[quote]Halo Wars hit store shelves in March 2009. It was the last hurrah for the talented folks at Age of Empires developer Ensemble Studios. It was never meant to be a Halo game, however, and that unfortunately led to all sorts of friction between Ensemble, Bungie and Microsoft. In an interview to be published tomorrow on GamesIndustry International, Ensemble founder Tony Goodman reflected on the studio's last project.
Goodman called Halo Wars a "really fantastic, under-recognized product," [i]but he also lamented how Microsoft forced Master Chief on the project after they were far into development.[/i]
"Microsoft was pretty risk averse and they said, 'I don't know if we want to take the risk of creating strategy games on a console. We'd feel better if Halo were attached to it.' The difficult part of that was it took the game back about a year in development, and I think it never quite turned out the same. They just said, 'Why don't you just paint over what you have with Halo stuff?' But things aren't quite that simple," Goodman noted.
The whole situation was made even worse by tension building up between Ensemble and Bungie. [b]While Bungie didn't have the bandwidth to take on the project on their own, the studio, according to Goodman, didn't appreciate the IP being used in another title in a different genre.[/b]
[i]Interestingly, this goes against what Bungie AI specialist Damian Isla told Eurogamer back in 2008. "We've done a lot of talking with Ensemble guys, and we're all really excited about Halo Wars, because from everything we've seen so far it's a very cool, faithful adaptation... Everything we've seen has been very, very encouraging - we're very excited about it," Isla said at the time.[/i]
[b]That's not how Goodman recalls it, however. "Another problem was that Bungie was never up for it... Bungie was kind of sore about the idea. What they called it was 'the whoring out of our franchise' or something. Yeah, that didn't create a great relationship between us and Bungie; they viewed us as someone infringing [on their franchise]," he noted.[/b][/quote]
Just disgusts me honestly. I hate Microsoft and Three Hundred and Three Forty Three Industries so much. I hate Microsoft for just milking the series to death. Part of me really believes Bungie never wanted to milk and extend Halo this badly. Part of me wants to believe they wanted to be done at Halo 3. No terrible Novel Milking, MMO Milking, RTS milking, no Halo 4 5 or 6. No Reach, No ODST. Just done after those Three Games.
Halo is dead (to me). I wish it would have ended with Halo 3.
EDIT: Should I manually -blam!- out the W word? The filter didn't catch it, not sure if that means it's fine or what...
EDIT 2: Apparently I forgot to link the source.
Source:
[url]http://www.gamesindustry.biz/articles/2012-09-27-halo-wars-bungie-saw-it-as-whoring-out-franchise-says-ensemble-founder[/url]
[Edited on 09.28.2012 12:20 AM PDT]
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[quote][b]Posted by:[/b] SubtleSpartan Don't play the new games then bro. Pretend the whole thing ended with halo 3 if it'll help you feel better.[/quote] But if Bungie didn't want to continue the franchise, then why did they put the current Legendary ending into the game? I don't think that was Microsoft's decision, because they are never the ones that decided the in-game content for Bungie. At least I don't think they did.
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[quote][b]Posted by:[/b] Majin YmmotGoku Harsh words. Half of 343i are Bungie members, I'm excited and thrilled that we have more Halo games to look forward to. I grew up with Halo, its a part of me. I know, cheesy. I love Halo, its my passion but I have also grown to love Bungie, they will always be #1 to me.[/quote] There are only like 3 ex Bungie guys at 343i. The myth that most of the 343's are ex Bungie workers came from an article that announced the existence of 343 industries and the Forerunner trilogy back in 2009. Then it spread on from that point.
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ODST and Reach weren't that bad. I personally enjoyed the differences in gameplay that each added, and unlike so many people here, found that many of the less preferred additions (e.g. Armor Abilities) led to more dynamic and varied gameplay. /opinion OT: That's pretty accurate. It [i]was[/i] Microsoft whoring out the Halo IP. [Edited on 09.28.2012 7:21 AM PDT]
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[quote][b]Posted by:[/b] SpeedyBlueDude [quote][b]Posted by:[/b] Obi Wan Stevobi I'd be very interested to see what Bungie really thought about MS forcing ODST as a full title, and having to make another full Halo title as part of their separation agreement. I'd also love to hear what they think of perks added to Halo 4.[/quote]I'm sure deep down (not pertending to like everything to avoid some procussion with Microsoft) BUNGiE actually hates Halo 4. They probably really hated working on Halo3:ODST and Halo:Reach. Microsoft was so bad they were willing to sell their flagship and biggest franchise just to get away.[/quote] Microsoft has owned Halo (and Bungie) since CE was in development, so they didn't sell the franchise to get away. They did agree to do ODST and Reach to get away.
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Well Halo Wars came out alright. But why NOT let Halo expand? I think it's pretty narrow minded to try and shun an opportunity to expand the Halo series.
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[quote][b]Posted by:[/b] Obi Wan Stevobi [quote][b]Posted by:[/b] CND AAA Beef Meh, Wars was a substandard RTS anyways.[/quote] No console RTS will ever compare to a PC RTS. The controls just don't translate well. The real tragedy here is that Ensemble wasn't allowed to make they game they wanted to make, despite a history of making amazing games. I don't know how they could have thought that any RTS from the makers of Age Of Empires would be an unsafe bet.[/quote] Probably the same thing that caused Über to go through kickstarter for Planetary Annihilation
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Yeh Ensemble studios should've still been making RTS games for the PC, instead they were forced to create a much worse game for a quick buck and then be disbanded right after, pretty awful.
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[quote][b]Posted by:[/b] Obi Wan Stevobi I'd be very interested to see what Bungie really thought about MS forcing ODST as a full title, and having to make another full Halo title as part of their separation agreement. I'd also love to hear what they think of perks added to Halo 4.[/quote]I'm sure deep down (not pertending to like everything to avoid some procussion with Microsoft) BUNGiE actually hates Halo 4. They probably really hated working on Halo3:ODST and Halo:Reach. Microsoft was so bad they were willing to sell their flagship and biggest franchise just to get away.
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[quote][b]Posted by:[/b] ajw34307 [quote][b]Posted by:[/b] shortD42 is aBK The only company to blame here is Microsoft. They are the reason Halo 2 and 3 were rushed. Both Halo 2 and 3 would have been longer campaigns and most likely even better than we already got.[/quote] Without Microsoft, there wouldn't have been a Halo 3...[/quote] There also the reason ODST was $60
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At a perspective, halo wars can be considered "whoring out the franchise". Halo at its heart is an fps, and bringing it to another genre after the trilogy had just been finished doesn't look very good.
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It was the game that showed me that I do not like RTS.
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[quote][b]Posted by:[/b] Majin YmmotGoku Harsh words. Half of 343i are Bungie members, I'm excited and thrilled that we have more Halo games to look forward to. I grew up with Halo, its a part of me. I know, cheesy. I love Halo, its my passion but I have also grown to love Bungie, they will always be #1 to me.[/quote] No, 343 has very few people that worked at Bungie.
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[quote][b]Posted by:[/b] CND AAA Beef Meh, Wars was a substandard RTS anyways.[/quote] No console RTS will ever compare to a PC RTS. The controls just don't translate well. The real tragedy here is that Ensemble wasn't allowed to make they game they wanted to make, despite a history of making amazing games. I don't know how they could have thought that any RTS from the makers of Age Of Empires would be an unsafe bet.
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Harsh words. Half of 343i are Bungie members, I'm excited and thrilled that we have more Halo games to look forward to. I grew up with Halo, its a part of me. I know, cheesy. I love Halo, its my passion but I have also grown to love Bungie, they will always be #1 to me.
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I agree with Bungie in the sense that it only became a Halo game so it would sell better.
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I'd be very interested to see what Bungie really thought about MS forcing ODST as a full title, and having to make another full Halo title as part of their separation agreement. I'd also love to hear what they think of perks added to Halo 4.
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[quote][b]Posted by:[/b] shortD42 is aBK The only company to blame here is Microsoft. They are the reason Halo 2 and 3 were rushed. Both Halo 2 and 3 would have been longer campaigns and most likely even better than we already got.[/quote] Microsoft are the reason Halo exists. They funded Bungie after the latter ran out of money.
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[quote][b]Posted by:[/b] shortD42 is aBK The only company to blame here is Microsoft. They are the reason Halo 2 and 3 were rushed. Both Halo 2 and 3 would have been longer campaigns and most likely even better than we already got.[/quote] That would be Bungie's fault actually. They spent more than a year making a game that was useless, so they basically started again with Halo 2.
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Don't play the new games then bro. Pretend the whole thing ended with halo 3 if it'll help you feel better.
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[quote][b]Posted by:[/b] TH3_AV3NG3R Yeah Halo Wars was the worst out of the series.[/quote]
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Bungie originally wanted to do the Reclaimer trilogy but went with Reach instead. It's also their fault that they tied up exactly 0 loose ends in Halo 3 and introduced so many huge plot points.
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Bungie was gonna make Halo 4 instead of Reach, but they didn't want to start something they couldn't finish.
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[quote][b]Posted by:[/b] Wolverfrog Bungie sold the rights of Halo to Microsoft. It stopped being 'their' franchise the moment they signed the contract. And [i]Halo Wars[/i] was a much better [i]Halo[/i] game than Bungie's final 'effort;' [i]Reach[/i] is the real whore of the Halo series, in my opinion.[/quote]
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I didn't want the game to end at 3. You see once game developers can publish games themselves, microsoft, activision and EA will no longer be able to do this kind of stuff.
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[quote][b]Posted by:[/b] shortD42 is aBK The only company to blame here is Microsoft. They are the reason Halo 2 and 3 were rushed. Both Halo 2 and 3 would have been longer campaigns and most likely even better than we already got.[/quote] Without Microsoft, there wouldn't have been a Halo 3...
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[quote][b]Posted by:[/b] Unit 076 [quote][b]Posted by:[/b] SpeedyBlueDude [quote]They just said, 'Why don't you just paint over what you have with Halo stuff?' [/quote] [/quote] God damn it Microsoft...[/quote] I lol'd right there too