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originally posted in: ODST Invasion Development Thread
11/8/2011 10:54:24 PM
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I have 5555 budget left for phase 2 and 3 >.>, and that doesn't include what I have to add to finish phase 1. I relocated spartan spawns again because it felt too cramped and easy to exploit. Hopefully the new location has more room to breath. The main AAs I want people to use are Sprint and Evade. This way, they can move to cover faster, thus allowing me to slack off a little bit on how much I put around the map. Too little cover is bad, but too much is also bad. These are usually adjusted with testing, but I always toss something down to see how the player responds to it. Filling a space is one of the more difficult tasks in Forge--especially Invasion.
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