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#Halo

3/20/2007 10:49:43 PM
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Halo 3 pistol scope-READ THE NEW ADDITION!!!

For those of you who have not seen the leaked footage, a modified version of the original pistol is being brought back to the series. In the footage, a scope for the pistol was not shown. I understand that nothing has been finialized or announced to be official, which is why I think its a great time for a "scope on the pistol debate". In my opinoin, there were 4 major factors that made the orignal pistol so great: 1. Range 2. Accuracy 3. Damage 4. The Scope As you can see, not including the scope on the Halo 3 pistol would only result in 75% of the greatness the orignal brought to players. Also, the scope gave you a better chance of hitting your target, espically on the larger maps like Blood Gultch, and Sidewinder. In a way, the scope made the pistol a more effective weapon. This made the game more balanced. Furthermore, the scope made the game more fun. The second greatest feeling in the game was when you killed an enemy from across the map with the pistol. I really dont see a reason why the pistol should not be included. Keep in mind hitboxes and auto-aim are being reduced to the Halo 1 level once again. So getting a kill all by headshots wont be very easy. Putting a scope on the pistol again wont tamper with its balancement. Please post your thoughts. *ADDITION* This topic has been going on for a pretty long time, and about half of it is flaming. So, I think Ive found a solution everyone can agree to. Make the pistol's scope be an additional option. Although it would be an unusual option, it will make the game more customisable (no idea how to spell that word) and fun to mess around with. Since finding people to play custom games with will be much eaiser than halo 2 (discussed in EGM's artice a while back) there should be no problems for those who want to play games with the pistol scope on. Players who hate the pistol scope can play matchmaking (if this is an additional option, I doubt it will be in matchmaking that often) or custom games since finding players for them will be easy. Dont get me wrong, I still stand by everything I said in the original post, (above the addition) but it seems to me that this will be the only way M6D fans and magnum fans will get what they want. Please post your feedback to this. [Edited on 03.25.2007 1:15 PM PDT]
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  • [quote][b]Posted by:[/b] J3ff 7h3 BK The majority of this forum is halo 2 NuBxCaKeS, because its a halo 2 website! lol. Anyways, most of the kids on this site rely on auto-aim and the sword for all of their kills. And i bet there are tons of kids on this site that havent played Halo1, so thats why they think its -blam!- to have a pistol. Or they have never MLG 4v4 LAN'd before, which is 10x better then Halo 2 on XBL....LAN > Live[/quote] And your thoughts on bringing back the pistol's zoom are...?

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  • [quote][b]Posted by:[/b] Alexander IVX It is true. The pistol does not need a damn scope. It has all the range it needs.[/quote] A scope wont improve the range. If you think about it, the binoculars worked as the magnum's scope in halo 2. The only difference was that you couldnt stay zoomed in while shooting. The range wont go up by a scope, it will just make distant objects eaiser to see.

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  • The majority of this forum is halo 2 NuBxCaKeS, because its a halo 2 website! lol. Anyways, most of the kids on this site rely on auto-aim and the sword for all of their kills. And i bet there are tons of kids on this site that havent played Halo1, so thats why they think its -blam!- to have a pistol. Or they have never MLG 4v4 LAN'd before, which is 10x better then Halo 2 on XBL....LAN > Live [Edited on 03.24.2007 11:17 AM PDT]

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  • [quote][b]Posted by:[/b] Omega1015 So you're saying that one needs to have both sniper and a chance to pick up a good close range weapon to drop an M6D?[/quote] Considering you spawn with an AR, thats not that much of a stretch. Yeah, the pistol is the best gun in the game, everyone knows that. It doesn't mean that it's the only gun anyone ever used. [quote]First off, sniper is better in [i]any[/i] situation?!? That's ludicrous!! I can think of a hundred situations where having a sniper against a pistol would be a disadvantage. Second, what kind of idiot sporting an M6D would think of getting close to someone with rockets or some such weapon? Stay at far range and it is an easy pick-off for the pistol wielder.[/quote] If you're good with it, yeah. 1-2 shot kill > 3 shot kill. Maybe if you played anything other than BG you would see this. Not everyone runs around with rocket out, letting everyone know they have it. Play dammy, hang em high, chill out, prisoner, or derelict and tell me that the rocket doesn't completely run those maps. [quote]So in any given front-on, mid-range situation, you can't use a semi-auto M6D to shoot a sniper before he gets a shot off? Oh on! You missed two shots, but he died anyway, because no retaliation is possible once you shoot.[/quote] The solution is to not get into front-on, mid-range situations with a sniper vs pistol. You talk like every map in Halo is just one gigantic flat piece of space. [quote]How do you plan to nerf a single shot, 3sk pistol with a 2x scope? Make it burst-fire and turn it to a 4 shot kill! ...Oh wait... A single shot pistol can't be made harder to use than a burst-fire rifle while maintaining the same game play mechanics.[/quote] Different weapons can have different auto-aim properties. If the pistol had the same auto-aim as Halo 1 but was a 3 shot kill opposed to the 4 burst kill of the BR, it would be the skilled players weapon of choice.

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  • It is true. The pistol does not need a damn scope. It has all the range it needs.

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  • Im glad to know the scope has your support. [/quote] Ha I was hypothetically speaking except for the Half-Life 2 part and the beginning of the post :) THE PISTOL DOES NOT NEED A SCOPE. and you spelt Im wrong its I'm. reread the earlier post I revised it. (did you even play HL2?)[/quote] So what Im getting from you is that you dont want the scope simply because you didnt like it. Why do spelling errors bother you so much?

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  • yes that weapon is very usrefull ,you could charge the plasma pistol and change to the pistol and well you bring him down (it wont be usefull with brutes because they dont have shield ,instead their life will go to 75% and the pistol shot will only take the metalic plate in the brutes head making that a total fail

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  • [quote][b]Posted by:[/b] Valkyrie Dawn You're an idiot kid. I have played tournaments for money throughout Halo 1 and 2. You know how many times i've picked up Halo 1 since 2 was released? 1 time. 1 TIME! You know why? Because of the pistol and the original AR. The pistol is overpowered and for gods sake should NEVER have a scope. ITS A DAMNED SIDEARM, NOT A PRIMARY WEAPON! And we all know why the original AR sucked. To assume that anyone who doesnt want the pistol back is inexperienced is the most retarded thing ive ever heard. And for you to assume that killing someone in Halo 1 with a crappy weapon like the pistol makes you good is also retarded. You ppl who say crap like that are the ones who suck royally at Halo 2 because you dont know how to use a CONTROLLER or any other weapon. So take your high and mighty, holier than thou BULLCRAP back to Halo 1 where it belongs, because you obviously dont belong in a Halo 2 or 3 forum.[/quote] You sound just like every other retarded Halo 2 fanboy on this forum. If you can't appreciate how good Halo 1 was then I have nothing more to say to you. Even the biggest Halo 2 fanboys I know still play Halo 1 with me sometimes because they realize that two games can be good at the same time.

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  • [quote][b]Posted by:[/b] Sporefrizzle At least a few times a game. If you have camo and sniper or rocket and you DON'T drop your pistol for an AR/PR/Shotty you suck. No matter what map it is.[/quote] So you're saying that one needs to have both sniper and a chance to pick up a good close range weapon to drop an M6D? [quote]Sniper is better than pistol on every map in the game, in any situation... if your good. Rocket is better than pistol on every map for close-mid range. AR, shotty, and PR are better than the pistol on every map in close range.[/quote] First off, sniper is better in [i]any[/i] situation?!? That's ludicrous!! I can think of a hundred situations where having a sniper against a pistol would be a disadvantage. Second, what kind of idiot sporting an M6D would think of getting close to someone with rockets or some such weapon? Stay at far range and it is an easy pick-off for the pistol wielder. [quote]The game you must be thinking of is called Halo 2. Halo 1 works with a 3 shot pistol because its hard to use.[/quote] So in any given front-on, mid-range situation, you can't use a semi-auto M6D to shoot a sniper before he gets a shot off? Oh on! You missed two shots, but he died anyway, because no retaliation is possible once you shoot. [quote]If the pistol was hard to use but more powerful it would fit into the game nicely.[/quote] How do you plan to nerf a single shot, 3sk pistol with a 2x scope? Make it burst-fire and turn it to a 4 shot kill! ...Oh wait... A single shot pistol can't be made harder to use than a burst-fire rifle while maintaining the same game play mechanics. [quote]Oh right, Halo 1 had no teamwork or strategy...[/quote] That was referring to the people who said that it didn't need strategy, just the ability to aim your pistol.

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  • [quote][b]Posted by:[/b] Alexander IVX As I have said, make the pistol as powerful as can be, but no scope.[/quote] I am curious to know why you think that.

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  • I don't even know where to begin correcting this post. [quote][b]Posted by:[/b] Valkyrie Dawn Well pwnzorz, i got news for ya buddy...the BR takes more skill to use than the pistol ever did[/quote] This is a joke right? It has to be. You realize that you can four shot someone with the BR without aiming at them, right? [quote]thanks to erratic three rounds bursts[/quote] How does random scatter = skill? [quote]its less accurate nature[/quote] Maybe in theory it's less accurate, but when actually shooting at someone, the spread of the shots is irrelevant thanks to the auto-aim. [quote]and something Halo 1 players never EVER had to deal with....LAG.[/quote] Ever heard of XBC? [quote]On XBL, in Halo 2, i am a damn good player. Play me in a LAN game however, and I've NEVER lost a match.[/quote] NEVER LOST A MATCH! Forgive me for disagreeing with you, your anecdotal evidence is MORE than enough to convince me of your skill. [quote]And i'll tell you what....I sure as HELL dont want that worthless pile of crap that was Halo 1's pistol to return, because then I'll have to deal with stupid n00bs like you who cant use anything but one weapon again. And truthfully, id rather play with ppl who have skill, not luck and an overpowered SIDEARM to win games for them.[/quote] The pistol was the second hardest gun to use in the game, next to the sniper. If someone could master the pistol, the AR wasn't that much of a problem.

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  • [quote][b]Posted by:[/b] Omega1015 [quote][b]Posted by:[/b] thewhorocker15 No, it actually did make the game balanced because the pistol was a starting weapon, and therefore every player had the same advantage. When you say it has a three-shot kill, you make it sound like that was an easy thing to do. If the M6D was in halo 2, that would be a different story with hit boxes and auto-aim. But in halo 3, they are being reduced to halo 1's level. So, they will be just as difficult to pull off as halo 1's 3 shot kills. The pistol never really made all other weapons obsolete because a shotgun could kill a pistol at close range eaisly, a sniper could kill a pistol at close range eaisly, rockets could kill at mid-close range eaisly, and vechcles could run over a guy with a pistol and not be hurt at all. Therefore, alot of weapons were much more usuable than the pistols at both small and big maps. Sorry to say, but it is confirmed that the pistol is returning. And why you say it shouldnt have a scope is something i will never be able to comprehend. All it does it make distant objects more clear. Thats something you can do with the BR, carbine, rocket, sniper, binoculars, ect... The Pistol and BR are two completely different weapons, so no, they wouldnt really be the same. [/quote] Really? So how many times did you pick up a weapon like the plasma rifle and shotgun instead of an M6D? It didn't make sense at all to drop the pistol because all of the maps were about mid-range, so when you spawn with the perfect weapon for the map, then why even put other weapons besides pistols, snipers, and shotguns in the game? It could turn into rock-paper-scissors battles! And throw in a few rockets to take care of vehicles. By the way, how has the M6D in Halo 3 been confirmed? All I've seen of it is a video that we don't even know is official with someone standing still firing what looks like an M6D while he was not scoped... yeah, pretty concrete evidence. Until you play the game, there is no way of knowing how much damage those shots will do, or if it is even accurate at longer ranges. But getting back on topic, the scope adds a lot of range ability to any weapon that can shoot that far. Go back on Hang 'Em High, and try to shoot someone across the map with your M6D scoped, while the other person is moving around a bit. Then do it without the scope. There is a huge difference. Finally, how would having a mid-range, 4 shot BR be any different than a 4 shot kill mid-range M6D? Sure the BR is burst, but that is a disadvantage when some of those bullets can miss. I would prefer the single shot. The M6D and the BR fill the same roles, so only one of them should be in Halo 3, and I [i]know[/i] that the BR will be in there... EDIT: You guys who are talking about "skill" as compared to strategy, who are you to determine what defines the word "skill"? It's all based on your opinion of what makes a person good. In my opinion, aim=/=skill. Team work should be an essential part of the game. If you want a game where aim=skill, go play unreal tournament.[/quote] On large maps, i liked to use the shotgun, sniper rifle, AR (on occasion), rockets and the pistol. Pretty much the same weapons were used on small maps as well. I chose to use other weapons because they were more powerful than others, including the pistol. Thats why picking up other weapons is a good idea. In halo 3, we know that certian weapons such as the needler, AR, and other previously weak weapons will have improvements such as range, accuracy and damage. Therefore, in halo 3, it will be a very good idea to pick up other weapons than the pistol. An exact replica of the M6D has not been confirmend, but a revised version of it has. I cant send you a link to the leaked videos that confirmed it because i will get blacklisted. There IS no way of telling the damamge for the pistol, so it shouldnt even be discussed in here. The scope doesnt really add range to a weapon if you think about it. It makes distant objects more clear. If you think about it, in halo 2, we had a scope for the pistol. The binoculars. The on difference between the binoculars for the pistol and the scope for the M6D was that you couldnt stay zoomed while shooting. As said before, there is no way of telling how much damage the pistol will inflict. There is no way to tell right now if the pistol and BR will have the same damamge. Even if they do however, as you said, the BR is burst fire, the pistol is single shot. That means the pistol's shots would be as strong as 3 shots from the BR. That will put a HUGE difference between the two when the game releases.

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  • [quote][b]Posted by:[/b] Valkyrie Dawn [quote][b]Posted by:[/b] Sporefrizzle [quote][b]Posted by:[/b] RatMan91 Wrong, I don't want the pistol back, and I'm a damn good player.[/quote] Then you're not an experienced player. Anyone who has played competitive Halo 1 and Halo 2 wants the pistol (or a weapon that functions like it) back.[/quote] You're an idiot kid. I have played tournaments for money throughout Halo 1 and 2. You know how many times i've picked up Halo 1 since 2 was released? 1 time. 1 TIME! You know why? Because of the pistol and the original AR. The pistol is overpowered and for gods sake should NEVER have a scope. ITS A DAMNED SIDEARM, NOT A PRIMARY WEAPON! And we all know why the original AR sucked. To assume that anyone who doesnt want the pistol back is inexperienced is the most retarded thing ive ever heard. And for you to assume that killing someone in Halo 1 with a crappy weapon like the pistol makes you good is also retarded. You ppl who say crap like that are the ones who suck royally at Halo 2 because you dont know how to use a CONTROLLER or any other weapon. So take your high and mighty, holier than thou BULLCRAP back to Halo 1 where it belongs, because you obviously dont belong in a Halo 2 or 3 forum.[/quote]Yeah, whatever. The BR is inferior than the pistol in every aspect. You can't even dodge the shots because they follow you everywhere. I remember shooting a guy in the gut and I scored a headshot. Disgusting. At least the pistol was easy to pick up and difficult to master. But I dont want it to return with a scope.

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  • As I have said, make the pistol as powerful as can be, but no scope.

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  • [quote][b]Posted by:[/b] Sporefrizzle [quote][b]Posted by:[/b] RatMan91 Wrong, I don't want the pistol back, and I'm a damn good player.[/quote] Then you're not an experienced player. Anyone who has played competitive Halo 1 and Halo 2 wants the pistol (or a weapon that functions like it) back.[/quote] You're an idiot kid. I have played tournaments for money throughout Halo 1 and 2. You know how many times i've picked up Halo 1 since 2 was released? 1 time. 1 TIME! You know why? Because of the pistol and the original AR. The pistol is overpowered and for gods sake should NEVER have a scope. ITS A DAMNED SIDEARM, NOT A PRIMARY WEAPON! And we all know why the original AR sucked. To assume that anyone who doesnt want the pistol back is inexperienced is the most retarded thing ive ever heard. And for you to assume that killing someone in Halo 1 with a crappy weapon like the pistol makes you good is also retarded. You ppl who say crap like that are the ones who suck royally at Halo 2 because you dont know how to use a CONTROLLER or any other weapon. So take your high and mighty, holier than thou BULLCRAP back to Halo 1 where it belongs, because you obviously dont belong in a Halo 2 or 3 forum. By the way thewhorocker15, Bungie did state that they had improved netcode. I can't send you a link, because i read it in a Bungie interview in a magazine, not on bungie.net, but i did read it. Not trying to stir up anything, just agreeing with dude there, it has been said. [Edited on 03.24.2007 10:59 AM PDT]

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  • [quote][b]Posted by:[/b] RatMan91 [quote][b]Posted by:[/b] thewhorocker15 [quote][b]Posted by:[/b] RatMan91 Everyone, Halo 1 had bullet lag. You cannot argue with that, because it is a fact. That is why you could keep you recticule on their head, and shoot and shoot, but not having the bullet hit. (and yes, I played semi-automatically with the pistol, not automatically) I seriously doubt Halo 3 having Bullet lag, like Halo 2, so therefore the pistol would be [i] [b] WAY [/b] [/i] Overpowered. It would be easy as hell to kill someone. P.S. The Whorocker, nice Killamanjaro post. -.-[/quote] There really is no proof that bullet lag wont be on halo 3. So you cant really use that for a reason. Anything else?[/quote] Pretty much can. They've already said Halo 3's netcode was improved over Halo 2's. And Halo 2 had almost no bullet lag, and on LAN it had virtually none.[/quote] Send me a link to bungie stating that. Even if they did state it, they did state that anything they have so far could change. And what does this have to do with bringing back the pistol scope.

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  • [quote][b]Posted by:[/b] RatMan91 [quote][b]Posted by:[/b] pwnzorz i doubt most of you guys have played halo 1 before, or at any level of competition. a tsk on a good player is NOT easy. with strafing, jumping and crouching it's very hard to do because you have to actually hit thier head, not a gigantic hitbox. You think it's easy because you've never actually played halo 1 and jsut go along with the majority. Basically, noobs want the BR to be the best because it's an easy weapon, and good people want the pistol back because it takes actual skill. The BR limits the game soooo much, because theres a certain point where you don't get any better (besides for double shots), so theres literaly a visable skill cap that many people have already reached, and thus puts more of a focus on team work. In halo 1, I don't think anyone every really hit a skill cap, i think there was always a way to get better because it's rare to see people consistently tsk. If you guys want a strategy game, go play starcraft or something. Halo is meant to take actual skill[/quote] Wrong, I don't want the pistol back, and I'm a damn good player.[/quote] I hear ya ratman, this guys an idiot. Im not sure where or when exactly, but somewhere along the line all the n00bs who couldnt use a weapon in Halo 1 other than the pistol decided that ppl who like the BR and pretty much everybody else for that matter were n00bs. Well pwnzorz, i got news for ya buddy...the BR takes more skill to use than the pistol ever did, thanks to erratic three rounds bursts, its less accurate nature, and something Halo 1 players never EVER had to deal with....LAG. On XBL, in Halo 2, i am a damn good player. Play me in a LAN game however, and I've NEVER lost a match. And i'll tell you what....I sure as HELL dont want that worthless pile of crap that was Halo 1's pistol to return, because then I'll have to deal with stupid n00bs like you who cant use anything but one weapon again. And truthfully, id rather play with ppl who have skill, not luck and an overpowered SIDEARM to win games for them.

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  • No scope. why would you have a scope on the pistol? yeah theres an idea pistol with a scope then you dual wield them and play SWAT can we say NEW MEANING TO SPAWN DEATH!!! keep the pistol as is. perfect balance. its powerful and dual weildable dont put a scope on it, dont make it less or more powerful. just leave it alone. and if you want the scope on it picture yourself playing SWAT with people dual weilding the pistol (remember the pistol has the scope) i would be suprised if you lasted 15sec. without getting blasted. you people who want the scope just pick up the BR

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  • [quote][b]Posted by:[/b] Omega1015 Really? So how many times did you pick up a weapon like the plasma rifle and shotgun instead of an M6D?[/quote] At least a few times a game. If you have camo and sniper or rocket and you DON'T drop your pistol for an AR/PR/Shotty you suck. No matter what map it is. [quote]It didn't make sense at all to drop the pistol because all of the maps were about mid-range[/quote] Two of the best maps in the game are close range: Chlly and prisoner. [quote]so when you spawn with the perfect weapon for the map[/quote] Sniper is better than pistol on every map in the game, in any situation... if your good. Rocket is better than pistol on every map for close-mid range. AR, shotty, and PR are better than the pistol on every map in close range. [quote]then why even put other weapons besides pistols, snipers, and shotguns in the game? It could turn into rock-paper-scissors battles! And throw in a few rockets to take care of vehicles.[/quote] The game you must be thinking of is called Halo 2. Halo 1 works with a 3 shot pistol because its hard to use. [quote]Finally, how would having a mid-range, 4 shot BR be any different than a 4 shot kill mid-range M6D? Sure the BR is burst, but that is a disadvantage when some of those bullets can miss. I would prefer the single shot. The M6D and the BR fill the same roles, so only one of them should be in Halo 3, and I [i]know[/i] that the BR will be in there...[/quote] If the pistol was hard to use but more powerful it would fit into the game nicely. [quote]You guys who are talking about "skill" as compared to strategy, who are you to determine what defines the word "skill"? It's all based on your opinion of what makes a person good. In my opinion, aim=/=skill. Team work should be an essential part of the game. If you want a game where aim=skill, go play unreal tournament.[/quote] Oh right, Halo 1 had no teamwork or strategy... [Edited on 03.24.2007 10:46 AM PDT]

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  • hahaha, like in the Futuristic Sex Robotz song : Don't Make Us Kick Your Ass. "Say you could own if the pistol had a scope? That sht got balanced, so you best learn to cope." <(^.^)> 'sides, if you were to duel wield to scoped weapons, that would be unfair, no matter how weak/strong the weapon is.

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  • [quote][b]Posted by:[/b] Sporefrizzle [quote][b]Posted by:[/b] RatMan91 Wrong, I don't want the pistol back, and I'm a damn good player.[/quote] Then you're not an experienced player. Anyone who has played competitive Halo 1 and Halo 2 wants the pistol (or a weapon that functions like it) back.[/quote] Agree.

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  • [quote][b]Posted by:[/b] thewhorocker15 No, it actually did make the game balanced because the pistol was a starting weapon, and therefore every player had the same advantage. When you say it has a three-shot kill, you make it sound like that was an easy thing to do. If the M6D was in halo 2, that would be a different story with hit boxes and auto-aim. But in halo 3, they are being reduced to halo 1's level. So, they will be just as difficult to pull off as halo 1's 3 shot kills. The pistol never really made all other weapons obsolete because a shotgun could kill a pistol at close range eaisly, a sniper could kill a pistol at close range eaisly, rockets could kill at mid-close range eaisly, and vechcles could run over a guy with a pistol and not be hurt at all. Therefore, alot of weapons were much more usuable than the pistols at both small and big maps. Sorry to say, but it is confirmed that the pistol is returning. And why you say it shouldnt have a scope is something i will never be able to comprehend. All it does it make distant objects more clear. Thats something you can do with the BR, carbine, rocket, sniper, binoculars, ect... The Pistol and BR are two completely different weapons, so no, they wouldnt really be the same. [/quote] Really? So how many times did you pick up a weapon like the plasma rifle and shotgun instead of an M6D? It didn't make sense at all to drop the pistol because all of the maps were about mid-range, so when you spawn with the perfect weapon for the map, then why even put other weapons besides pistols, snipers, and shotguns in the game? It could turn into rock-paper-scissors battles! And throw in a few rockets to take care of vehicles. By the way, how has the M6D in Halo 3 been confirmed? All I've seen of it is a video that we don't even know is official with someone standing still firing what looks like an M6D while he was not scoped... yeah, pretty concrete evidence. Until you play the game, there is no way of knowing how much damage those shots will do, or if it is even accurate at longer ranges. But getting back on topic, the scope adds a lot of range ability to any weapon that can shoot that far. Go back on Hang 'Em High, and try to shoot someone across the map with your M6D scoped, while the other person is moving around a bit. Then do it without the scope. There is a huge difference. Finally, how would having a mid-range, 4 shot BR be any different than a 4 shot kill mid-range M6D? Sure the BR is burst, but that is a disadvantage when some of those bullets can miss. I would prefer the single shot. The M6D and the BR fill the same roles, so only one of them should be in Halo 3, and I [i]know[/i] that the BR will be in there... EDIT: You guys who are talking about "skill" as compared to strategy, who are you to determine what defines the word "skill"? It's all based on your opinion of what makes a person good. In my opinion, aim=/=skill. Team work should be an essential part of the game. If you want a game where aim=skill, go play unreal tournament. [Edited on 03.24.2007 10:37 AM PDT]

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  • [quote][b]Posted by:[/b] pwnzorz i doubt most of you guys have played halo 1 before, or at any level of competition. a tsk on a good player is NOT easy. with strafing, jumping and crouching it's very hard to do because you have to actually hit thier head, not a gigantic hitbox. You think it's easy because you've never actually played halo 1 and jsut go along with the majority. Basically, noobs want the BR to be the best because it's an easy weapon, and good people want the pistol back because it takes actual skill. The BR limits the game soooo much, because theres a certain point where you don't get any better (besides for double shots), so theres literaly a visable skill cap that many people have already reached, and thus puts more of a focus on team work. In halo 1, I don't think anyone every really hit a skill cap, i think there was always a way to get better because it's rare to see people consistently tsk. If you guys want a strategy game, go play starcraft or something. Halo is meant to take actual skill[/quote] Nice summary, agree with it. On the strategy game i will add that FPS stands for First Person [u]SHOOTER[/u] not First Person Strategy.

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  • [quote][b]Posted by:[/b] RatMan91 Wrong, I don't want the pistol back, and I'm a damn good player.[/quote] Then you're not an experienced player. Anyone who has played competitive Halo 1 and Halo 2 wants the pistol (or a weapon that functions like it) back.

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  • [quote][b]Posted by:[/b] RatMan91 Pretty much can. They've already said Halo 3's netcode was improved over Halo 2's. And Halo 2 had almost no bullet lag, and on LAN it had virtually none.[/quote] It pretty much depends on whether or not the bullet are instant hit or have travel time. Improved net code doesn't automatically mean instant hit weapons.

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  • [quote][b]Posted by:[/b] RatMan91 [quote][b]Posted by:[/b] MLG Cheehwawa Depends. Would the leading be removed via increasing auto aim, or by increasing projectile speed? If the latter, it would be nice, for most weapons. Not on midrange guns, and not on the sniper rifle or plasma weapons...[/quote] If you aim on their head, Auto-aim or not, it should hit them.[/quote]Not if they're far away and moving...

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