. Pistols are used to fight your way back to your rifle, or to pull out when you have spent all the ammo in your clip.

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  • Last time i check, a pistol was a sidearm.....and sidearms don't need scopes, rifles do. Duh

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  • Funny thing is that... um i dont know ... Rainbow Six Vegas gives you the choice of actually putting a scope on a pistol but to some people that is way to impossible to have in the real world. or in a game... wow you guys yall act like yall never played Halo CE.

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  • Sorry, I just don't see a point in having yet another scoped weapon. The pistol should be unique in being the only single shot human weapon without a scope. Sure it may fit, but not as well. This seems more like a sad attempt to ressurect the Halo 1 pistol. Besides its impossible to scope while dual wielding, even with smart links. Also, no matter how much you say we're wrong, a weapon that takes six headshots to kill and has a scope. Well that sounds pretty much exactly like the covenant carbine with a small clip. [quote]If halo was realistic, it would suck. We wouldnt be able to have sheilds, flip vehicles over, use plasma guns, fight aliens/flood, edit game options that takes away gravity/increases speed of player/ect..., we couldnt man cannon, go though teleporters, ect...[/quote] Halo is based in hard science fiction, where it has reasons for all these things and supplies a way for all these to be possible. They provided scientific answers to magnetic deflector shields, the increased strength of spartans, the 100=250khz plasma weaponry used by the covenant, extraterrestrial biology, why gravity and speed would be different on different worlds, antigravity lifters (man-cannons), personal slipspace network generators (teleporters). The only thing that cannot be explained even by far realism is a pistol with a scope and the ability to beat a rifle. Simple realistic science dictates that if a pistol has that much range and power, then a rifle would be the same except with more barrel twist and larger rounds, making it have more range and power. So Bungie realized this and tried to fix it in Halo 2, but underpowered it. Now they are trying to fix it for Halo 3, and once more they made the not only game play-wise, but hard core science fiction wise choice of an unscoped dual wieldable pistol. [Edited on 06.05.2007 10:44 AM PDT]

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  • [quote][b]Posted by:[/b] thewhorocker15 If halo was realistic, it would suck. We wouldnt be able to have sheilds, flip vehicles over, use plasma guns, fight aliens/flood, edit game options that takes away gravity/increases speed of player/ect..., we couldnt man cannon, go though teleporters, ect... If halo had realism, it wouldnt be halo. giving weapons like a pistol a scope makes the game unique and fun. [/quote] Halo is by far more about realism then unrealism. Just because its a scifi game doesnt mean it cant be more realistic then unrealistic. A pistol is designed for close range uses and that alone, even a game such as Unreal Tournament which is thrived off of unrealism does not have scopes on its pistols, its just pure commen sense not to on weapon thats not meant to. [Edited on 06.05.2007 10:36 AM PDT]

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  • I really dont see why not put the scope back on the pistol. It is the same pistol as the first one so why not put it bak. its not like it is going to completly ruin multiplayer when a noob headshoted you from across the map when he has a scope on. seriously. I see benefits but i dont see a consequence for having a scope. The range is low and the scope would just make that tiny dot look like a tiny bit bigger orange dot.

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  • it would be strange if the pistol dominated the battle rifle, it's a pistol and battle rifle is a rifle for -blam!- sake.

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  • [quote][b]Posted by:[/b] thewhorocker15 [quote][b]Posted by:[/b] baccardinals Its not a good idea[/quote] Great reasoning. [/quote] Thank You

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  • want a pistol with a scope? go play halo: combat evolved.

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  • [quote][b]Posted by:[/b] baccardinals Its not a good idea[/quote] Great reasoning.

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  • Its not a good idea

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