Or the Halo industries.... Don't just say they listen to their fans, if you're going to say that then show proof.
-
and that it is, EpicFishFingers.
-
[quote][b]Posted by:[/b] Achronos Again, while 343i is made up of lots of awesome devs, please stop saying that it is full of prior Bungie employees. It isn't (you can count them on one hand). Reach (and Halo in general) is in good hands. But it isn't in "formerly of Bungie" hands. [quote][b]Posted by:[/b] MythicSniper ...Because 343 has a good chunk of Bungie folks in it. Research. It is, contrary to popular belief, good for your soul. And your online dignity.[/quote][/quote]
-
[quote][b]Posted by:[/b] enigmabi22 [quote][b]Posted by:[/b] Achronos Again, while 343i is made up of lots of awesome devs, please stop saying that it is full of prior Bungie employees. It isn't (you can count them on one hand). Reach (and Halo in general) is in good hands. But it isn't in "formerly of Bungie" hands. [/quote] Reported.[/quote] I don't know why, but I cracked up laughing when I saw this reply
-
[quote][b]Posted by:[/b] Achronos Again, while 343i is made up of lots of awesome devs, please stop saying that it is full of prior Bungie employees. It isn't (you can count them on one hand). Reach (and Halo in general) is in good hands. But it isn't in "formerly of Bungie" hands. [quote][b]Posted by:[/b] MythicSniper ...Because 343 has a good chunk of Bungie folks in it. Research. It is, contrary to popular belief, good for your soul. And your online dignity.[/quote][/quote] "Researching properly. It is, contrary to popular belief, good for your soul. And your online dignity." Fixed that for you, MythicSniper Although only time will tell if they're worthy enough for us 'true' fanboys ( i.e. the fanboys who whine hardest, like me :P)
-
Still i wasn't talking to you. And nope.. you are all wrong bro. You think you know everything but you don't =/ And no dude you shouldn't critize something you don't know about ;/ I mean do you know how to be president? Or do you know how to make a game? do you know coding lenguage? It's funny how people sometimes think they outsmarted you. Sadly you didn't i wasn't arguing with you. [Edited on 06.18.2011 9:35 AM PDT]
-
[quote][b]Posted by:[/b] Masterrulax @Faufiffon Bro before saying -blam!- get your facts clear.. Bungie also made Halo CE, 2 and 3...[/quote] I should judge on what is (by video game industry standards) ancient history rather than the most recent work created by the current employees. Gotcha. [quote][b]Posted by:[/b] Masterrulax why you don't make a game on your own and make it succesful like bungie did.. When you do that you can say what ever you want about any game you want..[/quote] Because I don't have a huge vein of resources, the schooling and experience, or a team that has such. Besides, that cop-out won't work. If I can't be president, does that mean I shouldn't have the right to criticize the administration's decisions? [quote][b]Posted by:[/b] Masterrulax But now... Just stfu ;D[/quote] no u
-
@Faufiffon Bro before saying -blam!- get your facts clear.. Bungie also made Halo CE, 2 and 3... And if you think they suck then why you don't make a game on your own and make it succesful like bungie did.. When you do that you can say what ever you want about any game you want.. But now... Just stfu ;D [Edited on 06.18.2011 9:21 AM PDT]
-
[quote]How can you trust Halo Reach with 343 more than Bungie?[/quote] It's not about trusting more. It's about being impossible for 343i to do worse than Bungie... [Edited on 06.18.2011 9:19 AM PDT]
-
Guys really just stop arguing this nonsense 343 was a part of bungie in it's time so it means it's in good hands.. Also stop being fanboys... we all hate fanboys.. I love bungie but i will never say bungie sucks because they're not making halo anymore. Or 343 sucks because it's not bunige.. LOL seriously.. People we need to calm down.. Halo is not going to die... It's an Icon just like Mario Bros.. ;D 343 Industries = Bungie... Both are awesome deal with it.
-
[quote][b]Posted by:[/b] o DeathCubeK o [quote][b]Posted by:[/b] HereticDonutboy [quote][b]Posted by:[/b] o DeathCubeK o Because they didn't make Reach. This game is a mark of shame on the franchise. [/quote] Why does everyone keep saying this. There logo is clearly on the start up screen and the case, so they had to play some sort of part in the development of ALL THE HALO'S. If anyone says that Bungie was the lead company so its their fault, than 343 can't take credit for the Defiant Map Pack, because the lead designer was Certain Affinity, not 343. So either Reach is 343's fault too, or 343 didn't make a good map pack.[/quote] 343 didn't make the Defiant Map Pack. Contracted it out? Yes, created? No. Lets be honest, there is [i]nothing[/i] Halo about this game's MP except the fact that they have some of the same weapons and spartan soldiers, neither of which are -really- important or pertinent to the experience. What makes Halo games are the settings, the kill speed, the -skill-. Pre-Reach this game had a pretty solid learning curve. Easy-ish to learn and VERY hard to master. Now with things like Jetpack, Camo, AL, Evade, and Sprint a lot of things just seem to go down the toilet. You no longer have to commit to a poor decision. In H:CE/2/3 if you made a poor decision you were as good as dead. You couldn't sprint away, you couldn't evade away to cover, you couldn't jetpack to break map flow, you couldn't AL to deflect rockets/plasma pistols/grenades/sword/shotgun/beatdown/sticks/vehicles you were just plain as day dead. Not only did they make people more difficult to kill due to AAs, they made it so it takes longer to kill by requiring one more shot with an already slower gun than the BR. But wait, there's more...they also added reticule bloom to draw the process out even further (as if AL and various other AAs didn't already do that). On top of all of that they make non-bleed through beatdowns. Why even bother shooting when some one sprints at me to double beat me down? Why should I, the person who has been shooting the whole time, be on the same level as a guy who just sprints to beat down? Where is the logic in that? Speaking of logic, where is the logic in upping grenade damage, radius, and making grenades easier to throw but lowering our movement speed and jump height making it impossibly difficult to take minimal grenade damage without the AAs evade or AL? There are so many things wrong with this game that are [i]so[/i] counter-intuitive. Not a single map Bungie made map is fun to play or is even really all that interesting. Who the hell decided to make Sword Base and decided that was a good map? Because it works well with Jetpack and AL? Pffftttt...What does Bungie have against symmetrical maps that play well? We have what symmetrical maps? Countdown, the one dominated by sword and shotgun, sounds like an absolute competitive blast. Highlands is almost symmetrical, so I will count it. But the only actual play spaces are the two sides and each base? Even then the only way to really traverse the map is with teleporters. Want to know something even more brilliant? They put [b][i]shotguns[/i][/b] on a 30-45s timer beside each portal. [i][u]Brilliant.[/i][/u] I've honestly about had it with how little value there is to this game. That is seriously it. There is nothing Halo about this game other than the one word in the title. These are my opinions about the game so I don't really expect you or anybody else to support it. I've been playing since Halo 2 and Reach is not what Halo means to me. [/quote]
-
[quote][b]Posted by:[/b] HereticDonutboy [quote][b]Posted by:[/b] o DeathCubeK o Because they didn't make Reach. This game is a mark of shame on the franchise. [/quote] Why does everyone keep saying this. There logo is clearly on the start up screen and the case, so they had to play some sort of part in the development of ALL THE HALO'S. If anyone says that Bungie was the lead company so its their fault, than 343 can't take credit for the Defiant Map Pack, because the lead designer was Certain Affinity, not 343. So either Reach is 343's fault too, or 343 didn't make a good map pack.[/quote] 343 didn't make the Defiant Map Pack. Contracted it out? Yes, created? No. Lets be honest, there is [i]nothing[/i] Halo about this game's MP except the fact that they have some of the same weapons and spartan soldiers, neither of which are -really- important or pertinent to the experience. What makes Halo games are the settings, the kill speed, the -skill-. Pre-Reach this game had a pretty solid learning curve. Easy-ish to learn and VERY hard to master. Now with things like Jetpack, Camo, AL, Evade, and Sprint a lot of things just seem to go down the toilet. You no longer have to commit to a poor decision. In H:CE/2/3 if you made a poor decision you were as good as dead. You couldn't sprint away, you couldn't evade away to cover, you couldn't jetpack to break map flow, you couldn't AL to deflect rockets/plasma pistols/grenades/sword/shotgun/beatdown/sticks/vehicles you were just plain as day dead. Not only did they make people more difficult to kill due to AAs, they made it so it takes longer to kill by requiring one more shot with an already slower gun than the BR. But wait, there's more...they also added reticule bloom to draw the process out even further (as if AL and various other AAs didn't already do that). On top of all of that they make non-bleed through beatdowns. Why even bother shooting when some one sprints at me to double beat me down? Why should I, the person who has been shooting the whole time, be on the same level as a guy who just sprints to beat down? Where is the logic in that? Speaking of logic, where is the logic in upping grenade damage, radius, and making grenades easier to throw but lowering our movement speed and jump height making it impossibly difficult to take minimal grenade damage without the AAs evade or AL? There are so many things wrong with this game that are [i]so[/i] counter-intuitive. Not a single map Bungie made map is fun to play or is even really all that interesting. Who the hell decided to make Sword Base and decided that was a good map? Because it works well with Jetpack and AL? Pffftttt...What does Bungie have against symmetrical maps that play well? We have what symmetrical maps? Countdown, the one dominated by sword and shotgun, sounds like an absolute competitive blast. Highlands is almost symmetrical, so I will count it. But the only actual play spaces are the two sides and each base? Even then the only way to really traverse the map is with teleporters. Want to know something even more brilliant? They put [b][i]shotguns[/i][/b] on a 30-45s timer beside each portal. [i][u]Brilliant.[/i][/u] I've honestly about had it with how little value there is to this game. That is seriously it. There is nothing Halo about this game other than the one word in the title. These are my opinions about the game so I don't really expect you or anybody else to support it. I've been playing since Halo 2 and Reach is not what Halo means to me.
-
[quote][b]Posted by:[/b] erikinax1 I've got all I need from bungie.I thank them so much for these gifts.Blue flame the legendary flame recon etc.[/quote] or THEY CAN GIVE US A FREE MAP PACK!
-
I've got all I need from bungie.I thank them so much for these gifts.Blue flame the legendary flame recon etc.
-
Hopefully when Bungie reveals Aerospace, all this commotion towards Bungie will allow them to redeem themselves and get 343i out of the spotlight for a bit.
-
[quote][b]Posted by:[/b] Anto91 Lol fail. [quote][b]Posted by:[/b] Eternal Way They're largely made up of former Bungie employees. /thread [/quote] [quote][b]Posted by:[/b] Achronos Again, while 343i is made up of lots of awesome devs, please stop saying that it is full of prior Bungie employees. It isn't (you can count them on one hand). Reach (and Halo in general) is in good hands. But it isn't in "formerly of Bungie" hands. [quote][b]Posted by:[/b] MythicSniper ...Because 343 has a good chunk of Bungie folks in it. Research. It is, contrary to popular belief, good for your soul. And your online dignity.[/quote][/quote][/quote] Oh, sorry for the misconception. But it still looks as if the former Bungie employees, however small in number, are directing the show (like Frank). I can trust them to do a decent job on whatever products they will come out with.
-
Bungie made Reach. 343 can't possibly do worse.
-
Lol fail. [quote][b]Posted by:[/b] Eternal Way They're largely made up of former Bungie employees. /thread [/quote] [quote][b]Posted by:[/b] Achronos Again, while 343i is made up of lots of awesome devs, please stop saying that it is full of prior Bungie employees. It isn't (you can count them on one hand). Reach (and Halo in general) is in good hands. But it isn't in "formerly of Bungie" hands. [quote][b]Posted by:[/b] MythicSniper ...Because 343 has a good chunk of Bungie folks in it. Research. It is, contrary to popular belief, good for your soul. And your online dignity.[/quote][/quote]
-
will i prefer bungie as they were the ones who developed halo and now it feels its bieng taken away from them because of one or two silly updates :(
-
[quote][b]Posted by:[/b] Eternal Way They're largely made up of former Bungie employees. /thread [/quote] No. Go read Achronos' post.
-
They're largely made up of former Bungie employees. /thread
-
[quote][b]Posted by:[/b] o DeathCubeK o Because they didn't make Reach. This game is a mark of shame on the franchise. [/quote] Oh come off it already.
-
[quote][b]Posted by:[/b] A HAM5TER [quote][b]Posted by:[/b] Thumbs I trust them more than Bungie because Bungie were the ones to make Reach in the first place.[/quote][/quote]
-
[quote][b]Posted by:[/b] Sol the Elite Most of the Halo promotional trailers actually WEREN'T ingame graphics, they were CGI.[/quote] Other way around. Almost all of the trailers for Halo games, current and past, used the in game engine. Name me a video and it was made using the in game egine. Only the Starry Night Trailer for H3 was a prefabed construction. [Edited on 06.18.2011 8:29 AM PDT]
-
[quote][b]Posted by:[/b] Smitty516 [quote][b]Posted by:[/b] Commando Santos Honestly I'm yet to see good progress from them. Sure the graphic detail for Halo CEA looks good and so does Halo 4, but one thing is doing a story, it's completly other to remake one and make a game AFTER the major plot (In the game) is over.[/quote] the halo 4 trailer was not in-game graphics unlike every other halo trailer [/quote] Most of the Halo promotional trailers actually WEREN'T ingame graphics, they were CGI.
-
Personally, I don't look up to 343 Industries mainly because they are "replacing" Bungie. But, they're making a Halo 4 so, I give them credit for that. But I may not buy it. And I hear Bungie is making a RPG series... Any truth to that?
-
[quote][b]Posted by:[/b] Itachi FanSakura Or the Halo industries.... Don't just say they listen to their fans, if you're going to say that then show proof.[/quote] 343 seems very excited to be taking over. Did you watch their ViDoc style video or read the first Halo update from Frankie? I think it's in good hands. I for one am excited. Halo gets to go into a fresh new studio with people who are very eager to continue the story and world. Then Bungie is making their own new game/world/etc and I know it is going to be awesome because it's Bungie. Now we have 2 great franchises to play and not just one. What's not to like? [Edited on 06.18.2011 8:18 AM PDT]