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#Halo

4/17/2010 4:31:42 AM
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Halo Grass. I'm serious, the grass.

Before you reply to this post, make sure you read everything and even though I have a MW2 comparison in here, there is no reason to flame. First up. I was playing Halo2 the other day, and I noticed the grass. It was stringy and was just put in patches all over the field and left other areas completely blank except for the giant picture that covers the ground of each map. [url=http://i662.photobucket.com/albums/uu349/ricky1345/Halo%202%20BG%20Coagulation/Halo2MC.jpg]Halo CE[/url] [url=http://h2.halowiki.net/images/3/32/Header_Coagulation.jpg]Halo 2[/url] I told myself that this could be explained by the fact it is on the original xbox and that they probably made it better in Halo3. So I went on to play some Halo 3 and to take a look. I went and looked on a map which is nice and green; Valhalla. Again, it was covered in stringy bits of grass - which was layed out and around rocks, and other random features. [url=http://www.officialhalo3cheats.com/maps/Valhalla/Halo-3-Valhalla-env-02.jpg]Halo3 Valhalla[/url] Sure, it was a improvment on Halo2's grass (Had flowers, and it seemed to be in bigger areas than had so previously, and covers alot more of the ground), but it wasn't what I wanted. There are still blank spaces. I took a break from my grass comparison and played some COD4. I think it was ghillie in the mist or something (Campaign) that I was playing on. The whole ground was covered in grass. It looked great. Exactly what I wanted in Halo3. Looking at MW2, I seen that they also kept the grass, but this time everything seemed to be covered in some kind of folaige. [url=http://www.play-mag.co.uk/wp-content/uploads/2009/11/screenshot0341.jpg]MW2 pic1[/url] Not the best picture but you see my point. I was hoping that they would improve this in Halo Reach. That was until I seen some screenshots. [url=http://i42.tinypic.com/2qcmgp2.jpg]Reach Pic 1[/url] This is from the Air assassination clip and should be from a new build. Grass is all patchy. [url=http://www.bungie.net/images/Games/Reach/images/screenshots/ReachCampaign_m10_Carter-Kat.jpg]Reach Pic 2[/url] Old image, but still noticable. (It's okay for something pre alpha) [url=http://www.bungie.net/images/Games/Reach/images/screenshots/Reach-m10_evironment.jpg]Reach Pic 3[/url] This has heaps of grass and folaige, but is incredibly patchy. [url=http://www.bungie.net/images/Games/Reach/images/screenshots/Reach-m10_1stperson.jpg]Reach Pic 4[/url] You can see clearly the patchy grass in this screenshot. I'm not hating on Halo Reach. I think it looks great, it's just that the grass is annoying when it seems like its placed anywhere and everywhere in clumps. Bungie has never worried about grass (As you can tell), but as games are getting more and more prettier and are paying more attention to detail, I think Bungie should start caring for the small things. EDIT. [url=http://3dfx.ch.celsius.ch-meta.net/gallery/d/6859-2/Call_Of_Duty_United_Offensive_1_51_max_details_V6K_3.jpg]2001 un-named COD game.[/url] Is it me, or does the grass look like it does in Halo Reach? Thanks for pointing that out Toby2194 [Edited on 04.16.2010 8:45 PM PDT]
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#Halo #Reach

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  • [quote][b]Posted by:[/b] SS_Zag1 I can attest that making grass look 'just right' in a video game can be one of the most difficult things. Some of the grass in these screenshots doesn't look quite finished, but I can guarantee someone on the team will be worrying about getting the grass looking just like it should for quite a ways to come. At least that's what I've experienced from developing a game. Grass is both artistically and technically challenging. I'd say it's looking pretty good in Reach, though. :) Take into account that MW2 actually utilizes foliage a lot more when it comes to gameplay. Halo has never been about hiding in bushes.[/quote] Suddenly the thread asking for better rock graphics just popped in my head...

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