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4/7/2012 1:18:10 AM
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Halo 4 Gameinformer info...

[b]LINK REMOVED, ask someone else where to find it All of the below is NOT my writing, it is a user from the Waypoint forums who claims he has the GI Mag[/b] So I just read the new Game Informer. I just wanted to tell you my take on some of the features they'll be adding or taking away. I won't explain the beginning of the story as I don't think I can do justice to accurately describing it. Of course, if you want to experience and don't want to have that experience spoiled then leave this page. [b]LAST WARNING, THIS CONTAINS SPOILERS[/b] (sorta) [b]Spartan Points[/b] Spartan Points is the new currency system in Halo 4. They will buy things such as armor, armor abilities, Spartan Ops missions (see below), and some [b]Spartan Ops[/b] This was probably my most favorite addition I saw. From how it was described, think fo Spartan Ops like Spec Ops from Modern Warfare but with a storyline. They will span out over several months, encouraging players to return to the game. Game Informer said that Spartan Ops will be comparable in scope and size to the in single-player storyline. [b]Why Reds Fight Blues[/b] I think most of us probably guessed this, but reds fight blues and blues fight reds for training purposes. They fight in something called the UNSC Infinity. The UNSC Infinity is a 3km long ship sent into deep space on a mission. It contains a virtual reality sector that creates the multiplayer experience. [b]Sprint[/b] So not only is sprint in the game, but it is a standard armor ability. You do not need to pick it up, it will always be available. You do not need to buy it with your Spartan Points, you will always have it equipped no matter what. So essentially, you can have two armor abilities. [b]Forerunner Vision[/b] Ever wanted to be super man? Now you can! See through walls with your x-ray vision! I can't say I hate this armor ability, I haven't used it yet. I'm hoping it comes with its weaknesses and it discourages camping. Sorry guys, but camping in Halo 4 will not be a legitimate tactic. [b]Returning Armor Abilities[/b] The hologram, jetpack, and active camo will make a return in Halo 4. It didn't elaborate on the abilities, but you can probably assume they'll be about the same. [b]Elites Not Returning to Multiplayer[/b] Not much detail was given as to why elites will not see multiplayer combat, it was stated in a picture caption. The caption reads, "Competitive multiplayer focues on the Spartan IVs. Elites will not be playable. [b]Grenades[/b] Now the article itself did not talk about grenades, but I noticed in the picture the Spartan had 4 grenade options. I assume the plasma grenade will return as seen from an explosion in the picture and the frag grenade will most definitely return as seen by the Halo 4 first look video. [b]Firefight[/b] Once again, no explanation why aside from a picture caption. The caption read, "Halo 4's campaign is still playable with four players online (in reference to Sparan Ops, ensuring players that Spartan Ops will not replace the campaign coop experience). 343 Industries has no plans to include a dedicated Firefight mode. I'm torn on this, I don't normally play firefight, but I feel like it is a standard necessary feature in the game after Halo 3: ODST introduced it. [b]Regicide[/b] Regicide is a variation of free for all. I think it's similar to VIP. Regicide, as stated by the article, "sets the leading scorer as the king. Every opponent that the king kills raises his bounty; other players have to kill the king to claim the reward." [b]Distraction and Revenge Medals[/b] Don't feel bad anymore for not killing a single person in the game, you can get a medal for being a distraction! Oh, you just got killed and now you're raging at that player? Calm down and get rewarded for hunting down the guy that just killed you! Let me make it clear that I do not necessarily see these medals as bad. They just may reward people that don't actually deserve one. [b]No More Weapon Camping[/b] One the skills that separated veteran players from inexperienced players was the ability to time power weapons' spawns. In Halo 4, this will be near impossible. Weapons drop down in drop pods at random locations around the map. Quoted from the article, "This gives the matches other focal points, and it also helps alleviate the advantage longtime players always used to have over newer recruits; the best weapons are not always going to be found at the same spawn locations." Unless there is a distinguishable skill gap between players, I most definitely do not like this idea. [b]No More Respawn Delay[/b] Immediately after you die, by tapping the X button you are sent back into the match. Now let's contemplate why this might be bad. Let's say Halo spawns are... not so great. A skilled player out BRs/DMRs/whatevers a unskilled player. Now that unskilled player can immediately respawn and find you before your shields even regenerate! I understand 343 is trying to speed up the game, but they must understand the consequences of instant spawns. [b]Joining In-Progress Games[/b] So to solve the quitting problem, 343 implemented the ability to join games that are in-progress. My question is are we going to have the ability to search for games starting up instead? It infuriates me to join a game at the last possible second, not even offering me the chance to play. RIP Halo [Edited on 04.06.2012 6:14 PM PDT]
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  • [quote][b]Posted by:[/b] Dz272727 [quote][b]Posted by:[/b] Duardo - Leaked content (including magazine scans), real or fake, will not be tolerated. Seeing as the OP posted images of the magazine, he is now banned. I suggest creating a new thread.[/quote] But he edited it out of the post bro...[/quote]Not his second post. NOW it's locked.

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  • The OP must have been good to get this many replies.

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  • [quote][b]Posted by:[/b] Duardo - Leaked content (including magazine scans), real or fake, will not be tolerated. Seeing as the OP posted images of the magazine, he is now banned. I suggest creating a new thread.[/quote] But he edited it out of the post bro...

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  • I hope this -blam!- isnt true, none of this -blam!- makes me want to get Halo 4 it sounds like new additions to CoD not a new Halo game. If Halo 4 goes the CoD route of completely catering to casuals with gimmicks like this article suggests, Im quitting the FPS genre this -blam!- breaks my heart.

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  • [quote][b]Posted by:[/b] Duardo - Leaked content (including magazine scans), real or fake, will not be tolerated. [/quote]Its fake.

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  • - Leaked content (including magazine scans), real or fake, will not be tolerated. Seeing as the OP posted images of the magazine, he is now banned. I suggest creating a new thread. [Edited on 04.06.2012 8:24 PM PDT]

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  • Well nothing like Halo to bring the Flood together...

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  • I still think the "Forerunner Vision" is going to be a power up on the map.

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  • [quote][b]Posted by:[/b] LETHAL DRONE [quote][b]Posted by:[/b] Tehnoobtube15 The idea of instant respawn times and join in progress really make me want to rage so hard. It's Halo, not CoD.[/quote] the thing that made me rage so hard was the forerunner vision. i just hope it isnt OP and is only affective for up to 10 metres or so.[/quote] Hoggs Bison and I came up with a reasonable way it could work--if it does work like that, it won't be a problem at all.

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  • [quote][b]Posted by:[/b] SlenderTheMan All the "supposed" info being released not being true.[/quote] So, just to be clear, he's going to clarify the truth? Does that even make sense? I'm not saying there isn't still a chance it's fake, but rather that it's very poor word choice.

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  • [quote][b]Posted by:[/b] SlenderTheMan [quote][b]Posted by:[/b] Hoggs Bison [quote][b]Posted by:[/b] SlenderTheMan [quote][b]Posted by:[/b] IcyWind [url=http://neogaf.net/forum/showpost.php?p=36721454&postcount=14170]From Frankie[/url][/quote]He didn't confirm anything, he is basically telling you guys to chill out.[/quote] Again, in my experience, lack of denial is confirmation. It's the smart way of doing it before you're prepared to release information because you don't run the risk of pissing more people off by saying anything explicitly. To add on to that... [quote]Things explained. Items clarified.[/quote] If what's been shown today [i]isn't[/i] true, what's being explained and [i]clarified?[/i] [/quote]All the "supposed" info being released not being true.[/quote] It's true. I have the magazine...

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  • [quote][b]Posted by:[/b] Tehnoobtube15 The idea of instant respawn times and join in progress really make me want to rage so hard. It's Halo, not CoD.[/quote] the thing that made me rage so hard was the forerunner vision. i just hope it isnt OP and is only affective for up to 10 metres or so.

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  • [quote][b]Posted by:[/b] Hoggs Bison [quote][b]Posted by:[/b] SlenderTheMan [quote][b]Posted by:[/b] IcyWind [url=http://neogaf.net/forum/showpost.php?p=36721454&postcount=14170]From Frankie[/url][/quote]He didn't confirm anything, he is basically telling you guys to chill out.[/quote] Again, in my experience, lack of denial is confirmation. It's the smart way of doing it before you're prepared to release information because you don't run the risk of pissing more people off by saying anything explicitly. To add on to that... [quote]Things explained. Items clarified.[/quote] If what's been shown today [i]isn't[/i] true, what's being explained and [i]clarified?[/i] [/quote]All the "supposed" info being released not being true.

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  • 0
    The idea of instant respawn times and join in progress really make me want to rage so hard. It's Halo, not CoD.

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  • [quote][b]Posted by:[/b] NOBLE SlX [quote][b]Posted by:[/b] Teh puma [quote][b]Posted by:[/b] ROBERTO jh [quote][b]Posted by:[/b] Teh puma Well... If franky straight up confirms this in said podcast... Teh puma is fairly certain that this game's main MP will be trash, and he now understands why that guy quit the project a few months back.[/quote] He quit because he was trying to take it down a Japanese influenced type route, change it completely.[/quote] Not that one. The one who said something like "These plans are too ambitious, it just doesn't feel like halo", or something along those lines.[/quote]You mean the creative director. It must have been a bad sign to see one of the lead guys quit the game. I forgot about that. I guess it was a bad omen.[/quote] Was that the one? Teh puma dismissed it because he thought the dude was just tired, or didn't enjoy the people he worked with... But after this... :'[

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  • [quote][b]Posted by:[/b] SlenderTheMan [quote][b]Posted by:[/b] IcyWind [url=http://neogaf.net/forum/showpost.php?p=36721454&postcount=14170]From Frankie[/url][/quote]He didn't confirm anything, he is basically telling you guys to chill out.[/quote] Again, in my experience, lack of denial is confirmation. It's the smart way of doing it before you're prepared to release information because you don't run the risk of pissing more people off by saying anything explicitly. To add on to that... [quote]Things explained. Items clarified.[/quote] If what's been shown today [i]isn't[/i] true, what's being explained and [i]clarified?[/i]

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  • Well, this will be interesing...

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  • [quote][b]Posted by:[/b] IcyWind [url=http://neogaf.net/forum/showpost.php?p=36721454&postcount=14170]From Frankie[/url][/quote]He didn't confirm anything, he is basically telling you guys to chill out.

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  • [url=http://neogaf.net/forum/showpost.php?p=36721454&postcount=14170]From Frankie[/url]

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  • [quote][b]Posted by:[/b] FlabCaptain [quote][b]Posted by:[/b] ROBERTO jh In this case, all 343 has to do is create two foundational lists. Halo 4 snd classic, with respective playlists branching off of those. You'll still get to play classic Halo in the H4 sandbox, while the fans will still get to have fun with their new mechanics.[/quote]This is a poor route to take. All it does is divide fans (and playlist populations). It would be much better to just "get it right" across the board.[/quote] I'm not a menu organizer, wouldn't know how to divide one. I'm basically just giving an idea, to have a seperate classic playlist with the best of classic (Slayer, CTF, Assault, etc.) while everything else is new. Sorta like the Anniversary lists vs. everything else. ^^Sounds perfect to me. [Edited on 04.06.2012 8:09 PM PDT]

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  • [quote][b]Posted by:[/b] ROBERTO jh [quote][b]Posted by:[/b] Hoggs Bison [quote][b]Posted by:[/b] ROBERTO jh This I hope so, it'd be a 1 use only and it'd go quicker than Starman in Super Mario. Because no matter which way you slice it, seeing through walls is asking to be overpowered.[/quote] Depends on the range, though. I mean, if its range is just as much as your motion tracker, all it's going to do is tell you what weapon someone's carrying since the motion tracker already tells you what their location is.[/quote] Hmm, hadn't thought of that. It could replace your motion tracker maybe, but you have to manually activate it with a limit of say, 5 seconds, followed by 10 sec. cooldown? (Just tossing out random numbers). I agree with guy above me.[/quote] Replacing the motion tracker actually sounds perfect. It serves the same purpose - locating enemies - but in a different way. So you get to see more information about less people, rather than less information about more people. Seems like a good compromise. Maybe you could tap it as often as the motion tracker "scans" and it just provides a quick snapshot. Holding it down gives you a longer view at the cost of a longer cooldown period.

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  • [quote][b]Posted by:[/b] nickpickles [quote][b]Posted by:[/b] ROBERTO jh [quote][b]Posted by:[/b] Methew [quote][b]Posted by:[/b] ROBERTO jh Now I must ask you if you'll use your common sense and realize that maybe all of this -blam!- will only apply to new games, and not classics like CTF or Slayer? Regicide for example is a free for all game with a party game spin on it; such Action Sack type games would fit bat -blam!- craziness that randomness creates like a glove.[/quote] I don't believe they would go to all the lengths to make this stuff and have it be optional in marginalized gametypes.[/quote] You'd be surprised what people would do. Bungie invented Halo space battles for half of 1 mission. In this case, all 343 has to do is create two foundational lists. Halo 4 snd classic, with respective playlists branching off of those. You'll still get to play classic Halo in the H4 sandbox, while the fans will still get to have fun with their new mechanics.[/quote] When 343 created TU2, they were pretty liberal in applying it to key game types.[/quote] Yes, but this is a different game, a new game--a COMPLETELY new game--and they've even admitted that they knew the community would act harshly towards all the stuff when it's not properly explained. Knowing this, I'm positive they'll have the classics.

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  • If any of this is true, it doesn't really look all that good. The game will most likely be great overall, despite some of it's most negative features. If this is true, spartan ops will be GREAT. The problem is you guys. Just because of x-ray vision, halo isn't lost. You guys are far beyond exaggerating. Have SOME hope for Halo 4. If, of course, this info is real.

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  • [quote][b]Posted by:[/b] ROBERTO jh In this case, all 343 has to do is create two foundational lists. Halo 4 snd classic, with respective playlists branching off of those. You'll still get to play classic Halo in the H4 sandbox, while the fans will still get to have fun with their new mechanics.[/quote]This is a poor route to take. All it does is divide fans (and playlist populations). It would be much better to just "get it right" across the board.

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  • [quote][b]Posted by:[/b] Teh puma [quote][b]Posted by:[/b] ROBERTO jh [quote][b]Posted by:[/b] Teh puma Well... If franky straight up confirms this in said podcast... Teh puma is fairly certain that this game's main MP will be trash, and he now understands why that guy quit the project a few months back.[/quote] He quit because he was trying to take it down a Japanese influenced type route, change it completely.[/quote] Not that one. The one who said something like "These plans are too ambitious, it just doesn't feel like halo", or something along those lines.[/quote]You mean the creative director. It must have been a bad sign to see one of the lead guys quit the game. I forgot about that. I guess it was a bad omen. [Edited on 04.06.2012 8:05 PM PDT]

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  • [quote][b]Posted by:[/b] crumpster212 [quote][b]Posted by:[/b] Little Moa [b]LINK REMOVED, ask someone else where to find it All of the below is NOT my writing, it is a user from the Waypoint forums who claims he has the GI Mag[/b] So I just read the new Game Informer. I just wanted to tell you my take on some of the features they'll be adding or taking away. I won't explain the beginning of the story as I don't think I can do justice to accurately describing it. Of course, if you want to experience and don't want to have that experience spoiled then leave this page. [b]LAST WARNING, THIS CONTAINS SPOILERS[/b] (sorta) [b]Spartan Points[/b] Spartan Points is the new currency system in Halo 4. They will buy things such as armor, armor abilities, Spartan Ops missions (see below), and some [b]Spartan Ops[/b] This was probably my most favorite addition I saw. From how it was described, think fo Spartan Ops like Spec Ops from Modern Warfare but with a storyline. They will span out over several months, encouraging players to return to the game. Game Informer said that Spartan Ops will be comparable in scope and size to the in single-player storyline. [b]Why Reds Fight Blues[/b] I think most of us probably guessed this, but reds fight blues and blues fight reds for training purposes. They fight in something called the UNSC Infinity. The UNSC Infinity is a 3km long ship sent into deep space on a mission. It contains a virtual reality sector that creates the multiplayer experience. [b]Sprint[/b] So not only is sprint in the game, but it is a standard armor ability. You do not need to pick it up, it will always be available. You do not need to buy it with your Spartan Points, you will always have it equipped no matter what. So essentially, you can have two armor abilities. [b]Forerunner Vision[/b] Ever wanted to be super man? Now you can! See through walls with your x-ray vision! I can't say I hate this armor ability, I haven't used it yet. I'm hoping it comes with its weaknesses and it discourages camping. Sorry guys, but camping in Halo 4 will not be a legitimate tactic. [b]Returning Armor Abilities[/b] The hologram, jetpack, and active camo will make a return in Halo 4. It didn't elaborate on the abilities, but you can probably assume they'll be about the same. [b]Elites Not Returning to Multiplayer[/b] Not much detail was given as to why elites will not see multiplayer combat, it was stated in a picture caption. The caption reads, "Competitive multiplayer focues on the Spartan IVs. Elites will not be playable. [b]Grenades[/b] Now the article itself did not talk about grenades, but I noticed in the picture the Spartan had 4 grenade options. I assume the plasma grenade will return as seen from an explosion in the picture and the frag grenade will most definitely return as seen by the Halo 4 first look video. [b]Firefight[/b] Once again, no explanation why aside from a picture caption. The caption read, "Halo 4's campaign is still playable with four players online (in reference to Sparan Ops, ensuring players that Spartan Ops will not replace the campaign coop experience). 343 Industries has no plans to include a dedicated Firefight mode. I'm torn on this, I don't normally play firefight, but I feel like it is a standard necessary feature in the game after Halo 3: ODST introduced it. [b]Regicide[/b] Regicide is a variation of free for all. I think it's similar to VIP. Regicide, as stated by the article, "sets the leading scorer as the king. Every opponent that the king kills raises his bounty; other players have to kill the king to claim the reward." [b]Distraction and Revenge Medals[/b] Don't feel bad anymore for not killing a single person in the game, you can get a medal for being a distraction! Oh, you just got killed and now you're raging at that player? Calm down and get rewarded for hunting down the guy that just killed you! Let me make it clear that I do not necessarily see these medals as bad. They just may reward people that don't actually deserve one. [b]No More Weapon Camping[/b] One the skills that separated veteran players from inexperienced players was the ability to time power weapons' spawns. In Halo 4, this will be near impossible. Weapons drop down in drop pods at random locations around the map. Quoted from the article, "This gives the matches other focal points, and it also helps alleviate the advantage longtime players always used to have over newer recruits; the best weapons are not always going to be found at the same spawn locations." Unless there is a distinguishable skill gap between players, I most definitely do not like this idea. [b]No More Respawn Delay[/b] Immediately after you die, by tapping the X button you are sent back into the match. Now let's contemplate why this might be bad. Let's say Halo spawns are... not so great. A skilled player out BRs/DMRs/whatevers a unskilled player. Now that unskilled player can immediately respawn and find you before your shields even regenerate! I understand 343 is trying to speed up the game, but they must understand the consequences of instant spawns. [b]Joining In-Progress Games[/b] So to solve the quitting problem, 343 implemented the ability to join games that are in-progress. My question is are we going to have the ability to search for games starting up instead? It infuriates me to join a game at the last possible second, not even offering me the chance to play. RIP Halo[/quote]im angry about no elites, one of the highlights for me from the past games. I SWEAR 343I, you had better give me some damn good spartan armor to make up for this![/quote] 1. why did u have to quote a whole page worth of garbage? 2. i hopse so, in my opinion, 70% armour in reach is ugly

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