Nanosuit is way better than the Mjolnir armor. Better shields, Stealth ability built in, Armor power doesn't stop you from moving, more mobility, doesn't need to be enhanced to be a bad ass.
Characters actually talk and don't have a dull personality (exception being ODST's who I actually liked and cared about), they show their feelings, have better stories and are not freaking stereotypes.
You actually feel you're getting invaded, in Reach it was all a joke, you didn't feel hopeless, you just saw everything getting destroyed and were like oh well, In Crysis you actually see, how everything is going to hell.
Graphics, [b] Obviously [/b]
The Covenant is a joke they're all a religious association, I mean, they worship a race as their gods only because their technology, yet when they found their gods they want to destroy them. And again, the races were stereotypes.
Flood, is the only point I can't disprove, although the CEPH does infect, it doesn't do as much as the Flood.
Halo is a linear shooter, Crysis offers many ways to beat a level, be it by being stealthy, sniping, going guns blazing, it isn't free roam, but level design is better than Halo.
Differen't objectives, not only Herp Derp activate Anti air turret and go trough the same level 2 times herp.
Collectibles add new layers of replayability, key cars, souvenirs and audio logs.
You gotta admit, Halo get's repetitive, it's always a group of grunts, a elite and a couple of jackals. Hunter's aren't even hard. Don't get me started on the Flood. In Crysis is always different. And the Pingers are real monsters.
Upgrading you suit to fit your playstyle is actually pretty good, and the same for upgrading your weapons, again, it adds replayability. In Halo you can't do anything like that.
Technology in Halo sucks, it's 25xx and look at it, while in Crysis is just a few years ahead of us and look all they have acomplished.
I'll edit more, wait.
[Edited on 07.13.2011 3:42 AM PDT]
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They have ships in Halo-universe. They would just blow the Crysis universe from earths surface. Anyway, Halo-universe can't loose. They activate a Halo ring and -blam!- up the whole enemy universe at once
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I very much doubt you have read any of the books for halo at all and are using gameplay as pure fact of the canon. Remember this, it takes more than 1 hit to take down shields as in the books he got hit by a flood form really hard and his shield only flickered a little. They had to reduce everything about mjolnir so it would be fair gameplay.
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[quote][b]Posted by:[/b] Wersonian [quote][b]Posted by:[/b] Ritter1237 [quote][b]Posted by:[/b] Wersonian [quote][b]Posted by:[/b] Kefre Master Chief = Instant win.[/quote] Not at all. Alcatraz is actually stronger and he is not even spliced up like Master chief is. [/quote]Not at all. You're obviously misinformed. Don't argue about something that you know nothing about.[/quote] A hit from a elite takes MC's shields off, yet a round of a tank don't even scratch Prophet.[/quote] 1. Scorpion tanks suck. 90mm is just too small for a MBT. 2. The UNSC is just discovering shield tech. The Covenant reverse-engineered their shields from Forerunner tech (and still it's not nearly as powerful as the Forerunner shield).
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Listen, if this is truly a vs thread, then as per the OP, you have pitted the ENTIRE Halo-verse against Crysis. That includes the Forerunners (You know, the race that as per Cryptum now wtfpwns 90% of all Sci-Fi civilizations INCLUDING Star Wars and most of Warhammer 40k-until I get def calcs on Forerunner ships, Necrons are still iffy). Here's another point, smallest Forerunner warship is called a Planet Breaker and is just 800 meters long. Another thing is that Forerunner Cruiser weapons are capable of brute forcing a SHIELDED 30,000km Halo to tear itself apart ala Pillar of Autumn detonation. Calcs from that show that Forerunner CRUISER shipboard weaponry is in the petaton range. (For those of you that don't understand and need a more simplistic version, every shot from the Forerunner's standard military vessel has the same destructive power as a NOVA bomb.) Forerunner infantry have power armor and actively SLAG CONTINENTS in ground battles. Precursors are unquantifiable. Tech is still just too unknown, aside from being known as indestructible, even to the full force of EVERY SINGLE FORERUNNER MILITARY VESSEL IN A FLEET OF THREE MILLION FIRING ON IT AT THE SAME TIME.
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could you actually talk about the universe, insetead of the gameplay and graphics, please?
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[quote][b]Posted by:[/b] And Im Here Too [quote]nanosuit require energy to go armor mode/stealth mode, yes? Then simply get plasma pistol/grenade launcher and no more problem![/quote] Armor mode can take a hell of a lot more than a Spartan's shields and if the Nanosuit was invisible they couldn't see Alcatraz anyway. There's no telling if plasma would even have the same effect, by the way.[/quote] Spartan III Headhunters had upgraded helmets that could see cloaked enemies.
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I had a thread like this once but it was in the [url=http://www.bungie.net/Forums/posts.aspx?postID=59480874]Halo Reach Forums[/url] I disagree that the Nanosuit 2 is stronger and better then the MJOLNIR VI Armor. Master Chief fell from Orbit and survived. The Nanosuit 2 can't survive that. MJOLNIR Armor is like 2000 pounds. The MJOLNIR Armor is able to lift more, and take more damage. The Nanosuit 2 is more like a stealth armor used for ambush tactics. Normal Humans are more capable of wearing that armor. But if it was a MJOLNIR, You would have to go to the Spartan II Augmentation progress. Only a few can survive the test. Alcatraz is not stronger then the chief. When the power for the Nanosuit 2 is shut off Alcatraz becomes very weak because he was wounded at the beginning of Crysis 2 where that alien ship shot at his squad. Master Chief took out a few ODST's with his bare hands in his teens.
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This thread is the videogame equivalent of Lord of the Rings versus Twilight.
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Halo universe wins.. over 9000 times..
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Lol Halo Universe > Crysis Universe NO competition, lawl.
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Super-combine weapons then (needlers, needle rifle). armor mode DOESN'T count as shields, yes? Oh, and ragdoll-like deaths make Halo win MOAR. (whew, 4th edit) [Edited on 07.13.2011 7:39 AM PDT]
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1) About the Invasion, Play ODST. That actually does feel like you're being invaded. And Halo 1 does feel like you're outnumbered, and a forming a resistance. 2)Are we arguing which game is better, or which universe would win in a fight? The title makes it seem like the latter.
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[quote]nanosuit require energy to go armor mode/stealth mode, yes? Then simply get plasma pistol/grenade launcher and no more problem![/quote] Armor mode can take a hell of a lot more than a Spartan's shields and if the Nanosuit was invisible they couldn't see Alcatraz anyway. There's no telling if plasma would even have the same effect, by the way.
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halo has fluid movements, I win. To me, this is the most important thing for an FPS to have.
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I enjoy Crysis, but I'll be the first to admit the story was a bit weak. I haven't played the second one outside the Beta, but the first one seemed more like a benchmark game rather than a game you really get immersed in like you do with Halo.
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nanosuit require energy to go armor mode/stealth mode, yes? Then simply get plasma pistol/grenade launcher and no more problem!
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[quote]This entire comparison isn't fair on Crysis. There isn't really a Crysis universe, just a few games.[/quote] There's also a novel coinciding with Crysis 2, and yes, it is a universe. When a game is made, it has it's own universe. [quote]We know virtually nothing about the Ceph and humanity is basically just modern-day humanity, except for the Nanosuit.[/quote] And the gun that melts you from the inside out...yeah. [quote]That's all your 'universe' has to offer up against the countless weapons, species, armour systems and characters in the Haloverse. One suit.[/quote] There are several suits actually, and the Nanosuit is better than MJOLNIR armor. Then again that's not really saying much. Compared to other fictional powered suits MJOLNIR might as well be made of paper. Not to mention how by the end of Halo 3 there really aren't that many left on either side...and no Flood in the Milky Way. As for NOVA bombs, let's say the two universes were actually at war. Why the hell would they use one? It costs billions and it'd just end up destroying their own planet/s anyway. In terms of weapons on the ground Crysis hands Halo it's ass. Not that it's saying much seeing as how even modern-day weaponry hands Halo it's ass. Let's give Chief and Alcatraz their standard loadouts; Chief has the Halo 3 assault rifle and the magnum, Alcatraz has the SCAR (I'm pretty sure that's what he started most levels with...oh well) Considering how much damage MJOLNIR takes from small arms Alcatraz would mow him down quite easily. Of course, John could do some hefty damage himself given how powerful the assault rifle was in 3...but his shields would run out long before armor mode would run out. Going by the books, both are considerably more powerful. John's suit could take assault rounds with ease while wearing Mark IV suit...which had no shields. On the other hand, in the novel, Alcatraz tanked several Gauss rounds...y'know, the ones that kill you in two shot in-game? In terms of overall durability, book Alcatraz > book Chief. In terms of strength and speed they're roughly equal, but Alcatraz can turn invisible at any time and armor mode is already tougher than John's shields. Alcatraz has the advantage. [Edited on 07.13.2011 7:30 AM PDT]
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WHich game is better? Halo. Which universe would win in a fight? Halo. Easily.
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This made me want to play Crysis. I'll probably end up stopping to go play Hot Pursuit after a mission, though.
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This entire comparison isn't fair on Crysis. There isn't really a Crysis universe, just a few games. We know virtually nothing about the Ceph and humanity is basically just modern-day humanity, except for the Nanosuit. That's all your 'universe' has to offer up against the countless weapons, species, armour systems and characters in the Haloverse. One suit.
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One Nova Bomb and the entirety of the Crysisverse is ash.
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We talking about Crysis 1 or 2? I've only played 2 so I'll base my post off that. [quote]The Covenant is a joke they're all a religious association, I mean, they worship a race as their gods only because their technology, yet when they found their gods they want to destroy them. And again, the races were stereotypes.[/quote] No, they worship the Forerunners not because of their technology but because they believed that their technology elevated them to godhood. And even then, few of the Covenant's species actually believed; they just pretended they did because, y'know, it's better than extinction. [quote]Halo is a linear shooter, Crysis offers many ways to beat a level,[/quote] Yeah, activate armor mode and walk in guns blazing or activate stealth mode and pick them off. SO MANY WAYS TO APPROACH A SITUATION, RIGHT? [quote]be it by being stealthy, sniping, going guns blazing,[/quote] All three of which you can do in Halo. [quote]it isn't free roam, but level design is better than Halo.[/quote] First off, opinion. Second, the first Halo had crap graphics by comparison but the levels were built much better than Crysis 2's. [quote]In Crysis is always different. And the Pingers are real monsters.[/quote] Crysis 2 was easy as long as you weren't stupid. Every enemy was child's play to get by (though I was only playing on Veteran but considering how easy it was...) And yes, it did get repetitive. As repetitive as Halo? No, but still repetitive. [quote]Upgrading you suit to fit your playstyle is actually pretty good, and the same for upgrading your weapons, again, it adds replayability. In Halo you can't do anything like that.[/quote] I didn't think any of the upgrades really made much difference (except the one that let you see the invisible enemies...those were annoying). And Halo's not meant to have that feature because it wasn't intended to begin with. The MJOLNIR suit is supposed to be ready for any situation, not have to be reconfigured when you run into something new. [quote]Collectibles add new layers of replayability, key cars, souvenirs and audio logs.[/quote] I never bothered to look for them to be honest. It's a shooting game, not a scavenger hunt. [quote]Technology in Halo sucks, it's 25xx and look at it, while in Crysis is just a few years ahead of us and look all they have acomplished.[/quote] Halo has bombs that can ignite stars. But yeah, the ground weapons and vehicles are utter garbage even by today's standards. In reality, even the Spartan Laser would be a very impractical weapon, if devastating.
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Wtf is the op dumb???? Mark 5/6 > nanosuit... Nova bomb/ thread.
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[quote][b]Posted by:[/b] Wersonian [quote][b]Posted by:[/b] SiKK ScOpEzz Armor lock. You lose.[/quote] Armor mode allows you to move, so I guess you lose.[/quote]Armor mode isn't invincable.
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Halo Reach's campaign does not count.
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You mean Halo's [b]Multiverse[/b]. [Edited on 07.13.2011 6:36 AM PDT]