I looked online, got answers like, "Only the forunners will know," "The Halo engine, no, seriously." and yadda yadda. What made me start this search was the list at the bottom of [url=http://en.wikipedia.org/wiki/Frostbite_(game_engine)]this[/url] page. It has a list of many game engines, I wouldn't know if it was all of them, because I can't find information on the one Reach uses.
Now, if this question can't be answered here, doesn't that just make you a little curious why it's so secretive? I would look through the credits of Reach, but I can't where I am at right now. It would be quite funny to see, "Unreal Tournament 3 Editor."
Thanks for any insight on this very evasive question.
= )
[Edited on 02.27.2012 9:25 AM PST]
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in case anyone stumbles on this later, the answers to this are now known: https://www.halopedia.org/Blam_engine short answer: Bungie wrote their own game engine back in like 1993 and just kept building on it over the following years and decades for each game they made. 343 inherited this engine when they took over the series. (A game engine is just a huge set of text files which contain programming code) Fun fact, the code for Halo Infinite at 343 still contains a very few occasional references to Bungie's old games such as Myth!
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They actually filmed all possible actions and settings outside their studio. The Real Life Engine.
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Havok is a physics engine. It handles things like how fast you fall (and accelerate) how far things fly when they are blown up, and so on. The physical interactions of objects in game. But there are other engines at work in every game. There are graphics and rendering engines (that determine how things look on your screen, how detailed, how foggy at distance, etc.). There are game engines that determine the scoring, the progress, the timing of respawns, etc. There are sound managers, network managers, AI engines, all sorts of various "secondary outboard processes" that are given specific tasks for which they are specially written. The core "game engine" is what they all "report their findings" and give their data to. In the case of Halo, that has always been (to date) a custom built engine that corresponded to Halos CE, 2, 3, and Reach.
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[quote][b]Posted by:[/b] Ultermarto I know for a fact that Reach uses something of the Havoc engine. Doesn't it?[/quote]Havok is just for physics. That's probably why (for example) crates collide the same way in Halo than they do in CoD (which also uses it to my acknowledge)
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I believe its an engine based on Havok.
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[quote][b]Posted by:[/b] Xannder @C90 Fraser- What game is that?[/quote] Halo 2, 3 and Reach use the havok engine. I have no idea what engine Halo CE used or where to find it.
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@C90 Fraser- What game is that?
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I know for a fact that Reach uses something of the Havoc engine. Doesn't it?
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[quote][b]Posted by:[/b] The one God It uses a form of the Havok engine. [url]http://en.wikipedia.org/wiki/Havok_%28software%29[/url][/quote] Thats physics only.
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[quote][b]Posted by:[/b] Xannder [quote][b]Posted by:[/b] Destiny 7 The Halo engine. [/quote] If thats true, someone could make the first page on "The Halo engine." Just looked on Halo's wiki page... [quote] It utilized a proprietary, in-house graphics engine, and employed advanced graphics technologies. [/quote] Why are you so vague![/quote] Bungie doesn't release much info on their engine because it they dont lease it to other developers. [url=http://www.klausth.net/wordpress/wp-content/uploads/2008/08/blackskull-camp-with-toolset.jpg] This is all a game engine is. [/url]
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THANK YOU! Halo series except Halo CE. Very good sir. Cookie awarded. [Edited on 02.27.2012 9:33 AM PST]
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It uses a form of the Havok engine. [url]http://en.wikipedia.org/wiki/Havok_%28software%29[/url] It's a heavily modified, customized version of it, but the base software is the same as the one used by Bethesda and Valve. [Edited on 02.27.2012 9:34 AM PST]
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[quote][b]Posted by:[/b] Destiny 7 The Halo engine. [/quote] If thats true, someone could make the first page on "The Halo engine." Just looked on Halo's wiki page... [quote] It utilized a proprietary, in-house graphics engine, and employed advanced graphics technologies. [/quote] Why are you so vague!
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[quote][b]Posted by:[/b] MrMassakka [quote][b]Posted by:[/b] Destiny 7 The Halo engine.[/quote]Sounds like trolling, but it's true. It's an engine just for Halo.[/quote] This.
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[quote][b]Posted by:[/b] Destiny 7 The Halo engine.[/quote]Sounds like trolling, but it's true. It's an engine just for Halo.
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An inside propriety engine designed for halo reach. It's called the Halo Reach Engine. All other halo games were "the halo 1 engine, halo 2 engine etc"
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The Halo engine.