I know you all hate the massive amounts of Halo 4 on this board but I have to say 343 has gone and dumped just about everything Halo into a trash can and made 343lo.
My first example is [url=http://i.imgur.com/mna9u.jpg]this shot from Halo 3.[/url] Compare it to [url=http://i.imgur.com/vkQlZ.jpg]this shot from Halo 4.[/url] No part of the chief or Cortana bears a resemblance between the two photos. Get out of here with that graphic update ridiculousness. The helmet in Reach was a graphic update, this is a reskin and frankly makes no sense.
I will give it to them that their environments are very nice, though as a kind player of video games pointed out:
[quote]Bungie has always used lightmappings for their levels which made them look so good.
Halo 4 is using distance field shadow mapping as well as some other pre-calculated techniques which really ruin the charm that halo had as a video game.
In the middle of a forge map you will be required to "recalculate lighting" when you go into a new area.
Don't believe me? Look at any of the videos they showed at conferences of forge mode.
Also they are escaping the BSP route so you they cant do the "painters algorithm" as efficiently for matte paintings.
Just look at the skybox of any of the halo 4 maps and compare it to all of the ones found in halo 1-reach.
Bungie was able to have real geometry and effects used in their great looking skyboxes but in halo 4 it looks like they just put a cubemap for the entire damn sky and blur it out so it doesnt gain any visual contrast
Bungie had mastered the art of "set extension" while halo 4 its just sandboxed aesthetics.[/quote]
It is the truth, just compare the background of [url=http://i.imgur.com/zPU6s.jpg]this, which expands on,[/url] to [url=http://i.imgur.com/b2Aag.jpg]this[/url] which ends in a flat plane. Does anyone remember getting out of the map on Valhalla? The skybox went up for miles into literal space, which is how they achieved such great looking skyboxes.
Then onto general aesthetics. Look at [url=http://i.imgur.com/ZXmUl.jpg]this image,[/url] now look at [url=http://i.imgur.com/USuA6.jpg]this one.[/url] If I didn't know any better I'd say those were 2 completely different game series. I can see literally no resemblance between the two. You may say "Oh but Mr. Black Eagle this IS a new game, with comprehensive enemies and a new story!" Yes, all 3 of them. The Promethean force is 3 enemies that are reskinned. That is not variety. Elites? [url=http://images3.wikia.nocookie.net/__cb20120420211243/halo/images/5/53/Halo_4_visuel_render_5.jpg]They have skin disease now.[/url] What is [url=http://cdn.gamerant.com/wp-content/uploads/Halo-4-Covenant-Grunt.jpg]this monster?[/url] Because I can tell you that it isn't a grunt.
To conclude I can't believe that people are sitting by and accepting what is essentially the -blam!- of Halo as it is quickly warped by 343. I would like to end with one last photo. [url=http://i.imgur.com/xu67N.jpg]Derp.[/url] That is all. No wait, [url=http://i.imgur.com/gkXhl.png]Now I'm done.[/url]
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[quote][b]Posted by:[/b] Quantam [quote][b]Posted by:[/b] pwnage79 [quote][b]Posted by:[/b] MongotheRed All I heard was "opinion opinion opinion". And they said they would explain why he has different armor. My guess is that Cortana updated it while Chief was in cryo.[/quote] In the [i]vacuum of [b]space?[/i][/b][/quote] Their in half of a UNSC star ship. And she doesn't need an atmosphere to do things.[/quote] Half. As in TORN IN HALF.[/quote] Half a UNSC star ship. As in STILL A GOD DANG STAR SHIP WITH WORKING PARTS![/quote] Think about what happens to you if you exit a pressurized environment into [i]the [b]vacuum[/b] of [b][u]SPACE.[/u][/i][/b][/quote] A portion of the Dawn is still pressurized, its engines are functional (almost certainly), as are its missile batteries, as seen from Campaign footage. You're making more assumptions.[/quote]So it took teams of highly skilled scientists and a full production factory to build his suit, but I'm SURE Cortana had all those resources on a random ship that was almost entirely empty by the end of the game. Yes. Sense that makes.
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[quote][b]Posted by:[/b] pwnage79 [quote][b]Posted by:[/b] MongotheRed All I heard was "opinion opinion opinion". And they said they would explain why he has different armor. My guess is that Cortana updated it while Chief was in cryo.[/quote] In the [i]vacuum of [b]space?[/i][/b][/quote] Their in half of a UNSC star ship. And she doesn't need an atmosphere to do things.[/quote] Half. As in TORN IN HALF.[/quote] Half a UNSC star ship. As in STILL A GOD DANG STAR SHIP WITH WORKING PARTS![/quote] Think about what happens to you if you exit a pressurized environment into [i]the [b]vacuum[/b] of [b][u]SPACE.[/u][/i][/b][/quote] A portion of the Dawn is still pressurized, its engines are functional (almost certainly), as are its missile batteries, as seen from Campaign footage. You're making more assumptions. [Edited on 09.28.2012 11:24 PM PDT]
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Suck it up.
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Some Halo staples should be left alone.
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[quote][b]Posted by:[/b] ViVo 444 [quote][b]Posted by:[/b] Black Eagle X99 [quote][b]Posted by:[/b] Statefarm98 So, graphics and design look worse? Guess I can judge that once I get the game. [/quote]Well when the game looks different, plays different, and sounds different I don't see much point in calling it Halo anymore.[/quote] Microsoft owns the trademark. They decide if it's Halo or not. [i]You have no rights, play nice.[/i][/quote]I believe that applies to modding, not to the product I am paying money for. What's that? You don't like my opinions? Well argue them then. Their product isn't Halo by appearance alone and if you need to play a game to check graphics....
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I actually like the changes.
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OP, no offense, this is what you signed up for when you bought a game called Halo: Combat [b][u]Evolved[/u][/b]
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OP is stupid it's called evolution. 343 is making logical changes so you wouldn't go on a rant about the complete opposite view of this thread, now if you really hate evolution go play halo CE. //rant
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[quote][b]Posted by:[/b] Black Eagle X99 [quote][b]Posted by:[/b] Statefarm98 So, graphics and design look worse? Guess I can judge that once I get the game. [/quote]Well when the game looks different, plays different, and sounds different I don't see much point in calling it Halo anymore.[/quote] Microsoft owns the trademark. They decide if it's Halo or not. [i]You have no rights, play nice.[/i]
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[quote][b]Posted by:[/b] pwnage79 [quote][b]Posted by:[/b] Black Eagle X99 [quote][b]Posted by:[/b] pwnage79 A character jumping to save a teammate is not character development unless there has been some sort of development or assumption development before or after the event.[/quote]That and read between the lines is not a way to describe development.[/quote] It can be, but not the entirety of the development, especially when little-to-nothing actually happened.[/quote]Never in a shooter... [Edited on 09.28.2012 8:54 PM PDT]
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Tbh, I think 343's Halo will be far better than Bungie's Halo. Oh, and anyone trying to say Reach's Campaign was emotional, or whatever, is flat out delusional. I wish Bungie was good at writing good characters. They were better at other types of story-telling. [Edited on 09.28.2012 6:55 PM PDT]
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Reach was dry as hell story-wise. I hated Kat, was glad when she died, found Carter annoying and stupid, and he died in a pathetic manner, Emile was a bad stereotype (Black guy with a big knife and a shotgun. Certainly not the badass. Definitely not.), and I only was sad when George died. Jun was mehish, and I only dislike him because he team killed me often in the campaign when I was assassinating somebody. Meanwhile, ODST was freakin' awesome, loved the campaign, and the only reason I didn't play the campaign more often was because I was wrapped up in Bad Co. 2 multiplayer. Reach's campaign was dull, melodramatic, and poorly executed in general. The only good thing was the vanilla MP, which kicked ass. Same with firefight 2.0.
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[quote][b]Posted by:[/b] Black Eagle X99 [quote][b]Posted by:[/b] pwnage79 A character jumping to save a teammate is not character development unless there has been some sort of development or assumption development before or after the event.[/quote]That and read between the lines is not a way to describe development.[/quote] It can be, but not the entirety of the development, especially when little-to-nothing actually happened.
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[quote][b]Posted by:[/b] SubtleSpartan [quote][b]Posted by:[/b] pwnage79 A character jumping to save a teammate is not character development unless there has been some sort of development or assumption development before or after the event.[/quote] I'll give an example of a similar bit from ODST. [quote]Buck just gave Romeo the bio-foam and offers him a hand up. Romeone simply dumps the empty can in his hand and gets up, Buck just stares at him and tosses it to the side.[/quote] Very little actually happens, but the way it is done really shows the tension between the two characters. This is the kind of thing that happened a lot in reach, you just need to look out for it.[/quote] There were a lot of shots in that scene, the characters were very animated, it wasn't fast paced, the characters had facial expressions, didn't sound like mono-toned robots designed simply to follow orders, and, like I said, they have already been somewhat developed, plus more things happen later to add to them. In Reach, all that happened was a teammate tried to save a teammate. That's all. It could've happened that way in ODST and it would've meant almost nothing, unless you add more than just that.
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[quote][b]Posted by:[/b] spartanfornow The different models for the two characters are mostly to show off that the developers are getting a better understanding of how to use more polygons and higher resolution textures. Story wise chief might be getting an armor upgrade, and Cortana has been going rampant for some time. If you account for the fact that chief wasn't looking upwards in the Halo 4 picture, the armor isn't that drastically different, barring all the little bells and whistles added on.[/quote]
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The different models for the two characters are mostly to show off that the developers are getting a better understanding of how to use more polygons and higher resolution textures. Story wise chief might be getting an armor upgrade, and Cortana has been going rampant for some time. If you account for the fact that chief wasn't looking upwards in the Halo 4 picture, the armor isn't that drastically different, barring all the little bells and whistles added on. You can't just make the old chief armor look high res and "better" by re-creating it. We have to acknowledge that if you make something to a higher standard of graphical fidelity, you have to change the level of detail to match. The chief armor changes every game as the developers get a better idea of how to handle the capabilities of the console. Compare [url=http://guidesmedia.ign.com/visualhistory/masterchief/chief_012.jpg]Halo:CE and Halo:CE Anniversary[/url] Even in replicating the same armor from Halo CE, there had to be cosmetic changes when making the game on the xbox 360. If you consider the possibility that Chief might end up in/with Spartan IV armor at some point, and try to mentally rotate the model, or find side by side comparisons on the internet, the changes are not that drastic. [Edited on 09.28.2012 6:56 PM PDT]
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[quote][b]Posted by:[/b] pwnage79 A character jumping to save a teammate is not character development unless there has been some sort of development or assumption development before or after the event.[/quote] I'll give an example of a similar bit from ODST. [quote]Buck just gave Romeo the bio-foam and offers him a hand up. Romeone simply dumps the empty can in his hand and gets up, Buck just stares at him and tosses it to the side.[/quote] Very little actually happens, but the way it is done really shows the tension between the two characters. This is the kind of thing that happened a lot in reach, you just need to look out for it.
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[quote][b]Posted by:[/b] pwnage79 A character jumping to save a teammate is not character development unless there has been some sort of development or assumption development before or after the event.[/quote]That and read between the lines is not a way to describe development.
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[quote][b]Posted by:[/b] SubtleSpartan [quote][b]Posted by:[/b] pwnage79 [quote][b]Posted by:[/b] SubtleSpartan [quote][b]Posted by:[/b] Black Eagle X99 [quote][b]Posted by:[/b] SubtleSpartan Now you're just trolling.[/quote]Reach was pretty bad overall character wise.[/quote] Read the quote chain, I cba to go over it all again.[/quote] No. There was NO character development at ALL. Except maybe for Jorge. But other than that, none. ODST on the other hand was amazing in this department.[/quote] Sounds like you want reach to be a bad game, I can't show you stuff if you refuse to see it.[/quote] A character jumping to save a teammate is not character development unless there has been some sort of development or assumption development before or after the event.
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[quote][b]Posted by:[/b] pwnage79 [quote][b]Posted by:[/b] SubtleSpartan [quote][b]Posted by:[/b] Black Eagle X99 [quote][b]Posted by:[/b] SubtleSpartan Now you're just trolling.[/quote]Reach was pretty bad overall character wise.[/quote] Read the quote chain, I cba to go over it all again.[/quote] No. There was NO character development at ALL. Except maybe for Jorge. But other than that, none. ODST on the other hand was amazing in this department.[/quote] Sounds like you want reach to be a bad game, I can't show you stuff if you refuse to see it.
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[quote][b]Posted by:[/b] pwnage79 [quote][b]Posted by:[/b] SubtleSpartan [quote][b]Posted by:[/b] Black Eagle X99 [quote][b]Posted by:[/b] SubtleSpartan Now you're just trolling.[/quote]Reach was pretty bad overall character wise.[/quote] Read the quote chain, I cba to go over it all again.[/quote] No. There was NO character development at ALL. Except maybe for Jorge. But other than that, none. ODST on the other hand was amazing in this department.[/quote]This. Exactly this.
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[quote][b]Posted by:[/b] SubtleSpartan [quote][b]Posted by:[/b] Black Eagle X99 [quote][b]Posted by:[/b] SubtleSpartan Now you're just trolling.[/quote]Reach was pretty bad overall character wise.[/quote] Read the quote chain, I cba to go over it all again.[/quote] No. There was NO character development at ALL. Except maybe for Jorge. But other than that, none. ODST on the other hand was amazing in this department.
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[quote][b]Posted by:[/b] Black Eagle X99 [quote][b]Posted by:[/b] SubtleSpartan Now you're just trolling.[/quote]Reach was pretty bad overall character wise.[/quote] Read the quote chain, I cba to go over it all again.
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[quote][b]Posted by:[/b] SubtleSpartan Now you're just trolling.[/quote]Reach was pretty bad overall character wise.
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[quote][b]Posted by:[/b] pwnage79 [quote][b]Posted by:[/b] SubtleSpartan [quote][b]Posted by:[/b] pwnage79 [quote][b]Posted by:[/b] SubtleSpartan [quote][b]Posted by:[/b] pwnage79 Like?[/quote] You need to take note of the relationships between all the characters, not just between them and Noble six. Little things like when Carter moves to protect Kat when the zealots attack in winter contingency, or when they all sit around in the ONI HQ in an awkward silence, not sure what to say after Jorges death. You have to empathise with the characters, try become part of the team. Kinda like in real life, you only make friends if you aproach and talk to people.[/quote] That's not character development. A teammate going to protect a teammate isn't character development. Characters sitting around like -blam!-holes isn't character development either. The only somewhat developed character is Jorge.[/quote] Classic example of not paying enough attention, it's the way they do it. You can see by the way carter throws himself in front of Kat that he really cares about her for example. Learn to notice it and you will, otherwise you might as well play CoDs campaign.[/quote] At least CoD has actual characters.[/quote] Now you're just trolling.
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[quote][b]Posted by:[/b] Rabid Grunt 3 [quote][b]Posted by:[/b] Black Eagle X99 My first example is [url=http://i.imgur.com/mna9u.jpg]this shot from Halo 3.[/url] Compare it to [url=http://i.imgur.com/vkQlZ.jpg]this shot from Halo 4.[/url] No part of the chief or Cortana bears a resemblance between the two photos. [/quote] The results are in... [i]reads chart[/i] ...i'm afraid your blind. [/quote]Really? Every part of chiefs armor is completely different in every way, except for the battle scratches. Does that make sense to you?