Please post your ideas for Halo 3 Weapons here.
Ideas include, but are not limited to Balance, Pistol, and Wielding Options.
This thread is an attempt to curb spam and make the Halo 3 forum more accessible to all.
THIS IS NOT AN OFFICIAL BUNGIE POST.
[b]Ideas posted herein are not guaranteed to be read by any Bungie employee.[/b]
However, posting in here will make sure your idea is accessible through the Threads of Interest Sticky.
[Edited on 5/27/2006]
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a shiny staff that has the words: "u can haz rec0n." pick it up and you die immediately, then die every time you respawn. [Edited on 12.23.2008 4:47 PM PST]
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something were if your on the blue team you can disguise yourself as the red team
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a hammer that boots people from the game. a hammer that promotes someone to party leader. [Edited on 12.23.2008 4:38 PM PST]
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A gun that shoots mini nukelur bombs like in fallout three
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either a recoiless rifle (anti-armour, fast moving shots, quick reload, 4 or 5 shot per clip, maybe a bit less powerful than the rocket launch)(like a UNSC version of the brute shot but with a long barrel and slim shape) a light-machine gun, similar in effect to the MG42 LMG (an fully automatic weapon with power in between the range of Assault rifle and the Machine gun, makes the player a little slower (but faster than when holding the MG turret), can have ammo pickups unlike the Machine gun, held like a BR or AR and can be held down like other weapons when in local play, gotta make a good noise when fired) possibly make the SMG more accurate and slightly longer range, and with a silencer, 9which would look cool and make it a fast-fir, close,medium range covert weapon, either that or a silenced Magnum maybe add another aerial vehicle for the UNSC, more Plane-like and faster than the Hornet, more like the Banshee, but with the speed controlled by the force applied to the left analogue stick. =D love you Bungie P.s. though this shouldn't be here (sorry) Sand Trap varients need to be more common in matchmaking, especially sniper games. [Edited on 12.23.2008 10:59 AM PST]
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[url=http://www.bungie.net/Forums/posts.aspx?postID=28166607]I can haz votes?[/url] I have had this idea for a while... a new type of Forge item called "Template Weapons" They would be clean slate weapon models that a Forge user can add to maps and then later they can change the weapons' functions. Think of them as being similar to the Custom Powerup. You could change things such as; rate of fire, range, auto/semi-auto, charge, battery, magazine, reload speed, lunge distance, instant kill, headshot abilities, recoil, scope, stun, etc. You could have one slot for each: ⊕ Dual Wieldable Sidearm (i.e. SMG, Magnum) ⊕ Rifle (i.e. Carbine, Sniper) ⊕ Cannon (i.e. Spartan Laser, Rockets) ⊕ Melee (i.e. Sword, Gravity Hammer) ⊕ Support (i.e. Chaingun, Flamethrower) ⊕ Equipment (i.e. Bubble Shield, Tripmine) They would, of course, only be available on the future maps' Forge functionalities - but imagine how great it would be if Sandbox is truly an "Ultimate Forge" type map and you could virtually create your own weapons (as you can with powerups currently)
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I think maybe some sort of artillery strike would be nice, and a pelican dropship would be good. and a jet.
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XBOXAlli -- Alien shotgun = mauler i think [Edited on 12.23.2008 7:15 AM PST]
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id like the fist n the combat knife but mixed weapons would be kewl
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i say that bungie should make a new sniper or two, like ones with less damge but more rounds, or maybe a sniper with like 1 shot 1 kill (no headshot) with one round a clip with about 4 bullets total
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alien version ofthe 4shotgun it would bereally cool and almost every weaponhas a regularversion and alien version sooitwouldbe perfect
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a single shot rifle for the unsc similar to the carbine
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dual wield rockets.
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how about... a golden SMG that shoots rockets at hit-scan speed, oh and unlimited ammo with no reload, too.
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A combat knife Some sort of automatic weapon with a scope (like an M4 Carbine in CoD4, but less powerful) Fist weapons of some description (Plasma Knuckles FTW) Chainsaw! And WMD Grenades (lol)
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[quote][b]Posted by:[/b] TheODSTDude A Spike Rifle. Yeah, I know; sounds like the Brute Spiker from the game... but I mean a RIFLE rifle (kinda like the Battle Rifle, Sniper Rifle, Covenant Carbine, Beam Rifle or something like one of these) but only a Brute version of it. It has a blade running along the barrel (past the chamber like on the Spiker) but is slender - almost like a katana. The barrel is rectangular and somewhat elongated (kinda like a half of the Spiker's barrel). The rifle has the same kind of handle and hand guard like what's on the Spiker, except there is a stock added to it on the top of the handle's back. The ammunition (in a drum casing similar - but larger - to the Spiker's) is located on the right side of the gun and pops out like the Covenant Carbine. There is a scope (somewhat box-shaped like the Sniper Rifle's) on top of the barrel on par with the ammunition case. It is single shot (like the Covenant Carbine) and fires spikes (obviously). These spikes can go pretty far... not sure on an exact length. But yeah, since I saw the Brute Spiker, I've been thinking of different ideas for Brute weapons. This one is my favorite out of all of them. Not sure on the amount of ammunition each drum can hold, but the zoom should be the same as the BR and/or Covenant Carbine. It's lights are the same blue as the Gravity Hammer's.[/quote]That is a good idea. I think it would be great if it were mixed with an idea I saw a while back, for an anti-vehicle rifle. It could be exactly what you described, need 6-8 shots to kill (if the last one is a headshot), but the thing that makes it good is that it damages people just as much if they are in a vehicle, so it would be great for killing hornets, and tanks, because they are slow moving, but normally tough to kill.
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Another idea I thought of would be a MAC-like cannon that the player could use without the help of vehicular transport. Whenever the player weilds it, it's just like a turret - you go into third-person view and move like a slug. It looks very similar to the MAC gun on the Warthog with the only difference being that there is no plating protecting the front of the user (because the thing already weighs a lot). There is a viewscreen to assist with aim (obviously just for the fictional background of the gun). The drum-style barrel on the right side contains six rounds each and the player is able to carry up to two more reloads (a maximum of 18 shots). To help with the large amount of recoil, it has a band wrapped around the waist and a backpack connected to the player's back (to supply it with the energy needed to fire the MAC rounds). Although it has many disadvantages, the Mini MAC can usually kill enemies in one shot to the chest, or take out an enemies' shields if the round impacts the ground next to them (leaving only the annoying beeping sound and a flashing health bar... not sure if thats 0% shields or 99% shields).
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A Spike Rifle. Yeah, I know; sounds like the Brute Spiker from the game... but I mean a RIFLE rifle (kinda like the Battle Rifle, Sniper Rifle, Covenant Carbine, Beam Rifle or something like one of these) but only a Brute version of it. It has a blade running along the barrel (past the chamber like on the Spiker) but is slender - almost like a katana. The barrel is rectangular and somewhat elongated (kinda like a half of the Spiker's barrel). The rifle has the same kind of handle and hand guard like what's on the Spiker, except there is a stock added to it on the top of the handle's back. The ammunition (in a drum casing similar - but larger - to the Spiker's) is located on the right side of the gun and pops out like the Covenant Carbine. There is a scope (somewhat box-shaped like the Sniper Rifle's) on top of the barrel on par with the ammunition case. It is single shot (like the Covenant Carbine) and fires spikes (obviously). These spikes can go pretty far... not sure on an exact length. But yeah, since I saw the Brute Spiker, I've been thinking of different ideas for Brute weapons. This one is my favorite out of all of them. Not sure on the amount of ammunition each drum can hold, but the zoom should be the same as the BR and/or Covenant Carbine. It's lights are the same blue as the Gravity Hammer's.
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probaly like a spiker sniper pretty much like a longer range br but fully automatic like the ar that shoots spikes
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quadruple weilding... turrets.
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a machete and something like the lancer off of gears of war and the hammer of dawn.
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i personally would love to see a gernade that you could throw and it bounces considerabley like a super ball until it either sticks a an opponent or runs out of bounce and explodes. i would also love to see a mortar turret which you could set up a ways away from battle and shell an entire area.
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I think ther shud be a mounted needler like the mounted turret [Edited on 12.17.2008 6:29 PM PST]
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i reckon the scorpain shells should bounce off bubble shilds and angled metal blocks so the rocket bounces off and into the sky before losing power and dropps a bit then exploads in the air it will be a good oppertunity to do some lucky shots on banshees ect
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MA5K Carbine. I used on Halo CE pc. Geatest weapon ever. Balanced, strong, and very good if you know how to use a carbine.
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noob tube ar flame sword rbbr- ricochey bullets battle rifle to surprise those camping noobs