And now it's time for the breakdown.
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In other words, when beta is up in a week or so, we'll have had our fun, and everything will be nerfed for the retail version. It seems almost absurd to think they're going to ban people for quiting games, people that quit to derank is understandable, but people who quit occasionally because they aren't having fun is complete ludicrous, i really hope you are going to be distinguishing effectively. Seeing as rank and xp are alot different this time around than in Halo 3, it seems there is virtually no reason for someone to quit, even the competitive players. Such a system seems almost draconian. And to think habitual quitters can be completely avoided by designing multiplayer around server based gameplay, yet you continue to bludgeon this decaying caballus carcass aka the matchmaking concept.