List the Halo 2 campaign missions from most favourite to least favourite
Here's mine
Uprising
Gravemind
The Oracle
Delta Halo
The Arbiter
Cairo Station
The Great Journey
Metropolis
Regret
Outskirts
High Charity
Quarantine Zone
Sacred Icon
[Edited on 04.17.2012 10:23 AM PDT]
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[quote][b]Posted by:[/b] Mark V guy I dont know the tricks for Legendary ;)[/quote]I didn't say anything about tricks. ;) Though I did do 2 of the boss fights with all skulls on (not like MisterMonopoli though. I'm not that skilled). For the Heretic Leader, I'm unable to long distance sword cancel (like those speedrunners) off of him and 90% of the time, if you try to sword him or run to a hiding spot, you're going to get shot down by his hologram buddies. There is one hiding spot that can work but you won't have much time to attack the leader before getting shot down. I found that the best way is to sword cancel off of him and hide under a ramp. That is when I noticed the Heretic leader had boss type #1 traits. I cloaked, stuck out, killed the holograms then I got on the Seraph, lowered the Heretic boss's shield, and shot his head with a Carbine repeatedly until he teleported. For Regret, I blocked his minions using scenery making it much more easier to get to him. The only hard part was avoiding the Grunts. Then I returned to my blockade where I used sword Elites for overshields. Or I noob comboed them if I didn't have Black Eye on. Then I just cloaked, made my way to Regret, easy battle. For Tartarus, you don't have to use a vehicle to know what he is. Get yourself an army of beam rifle wielders and let them hit Tartarus. He won't die so easily... [quote][b]Posted by:[/b] Mark V guy And I think it is stupid that it takes so much hits to kill Regret when he doesn't even have shields. A grunt is more durable than a frail weak prophet. If they wanted to make the Regret battle more believable, they should have had loads of honours guards (not infinitely spawning, thats stupid) and once you kill them all, you get a clear one shot kill at regret with whatever weapon you are holding. Or maybe two shots.[/quote]Glad you see it better now. The infinitely spawning enemies should be replaced with set spawns. And there should be at least 1 infinitely spawning Engineer providing Regret with a shield so it isn't necessary to kill all the infantry (because that would be a pain). The honor guard Elites should be distinct and tougher from other Elites, because they're basically reskinned Elite majors. Remember the CE Spec Ops Elites? Yeah, that's what they should have been. Better shields, player-equal, take cover when shield is damaged 1/3. Or even better: CE Goldies. They fired their rifles so fast they frequently overheated and they could leap! [Edited on 05.23.2012 6:20 PM PDT]
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You just owned someone^^
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[quote][b]Posted by:[/b] Sliding Ghost You don't play on Legendary, do you? As for the shields, there's no mention of them in the books. Furthermore, how would the shields protect the Prophet if Chief is inside the shield?! Notice the blood coming out when you melee him (iirc, there is)? Yeah, that means he's hitting Regret. Even if the shield is somehow still protecting him, it does not cushion the blow or Regret would not have died when Chief boarded him. Also, when Zhar attempted to attack Truth, they were in their gravity thrones: [quote]An honor guard of five Sangheili guards arrayed themselves around their floating chairs[/quote] So why would he attack them if they were shielded? I call the prophet battle in H2 bs since there's no mention of gravity thrones having shields in the books. Anyways, it's plainly evident that Regret is a damage sponge. Also Tartarus. The constant shield regeneration (sometime after it's taken down by a beam rifle) is a distraction to hide it.[/quote] I dont know the tricks for Legendary ;) And I think it is stupid that it takes so much hits to kill Regret when he doesn't even have shields. A grunt is more durable than a frail weak prophet. If they wanted to make the Regret battle more believable, they should have had loads of honours guards (not infinitely spawning, thats stupid) and once you kill them all, you get a clear one shot kill at regret with whatever weapon you are holding. Or maybe two shots. [Edited on 05.23.2012 2:40 PM PDT]
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You don't play on Legendary, do you? As for the shields, there's no mention of them in the books. Furthermore, how would the shields protect the Prophet if Chief is inside the shield?! Notice the blood coming out when you melee him (iirc, there is)? Yeah, that means he's hitting Regret. Even if the shield is somehow still protecting him, it does not cushion the blow or Regret would not have died when Chief boarded him. Also, when Zhar attempted to attack Truth, they were in their gravity thrones: [quote]An honor guard of five Sangheili guards arrayed themselves around their floating chairs[/quote] So why would he attack them if they were shielded? I call the prophet battle in H2 bs since there's no mention of gravity thrones having shields in the books. Anyways, it's plainly evident that Regret is a damage sponge. Also Tartarus. The constant shield regeneration (sometime after it's taken down by a beam rifle) is a distraction to hide it. [Edited on 05.23.2012 1:55 PM PDT]
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[quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] Mark V guy Personally I found the boss battles weren't really like boss battles you would find in a platformer. Bosses don't have increased health or anything (apart from tartarus's shield) [/quote][url=http://halo.xbox.com/Forums/yaf_postsm973553_Boss-Battles-In-H4.aspx#post973553]A rare kind of intelligence from Waypoint[/url] proves your claim wrong. H2 boss battles were easy (unless you limited yourself to melee and grenades). It's just the high damage and the constant reinforcements that made them difficult on higher difficulties. [quote][b]Posted by:[/b] Mark V guy and I felt the battles were realistic and were actually what would've happened in the story. [/quote]Realistic? Not a chance. Would have happened in the story. Perhaps. I liked the degree of customization. Fighting Tartarus with vehicles, armies of Elites, Johnson clones. Playing hide and seek with the Heretic leader (sword cancel off of him to fly to the other side, cloak, and hide under the ramp. This is way better than swording like crazy and getting pwnd in seconds and it works with all skulls on). [quote][b]Posted by:[/b] Mark V guy For example sesa refumee has the same health and shields as a normal heretic elite,[/quote]Are you blind? He has like 5x the health of an Heretic Elite. It's merely disguised by teleporting. It's just like Reach skirmishers. They take a heck lot of body shots but they stumble every time to hide the fact that they're damage sponges. [quote][b]Posted by:[/b] Mark V guy Tartarus would have those shields because he is the chieftain of the brutes, [/quote] Understandable. [quote][b]Posted by:[/b] Mark V guy and regret is a prophet so he understandably has an over shield, but he is easy to kill[/quote]Prophets don't use overshields. They only Covie technology they use in combat besides their thrones is the plasma pistol (and this is depicted in the boss fight if you get him out of his throne with dual needlers). In fact, it would be more believable if there were Engineers protecting Regret. Then we wouldn't have to board him to kill him. Just shoot the Engineers leaving Regret open instead of taking chances with boarding (it's stupid how you immediately get shot at once you get off of him. On SLASO, it's ridiculous fighting Regret unless you combine your melees with grenades and run like hell). I always wanted to rocket the bastard.[/quote] Sesa rufemee has increased health? Never noticed. I always just had to lower his shields with the plasma rifle and then melee a couple times. Also regret does have shields doesn't he? He has to, a prophet would die from one punch without them
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[quote][b]Posted by:[/b] Mark V guy Personally I found the boss battles weren't really like boss battles you would find in a platformer. Bosses don't have increased health or anything (apart from tartarus's shield) [/quote][url=http://halo.xbox.com/Forums/yaf_postsm973553_Boss-Battles-In-H4.aspx#post973553]A rare kind of intelligence from Waypoint[/url] proves your claim wrong. H2 boss battles were easy (unless you limited yourself to melee and grenades). It's just the high damage and the constant reinforcements that made them difficult on higher difficulties. [quote][b]Posted by:[/b] Mark V guy and I felt the battles were realistic and were actually what would've happened in the story. [/quote]Realistic? Not a chance. Would have happened in the story. Perhaps. I liked the degree of customization. Fighting Tartarus with vehicles, armies of Elites, Johnson clones. Playing hide and seek with the Heretic leader (sword cancel off of him to fly to the other side, cloak, and hide under the ramp. This is way better than swording like crazy and getting pwnd in seconds and it works with all skulls on). [quote][b]Posted by:[/b] Mark V guy For example sesa refumee has the same health and shields as a normal heretic elite,[/quote]Are you blind? He has like 5x the health of an Heretic Elite. It's merely disguised by teleporting. It's just like Reach skirmishers. They take a heck lot of body shots but they stumble every time to hide the fact that they're damage sponges. [quote][b]Posted by:[/b] Mark V guy Tartarus would have those shields because he is the chieftain of the brutes, [/quote] Understandable. [quote][b]Posted by:[/b] Mark V guy and regret is a prophet so he understandably has an over shield, but he is easy to kill[/quote]Prophets don't use overshields. They only Covie technology they use in combat besides their thrones is the plasma pistol (and this is depicted in the boss fight if you get him out of his throne with dual needlers). In fact, it would be more believable if there were Engineers protecting Regret. Then we wouldn't have to board him to kill him. Just shoot the Engineers leaving Regret open instead of taking chances with boarding (it's stupid how you immediately get shot at once you get off of him. On SLASO, it's ridiculous fighting Regret unless you combine your melees with grenades and run like hell). I always wanted to rocket the bastard. [Edited on 05.23.2012 9:23 AM PDT]
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Personally I found the boss battles weren't really like boss battles you would find in a platformer. Bosses don't have increased health or anything (apart from tartarus's shield) and I felt the battles were realistic and were actually what would've happened in the story. For example sesa refumee has the same health and shields as a normal heretic elite, Tartarus would have those shields because he is the chieftain of the brutes, and regret is a prophet so he understandably has an over shield, but he is easy to kill
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I thought the fight would have been decent if the chamber had been filled with water, similiar to Paper Mario's water temple level. If it included a full on battle with brutes (Your elites vs their brutes) then it would have seemed like a real battle.
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[quote][b]Posted by:[/b] Legend Pimps To have boss fights in a war game is the lamest thing I ever saw.[/quote]True that. The only reason that I expressed any interest was because of customization/glitching potential in the Tartarus fight.
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Gravemind- the ending is fantastic Outskirts- love free-running the roofs Great Journey- got everything really Those were the 3 missions i played regularly cant remeber others- flood missions were baaaad
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[quote][b]Posted by:[/b] Legend Pimps The multiplayer was almost as good as Halo 3's, but let's be honest. Halo 2's campaign was crap. There's a reason why this game only sold 8 million copies. It's a hardcore competitive game, not a casual game with a deep and intriguing story. To have boss fights in a war game is the lamest thing I ever saw.[/quote] Halo 2 is not just about multiplayer. I found the the story to be the best in the series, the two sides and the civil war and everything. Why dont you like it? And dont say because of the clif hanger endng. People who are butthurt about that need to get over it, especially after seeing what happened next in Halo 3
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The multiplayer was almost as good as Halo 3's, but let's be honest. Halo 2's campaign was crap. There's a reason why this game only sold 8 million copies. It's a hardcore competitive game, not a casual game with a deep and intriguing story. To have boss fights in a war game is the lamest thing I ever saw. [Edited on 05.19.2012 11:44 AM PDT]
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[quote][b]Posted by:[/b] Noob Eater1053 Metropolis Outskirts Delta-Halo I think that's all right?[/quote] Lawl. On topic: Any mission with MC in it, followed by the Arbiter ones.
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[quote][b]Posted by:[/b] Multijirachi [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] Multijirachi Regret: Memories of me being scared as a kid on easy when trying to snipe Regret.[/quote]Jackal snipers were pretty entertaining on this level imo. I forgot to mention that it's one of my least favorites because of the boss battle. [url=http://cdn.memegenerator.net/instances/400x/13460066.jpg]My reaction[/url] to the infinitely spawning Grunts and Elites at the boss battle. [quote][b]Posted by:[/b] Multijirachi The Oracle: I hate that elevator to hell.[/quote]You know it's possible to skip it right?[/quote]Thinking back, it was those same infinite elites with swords that freaked me out. [/quote]lol yeah. One of the things I learned about them is to never venture to their spawn points. There's times where they spawn right behind me! And if I go into the rooms, I'm screwed if I open the door. The only way I could do it Legendary all skulls was if I made a blockade so I could return to that blocked off area without being charged by multiple Elites. [quote][b]Posted by:[/b] Multijirachi And you must share your wisdom about skipping with me.[/quote]The key is to trigger the elevator to descend. To do this, you must let your allies die. You have to get to a higher ledge where you'll be safe and after your allies are dead, cloak, land on the elevator, then jump to another platform. After this, it's just a lot of waiting. Then you have to carefully make your way down until you're close enough to jump back on. I'll get a vid uploaded later.
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[quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] Multijirachi Regret: Memories of me being scared as a kid on easy when trying to snipe Regret.[/quote]Jackal snipers were pretty entertaining on this level imo. I forgot to mention that it's one of my least favorites because of the boss battle. [url=http://cdn.memegenerator.net/instances/400x/13460066.jpg]My reaction[/url] to the infinitely spawning Grunts and Elites at the boss battle. [quote][b]Posted by:[/b] Multijirachi The Oracle: I hate that elevator to hell.[/quote]You know it's possible to skip it right?[/quote] Thinking back, it was those same infinite elites with swords that freaked me out. And you must share your wisdom about skipping with me.
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[quote][b]Posted by:[/b] Multijirachi Regret: Memories of me being scared as a kid on easy when trying to snipe Regret.[/quote]Jackal snipers were pretty entertaining on this level imo. I forgot to mention that it's one of my least favorites because of the boss battle. [url=http://cdn.memegenerator.net/instances/400x/13460066.jpg]My reaction[/url] to the infinitely spawning Grunts and Elites at the boss battle. [quote][b]Posted by:[/b] Multijirachi The Oracle: I hate that elevator to hell.[/quote]You know it's possible to skip it right? [Edited on 05.18.2012 4:14 PM PDT]
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Outskirts: Fun fighting through a suburban area. Plus, the rooftops are fun as hell. Quarantine Zone: Grumpy1 gave me the holy video log to find it's secrets. Sacred Icon: Because those tunnels are always fun. Gravemind: The Scrub Grubs make it for me. The Arbiter: I enjoyed fighting the heretics. Uprising: Grunts with Rokcets. Cairo Station: Zero Gravity. High Charity: You can run thrugh this level. The Great Journey: The Spectre. Delta Halo: The secret ODST's. Regret: Memories of me being scared as a kid on easy when trying to snipe Regret. The Oracle: I hate that elevator to hell.
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[quote][b]Posted by:[/b] BouncedMr happy [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] BouncedMr happy [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] BouncedMr happy OS- Sword-Flying Practice and speedrunning (suck it, SG)[/quote]Ok I will. But Uprising is much better for speedrunning.[/quote] I don't think it's possible to get a faster time after seeing H2DS.[/quote]I didn't have sword flying in mind. I was thinking movement and jumping. So when you said sword flying practice, you meant for speedrunning? I thought you meant the usual fun. [/quote] Both, I came in wayyy too late to be able to actually get a record on Halo 2, but I've got a few tricks up my sleeve that give me an idea that I'm not too late to get some Reach done.[/quote]Alright.
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[quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] BouncedMr happy [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] BouncedMr happy OS- Sword-Flying Practice and speedrunning (suck it, SG)[/quote]Ok I will. But Uprising is much better for speedrunning.[/quote] I don't think it's possible to get a faster time after seeing H2DS.[/quote]I didn't have sword flying in mind. I was thinking movement and jumping. So when you said sword flying practice, you meant for speedrunning? I thought you meant the usual fun. [/quote] Both, I came in wayyy too late to be able to actually get a record on Halo 2, but I've got a few tricks up my sleeve that give me an idea that I'm not too late to get some Reach done.
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[quote][b]Posted by:[/b] BouncedMr happy [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] BouncedMr happy OS- Sword-Flying Practice and speedrunning (suck it, SG)[/quote]Ok I will. But Uprising is much better for speedrunning.[/quote] I don't think it's possible to get a faster time after seeing H2DS.[/quote]I didn't have sword flying in mind. I was thinking movement and jumping. So when you said sword flying practice, you meant for speedrunning? I thought you meant the usual fun. [Edited on 05.16.2012 2:33 PM PDT]
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[quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] BouncedMr happy OS- Sword-Flying Practice and speedrunning (suck it, SG)[/quote]Ok I will. But Uprising is much better for speedrunning.[/quote] I don't think it's possible to get a faster time after seeing H2DS.
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Sacred Icon and Quarantine are probably the best to just speed-run. [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] BouncedMr happy OS- Sword-Flying Practice and speedrunning (suck it, SG)[/quote]Ok I will. But Uprising is much better for speedrunning.[/quote]
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[quote][b]Posted by:[/b] BouncedMr happy OS- Sword-Flying Practice and speedrunning (suck it, SG)[/quote]Ok I will. But Uprising is much better for speedrunning.
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OS- Sword-Flying Practice and speedrunning (suck it, SG), and Earth Metropolis- Earth, Scarab gun, so much sword flying off of Wraiths The Armory: Just for running Indifferent on the rest.
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[quote][b]Posted by:[/b] InvasionImminent [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] InvasionImminent [quote][b]Posted by:[/b] Sliding Ghost [quote][b]Posted by:[/b] Quantam Great Journey: Last mission, I have tried countless glitches.[/quote]Have you tried making an army of Elites at the Tartarus battle? An army of Johnsons is one thing. An army of grenade throwing Spec Ops and sword pulling Councilors is another.[/quote] But that one's hard :([/quote]So it still doesn't work for you? Damn, maybe it's exclusive to the PC version.[/quote] Nope. I tried it last week. Maybe once I get a better PC I can see if it's something on my end.[/quote]Did you let the initial waves die (2 Zealots, 1 Councilor, 3-4 Elites)? Did you let Johnson get to his sniping perch? I believe those 2 are quite essential. I should have mentioned it in my tutorial. I'll add it right now. [Edited on 05.15.2012 5:53 PM PDT]