Bill O'Brien sort of sits down with us to sketch out his animation process.
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This was really awesome you guys, thanks Bill O'Brien!! It inspires a padawan animator such as myself. So are those models used in the actual game, or is there further edges and definition added later? I mean, from what was there, you could probably take it into mudbox or zbrush and give it some more detail, but perhaps you guys subdivide it some more before throwing it into game?