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#Halo

6/16/2011 7:57:45 PM
284

135 Fun Facts about Reach you may not (or may) have known

I have taken the time to compile everything I know. Some of these are well-known. Some are not. FUN FACTS ABOUND! (Note: I will avoid the obvious ones, like Jun's flyable Falcon on WC, Reach Racer, Package Banshee Easter Egg, the Pelican/Phantom easter egg, and all the traditional secrets.) Note that I found some of these, but others can't be credited to me. 1. Touching, driving over, or approaching faulty geometry will trigger the infamous "Light-speed glitch." Known faulty geometry: Hemorrhage rocks, Hemorrhage hills, Forge dishes, rocks, boulders, Breakpoint upper hill, Breakpoint bridge, and some corners and random objects in campaign. This glitch primarily affects antigravity vehicles. Effect on Ghosts and Revenants: Causes them to fly out of the map at insane speeds or smash into walls, depending on the angle the glitch is triggered at. Effect on Wraiths: Similar, but since the tank is heavier, it seems to survive more often and usually just cartwheels or spins like a top. Sometimes it won't even lift off the ground. Other times, it'll go flying decently high into the air. Effect on Warthogs: It seems it is possible for them to fly away, but it's so rare it might as well not happen. Effect on Mongooses: None. Effect on Scorpions: It's rare, but it can happen. Effect on Banshee: None. Effect on Falcon: Triggers hilarious glitch I dubbed "ROFLFALCON." The Falcon goes out of control and has ridiculous spasms and twitches. Usually ends up flying backwards or upside down. It is rare, but the glitch may continue for up to a minute or longer, depending on the map's terrain and the severity of the spasm. The Falcon has been recorded to have flipped out at the top of the Spire, spazzed its way down to the ground, and then spazzed its way back up to the top of the Spire. It seems this case has less to do with faulty geometry and more to do with the angle the Falcon is resting at or which part of the Falcon is touching something. 2. It is possible to get "eaten" by a supply crate. If you stand in the area where a crate respawns in Firefight, if done correctly, you will remain inside the crate, able to see out but unable to be spotted. 3. The only two Forge objects capable of killing an Armor Locker are killballs and grids. Even dropping a seastack from the top of the map has no effect. However, you can still use any object to force the Armor Locker through the ground, thereby killing him or her. 4. Removing a coliseum wall from beneath a Scorpion by dragging the wall backwards and up will cause the Scorpion to fly off at ridiculous speeds. Often, the Scorpion will travel so quickly it will skip across the entirety of Forge World like a skipping stone. 5. If you place an Armor Lock equipment down in Forge and delete all equipment while someone is in Armor Lock, they will have infinite Armor Lock and be invincible to everything but water, killballs and grids. They can still drive vehicles and do everything normally. However, if your vehicle explodes, you will die, and you can still be assassinated. You can also set the AL as "INV_GATES" and achieve the same effect if it deletes while you are playing Invasion. 6. It is possible to walk through a warthog using Armor Lock. 7. Every Frigate that appears in-game, excluding the Grafton and the Saratoga, is actually the Savannah. Similarly, every Pelican is Noble Team's Pelican, and says NOBLE 458 on it. 8. Most AI-controlled vehicles, besides mission critical vehicles (ones that stay with you the whole level), including Falcons and Banshees, are actually unmanned. 9. On Exodus, during the Falcon rail shooter segment, every vehicle behind you will either disappear or drop out of the sky once you pass a certain checkpoint. 10. If you acquire Jun's invincible Falcon and fly it to the part where you would normally get picked up by a Falcon, get out, and sit down in a passenger seat, if there is a trooper alive, he will get in the Falcon and disappear. The Falcon will still take you to the comm outpost regardless. 11. It is possible to trigger a "Giant Spartan" glitch in Multiplayer. As far as I know, this has only been recorded one time. In any case, it is EXTREMELY rare, and no one seems to know why or how it is triggered. A Giant Warthog has also been reported to have happened in the same area on a Forged map in an unrelated match. 12. It is possible to beat the Guardians in Hog-Potato. Normally, your Warthog explodes after a set time, but if you drive it out-of-bounds, it resets, and you are alive. 13. A "Pressure Launch" glitch can be triggered by crouch-walking into a tight corner for a little while and then standing. This is most easily done on Boneyard, which has a few spots where this can be done. Getting stuck in between railings or stairs can also cause this to happen. 14. You can play tank pinball by going into Forge. Pick up a Scorpion and spin it around upside-down on the ground for a little while and then let go of it. If done correctly, it will continue to spin around across the map. Unfortunately, it isn't what it used to be (in Halo 3) and it doesn't last very long. 15. By placing two one-way shields down on top of each other you can make a trap, a trampoline, or a human monorail. 16. The "Zombie Arms" glitch can be triggered in Forge by having someone hold X while a monitor rapidly picks up and lets go of a weapon. 17. Hijacking a Banshee at the Spire on Tip of the Spear will trigger the "Friendly Elite" (or as I like to call it, the Friendlite) glitch. The Elite will not attack you, usually remains in place, and if allowed to run off back to the Spire, he will not help his allies no matter what. 18. If you use pan-cam on LNoS, you will find that the Savannah simply waits alongside the Ardent Prayer, doing absolutely nothing, taking plasma rounds and not giving a crap until you hit the checkpoint by the guns. Then, they will suddenly start taking damage and OHGODWE'RESINKING. 19. It is possible to hit the edge of the skybox on LNoS. If you die while in a Sabre, glitch the camera out of the map and follow your body. Eventually, after maybe 40-50 seconds, the body will smash into the skybox and float among the stars. 20. ONI: Sword Base contains a hidden "teleporter". If you proceed with the mission as normal until the point when you return to the base, try going back towards the AA gun or the comm outpost. Once you go far enough, you will instantaneously teleport back to where you started. If you boost into the "teleporter" with a Wraith, the tank will flip out and fly up into the air. 21. Quickly rotating a grid in place will trigger a Grid Cyclone. All players standing on it will instantly die, but vehicles will be spun about until they reach the edge of the grid. They will usually fly off into the distance then. 22. The water outside of Forge World's boundaries is not actual water. You can walk and drive on it, and it has the consistency of ground, even though you cause splashes. 23. If you glitch a teleporter through an invisible wall on Forge World and then link it to another one and boost through it with a Wraith or Revenant, you will fly straight up. By the time you die, you will almost have reached the top of the skybox. 24. The old method of Warthog Launching doesn't work in Reach. Now, you have to throw down a frag and have a teammate shoot it with a concussion rifle. 25. If you go into monitor mode just before you fire a laser or plasma launcher or while jetpacking, you will leave orbs behind. 26. If you jump on top of a Hunter's head, he will not attack you, nor will his partner. He will simply get angry and do a stupid-looking approximation of a dance. Continued... [u][b][i]NOTE: THE REST OF THE 135 ARE SPLIT UP BELOW BECAUSE OF THE STUPID EXTENDED TEXT NONSENSE. 96-135 are on page 8.[/u][/b][/i] If you have your own fun facts/etc, post them after #135. Start with 136. Discuss. Troll. Flame. Do a barrel roll. Whatever you want, really. --------------------------------------------------------------------- ADDITIONAL GOODIES: [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=14660253&player=StarlitLysithea]Linky to map pertaining to #23[/url] [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=2827250&player=StarlitLysithea]Video of me performing #23[/url] [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=19115063&player=StarlitLysithea]Linky to Tempest map with three safe locations outside of the map pertaining to #65.[/url] [url=http://www.youtube.com/watch?v=M2SZEVLULkQ]First Shenanigans Montage, containing some of the 95 in action[/url] [url=http://www.youtube.com/watch?v=n187Qcq-Wr8]Second Shenanigans Montage, containing more of the 95 in action[/url] [url=http://www.youtube.com/watch?v=x2Ei6xd1eJ8]Third one, with more still[/url] [url=http://www.youtube.com/watch?v=gHnkTjkmvAI]Fourth![/url] [url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22398578&player=Foehammers%20Rvng]An example of the Lightspeed glitch[/url] [url=http://www.bungie.net/Stats/Reach/FileSets.aspx?player=Foehammers%20Rvng&set=41735]Lightspeed Factory[/url] [Edited on 10.02.2011 10:32 AM PDT]
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#Halo #Reach

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  • You can be killed by the drop pods falling from the corvette in LNoS

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  • [quote][b]Posted by:[/b] Midnight Hawk2 Actually the coy don't disappear all the time. Sometimes they will float on the water. Also the holding RB to keep the warthog from flipping over, what controller layout do you mean? I assume you mean the brake button.[/quote] Hey Midnight. Yeah, I've noticed that. Half the time they vanish, and half the time they float. Default layout. It doesn't always work, but it works enough of time that it gives me cause to use it.

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  • Actually the coy don't disappear all the time. Sometimes they will float on the water. Also the holding RB to keep the warthog from flipping over, what controller layout do you mean? I assume you mean the brake button. [Edited on 10.02.2011 11:00 AM PDT]

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  • [quote][b]Posted by:[/b] TKDK4 41. The plasma repeaters reticule does end, it stops expanding after about a minute of firing and then once you stop it continually zooms back in until it reaches normal again. Occasionally the reticule will disappear.[/quote] Well, technically it "ends" since the reticule resets, but it's still going infinitely. You just can't see that. That's why it continually zooms back in. Each time it expands until reset, it's going farther and farther. If you sat there for a long time, it would contract again and again and again because it's expanding infinitely but you just don't see it. [quote][b]Posted by:[/b] NoWise10 Damn your list is long. I mean, if you'd like you can put the ones you don't have into your list. I didn't know anyone had made a thread like this before. Therefore, I'll just post anymore random -blam!- into that thread from now on.[/quote] I'll take a look. There might be some I can use. I plan to do another update anyway. I'm just gathering more facts. After all, 135 facts is a lot. I've more or less exhausted most of my knowledge about Reach without delving into either truly arcane things or really obvious things most folks overlook.

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  • 41. The plasma repeaters reticule does end, it stops expanding after about a minute of firing and then once you stop it continually zooms back in until it reaches normal again. Occasionally the reticule will disappear.

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  • [quote][b]Posted by:[/b] SolidStrelok 27. This game is bad[/quote]

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  • this. is. awesome.

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  • Damn your list is long. I mean, if you'd like you can put the ones you don't have into your list. I didn't know anyone had made a thread like this before. Therefore, I'll just post anymore random -blam!- into that thread from now on.

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  • [quote][b]Posted by:[/b] Overkill Dude [quote][b]Posted by:[/b] MythicSniper [quote][b]Posted by:[/b] noblesix6 they patched that Jun's falcon glitch[/quote] I don't think so. They don't patch campaign glitches. Wasn't worth their time. However, on Heroic or Legendary, it will not work.[/quote]No, I've done it on Heroic and Legendary multiple times, just rush through the beginning and offline the falcon in under 4 min.[/quote] Ah okay. Not that it applies much anymore though, lol. I hardly ever play the campaign anymore.

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  • This is a cool list.

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  • [quote][b]Posted by:[/b] MythicSniper [quote][b]Posted by:[/b] noblesix6 they patched that Jun's falcon glitch[/quote] I don't think so. They don't patch campaign glitches. Wasn't worth their time. However, on Heroic or Legendary, it will not work.[/quote]No, I've done it on Heroic and Legendary multiple times, just rush through the beginning and offline the falcon in under 4 min.

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  • [quote][b]Posted by:[/b] BloodDragon2009 I saved this thread! will you be doing any more factual updates? because this thread is AHMAZING![/quote] I may be.

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  • *saving thread* =)

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  • I saved this thread! will you be doing any more factual updates? because this thread is AHMAZING!

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  • [quote][b]Posted by:[/b] Sku11King77 nice thread! P.S. new glitch! Buildings can fly! If you place a cannon man in a biulding, and change both to normal, then pick them both up again, then drop them, They start to fly. They can be steered by leaning from side to side and can push you out of the map. P.P.S. If you use armour lock (or the armour lock glitch)you will become 1000 times your weight and usually crash. P.P.P.S. If you want help achieving this message me. My name is my gamertag[/quote] Fascinating. I'll have to test the validity of this.

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  • [quote][b]Posted by:[/b] Sku11King77 They can be steered by leaning from side to side and can push you out of the map. [/quote] make sure you are invincible as you can die from being pushed out of the map

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  • nice thread! P.S. new glitch! Buildings can fly! If you place a cannon man in a biulding, and change both to normal, then pick them both up again, then drop them, They start to fly. They can be steered by leaning from side to side and can push you out of the map. P.P.S. If you use armour lock (or the armour lock glitch)you will become 1000 times your weight and usually crash. P.P.P.S. If you want help achieving this message me. My name is my gamertag [Edited on 09.09.2011 8:22 AM PDT]

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  • [quote][b]Posted by:[/b] PwnimuS I have one. If you are wielding a sword and assassinate a jumping person when you jump yourself, you'll both do a suplex like move where you phase inside your enemy and crash into the ground to kill him. The funny part is you BOTH do the exact same animation. looks like bungie didnt finish the animation entirely or got lazy with it.[/quote] That one's funny. It's never happened to me, but I've seen it happen to friends. My vote is on lazy.

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  • Thread Saved.. THIS IS AWESOME!!!

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  • China called... Just kidding. Love the work you've done here. It's ah-mazing. Thread saved indeed. :)

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  • Lol these are awesome. Cool -blam!-b bro

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  • I have one. If you are wielding a sword and assassinate a jumping person when you jump yourself, you'll both do a suplex like move where you phase inside your enemy and crash into the ground to kill him. The funny part is you BOTH do the exact same animation. looks like bungie didnt finish the animation entirely or got lazy with it.

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  • [quote][b]Posted by:[/b] noblesix6 they patched that jun's falcon glitch[/quote] I don't think so. They don't patch campaign glitches. Wasn't worth their time. However, on Heroic or Legendary, it will not work.

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  • [quote][b]Posted by:[/b] MythicSniper 84. Very rarely, dropships will flip out. Sometimes in Firefight a Phantom will sway from side to side, phasing through objects; other times it will fall through the ground. The Pelican on Spire has been known to (EXTREMELY rarely) phase up through the ground or get stuck in the ground. Spirits on Winter Contingency will occasionally phase through the ground and then back up again. [/quote][url=http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=21690008&player=the ramone]I've got rendered proof of this from firefight and it was awesome[/url] [Edited on 09.05.2011 12:54 PM PDT]

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  • they patched that jun's falcon glitch [Edited on 09.05.2011 12:16 PM PDT]

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  • i shall pray to you every morning. I shall name you god of sensless and amazing halo knowledge/ gosa. And the religion shall be named... well I dont know what to call it.

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