So far I'm pumped for this game and don't have many complaints, but one major thing I must point out is in regards to the new "stamina" system that ODSTs now have.
Firstly, everyone knows that ODSTs do not have MJOLNIR armor, and therefore no energy shields. In this way, Halo 3: ODST's gameplay was supposed to be radically changed by this, forcing the player to be more aware of his health and use more strategy. Unfortunately, it appears as if the stamina that the Rookie has is an entire replacement for energy shields. The player takes fire without getting hurt until the stamina depletes, and then he starts taking damage, exactly like previous Halo games.
In [url=http://gamevideos.1up.com/video/id/25150]this video[/url], The Rookie appears to many spikes from a Brute Spiker and his stamina is affected, but he never actually takes damage. I'm concerned that if it wasn't Easy difficulty, then the stamina might be too strong. Note that in the Halo: Landfall videos by Neill Blomkamp, an ODST gets hit once in the chest by a Spiker and he is essentially incapacitated. I know that from a gameplay standpoint that would be stupid (unless perhaps on Legendary), but honestly, stamina should be depleted by at the most five spikes.
I'd like your opinions on this and also to be corrected if I have misinformation above.
[Edited on 06.09.2009 10:20 AM PDT]
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[quote][b]Posted by:[/b] TheJadedTarget Punch a marine. Wait a moment. Punch him again. Now, punch another marine, but immediately punch him again. Notice that the second marine died where the first one lived? That's basically how ODST works. You're not "perfectly fine" just by hiding a few moments. If you take hits, it hurts. Stamina is a way of saying "hey, idiot, you're getting shot!" But once you take health damage, you can't regain that. It just makes cover far more important without screwing you completely. You can take very few hits as an ODST. You stand in the open. You will die. Extremely quickly. If realism was the only thing that mattered, every single hit would kill. ODSTs wouldn't be cooler than Spartans, they couldn't do things that Spartans can do, and surviving New Mombasa would be impossible. Legendary is going to be tough solely because you're going to take a lot of damage, very rapidly. If there was only a health system, it would basically be that one shot kill. "Well, I just kicked that Brute's ass but I'm going to revert to the last checkpoint because he shot me and left me with 10% health remaining." It just ruins the game if you were too vulnerable.[/quote] Gotcha ;)