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#Community

4/10/2012 2:19:41 AM
68

Damn, Bungie's Interview Process Looks Extremely Hard....

As someone who would like to hopefully work at Bungie in the future, the interview processes look EXTREMELY hard. Here are some quotes by current-employees describing the process: [quote][b]Daniel Hanson[/b] The whole day was pretty intense. I think the interviews added up to almost 10 hours, and that's not counting the programming test and two phone screens that led up to the day. The morning interviews were largely technical by nature: data structures, algorithms, technical design. It was the usual technical interview fare, but none of it was easy.[/quote] [quote][b]Danny Bulla[/b] The interview process at Bungie is intense, more intense than any interview I've ever had. Everything I knew about game development and playing games was analyzed. Bungie wants people that are as passionate about games as they are about making them.[/quote] [quote][b]Nate Hawbaker[/b] The hardest part: The 11 hour long in-person interview. So much problem solving...[/quote] [i]Note: These are from the [url=http://www.bungie.net/News/content.aspx?type=news&cid=32047]Breaking In[/url] articles.[/i] So, I know that the interviews LOOK really hard, but how much do you think they're NOT telling us? You know, the secret stuff...the...[i]wet noodles[/i].

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  • [quote][b]Posted by:[/b] Iggyhopper At least it's better than: Q: "Hey guy what's 5 + 5?" G: "It's uh... 10." Q: "You're hired."[/quote] I'm almost afraid to ask, but did this actually happen to you?

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  • [quote][b]Posted by:[/b] necare pretty standard for a stellar company.[/quote] Indeed. But it's natural that many of the people here are surprised. They've only been exposed to the debauchery and shenanigans of Bnet, when in fact Bungie is a top tier, industry leader. It's like interviewing at Goldman Sachs (any moral issues aside :D) if you want to work in finance.

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  • Pfft, make the interview last for three months and put it on TV. Big Brother would actually be good for once, except it'd be one guy by himself slowly going crazy as he had no bed and a voice - The Superintendant - would constantly be quizzing him. If he makes it out alive he starts Monday as a janitor and slowly works his way up to becoming a Heroic Member and relieves himself of being "Absent" from humanity.

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  • The fact that so many of you aspire to work for Bungie just ... saddens me.

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  • i suppose they want the best, and only the best. And i thank them for that :D

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  • [quote][b]Posted by:[/b] spartain ken 15 11 hours, oh wow.[/quote]

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  • At least it's better than: Q: "Hey guy what's 5 + 5?" G: "It's uh... 10." Q: "You're hired."

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  • [quote][b]Posted by:[/b] SonicJohn Oh whoops. I forgot to post this earlier I think: 11 hours for an interview is entirely understandable for the sort of high-tier development that's going on inside their building. They want to know what, in a 10 AM - 6 PM day, you can produce for them after being given a brief. I think it's a really cool way of dedicating yourself to interviewing someone. I'd much prefer that over a 30 minute phone interview and then that's it. You learn nothing much about them. Obviously the 11-hour interview would be a stage 3 part of the interview, since you'd want to screen people via email first, then by phone, and then in-house. That's how I'd do it, anyway.[/quote] This was what I was thinking as well. Gives you a lot of time to let the organization get to know you and make sure you're a good fit along with you finding out if they are a good fit for you as well.

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  • It'd be difficult for sure. However it proves alot to Bungie I assume

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  • 0
    oh god, 11 hours?! I guess only the best of us (i too am a game designer hoping to work at bungie someday) will make the cut. hope to see you there someday :)

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  • [quote][b]Posted by:[/b] Jade the Slick I can state with a fair amount of certainty that Microsoft, Google, and Facebook do not ask those questions. (Source: I worked at Microsoft and interviewed at Google within the last year, and I have several friends who were hired recently at all three companies.) Maybe a few oddballs might still cling to that interviewing style, but by and large, tech companies have come to realize that "how do you move Mount Fuji" is not the kind of question that helps determine whether someone is a high-quality engineer. If a tech company wants to know how you think and solve problems, they'll give you a problem that you would be expected to solve on the job. There's no reason to beat around the bush with unrelated, hypothetical riddles.[/quote]So the recruiters from Microsoft who came to my university to tell us all about technical interviews and what to expect are imposters and liars who wanted to decieve us so that if we interviewed with Microsoft we would be ill prepared. Noted.

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  • [quote][b]Posted by:[/b] Jade the Slick [quote][b]Posted by:[/b] Hylebos Bullcrap. Microsoft asks those questions. Google asks those questions. Facebook asks those questions. Amazon asks those questions. There are a ton of companies that ask those sort of oddball questions to get a better glimpse of how you think and how you solve problems and how you would work in a team. Naturally they ask your technical "how would you reverse an array?" questions alongside them, but simply knowing how to code is not enough.[/quote] I can state with a fair amount of certainty that Microsoft, Google, and Facebook do not ask those questions. (Source: I worked at Microsoft and interviewed at Google within the last year, and I have several friends who were hired recently at all three companies.) Maybe a few oddballs might still cling to that interviewing style, but by and large, tech companies have come to realize that "how do you move Mount Fuji" is not the kind of question that helps determine whether someone is a high-quality engineer. If a tech company wants to know how you think and solve problems, they'll give you a problem that you would be expected to solve on the job. There's no reason to beat around the bush with unrelated, hypothetical riddles.[/quote] I would think designers, at the very least, would still be asked weird stuff like, "Design an alarm clock for a blind person," simply to test their ingenuity.

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  • [quote][b]Posted by:[/b] Hylebos Bullcrap. Microsoft asks those questions. Google asks those questions. Facebook asks those questions. Amazon asks those questions. There are a ton of companies that ask those sort of oddball questions to get a better glimpse of how you think and how you solve problems and how you would work in a team. Naturally they ask your technical "how would you reverse an array?" questions alongside them, but simply knowing how to code is not enough.[/quote] I can state with a fair amount of certainty that Microsoft, Google, and Facebook do not ask those questions. (Source: I worked at Microsoft and interviewed at Google within the last year, and I have several friends who were hired recently at all three companies.) Maybe a few oddballs might still cling to that interviewing style, but by and large, tech companies have come to realize that "how do you move Mount Fuji" is not the kind of question that helps determine whether someone is a high-quality engineer. If a tech company wants to know how you think and solve problems, they'll give you a problem that you would be expected to solve on the job. There's no reason to beat around the bush with unrelated, hypothetical riddles.

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  • I'd give them a day to create something original and interesting from scratch and see what they come up with :) Group interviews are the future!

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  • 11 hours! Sweet monkey balls, looks like I should start preparing, so I'm ready in 4/5 years.

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  • Oh whoops. I forgot to post this earlier I think: 11 hours for an interview is entirely understandable for the sort of high-tier development that's going on inside their building. They want to know what, in a 10 AM - 6 PM day, you can produce for them after being given a brief. I think it's a really cool way of dedicating yourself to interviewing someone. I'd much prefer that over a 30 minute phone interview and then that's it. You learn nothing much about them. Obviously the 11-hour interview would be a stage 3 part of the interview, since you'd want to screen people via email first, then by phone, and then in-house. That's how I'd do it, anyway.

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  • [quote][b]Posted by:[/b] Jade the Slick [quote][b]Posted by:[/b] Hylebos Sounds like a typical Technical Interview. I've seen dozens of presentations about them in college as a Computer Science Major. They want to make sure you know your stuff, and not just the coding, but your problem solving process as well. It's fun, because they ask you all sorts of questions, like "How would you move Mount Fuji?" or "Walk me through debugging this Stapler" or "How many cars are there in the US?". The answer doesn't matter so much as how you go about getting it. Asking lots of questions is naturally a very good idea.[/quote]If you're interviewing with a tech company that still asks questions like that, you may want to consider applying at a different company.[/quote]Bullcrap. Microsoft asks those questions. Google asks those questions. Facebook asks those questions. Amazon asks those questions. There are a ton of companies that ask those sort of oddball questions to get a better glimpse of how you think and how you solve problems and how you would work in a team. Naturally they ask your technical "how would you reverse an array?" questions alongside them, but simply knowing how to code is not enough.

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  • That is crazy. 11 hours long. Woah. Well at least we can be assured bungie is bringing in the best.

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  • I wonder what the interview process for non-technical employees is like. (Concept artists, sound designers, etc...)

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  • Damn right!

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  • Bungies interview means they truly accept only the best of the best. This definitely heightens my expectations for Destiny.

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  • Completely reasonable considering Bungie's caliber as a company.

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  • Honestly, I would easily suffer through the 11 hours if I had a fraction of the chance to join Bungie's ranks. As a computer science major in college who's about to finish his first year, Daniel Hanson has given me a shred of hope!

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  • [quote][b]Posted by:[/b] oliverplov maybe they think if they interview you for that long then the real you will come out rather than just a fake attitude put on for the interview.[/quote]I've had a 4 day long interview. People dropped their barriers about halfway through day 3. But seriously guys, what are you expecting? These people are industry leaders in a rapidly expanding market. They don't need you, and they sure as hell aren't going to grab some randomer off the street. [Edited on 04.10.2012 10:29 AM PDT]

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  • [quote][b]Posted by:[/b] spartain ken 15 11 hours, oh wow.[/quote] Tell me about it. I give up on a poop after a couple minutes... On a serious note though, if they want to get a good job with a good company then they need to be put through the ropes. I wouldn't have expected any less from Bungie.

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  • damn, thats insane.

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