Why do you insist on making new activities so hard they only result in you tuning these later after negative feedback.
Like the jobs with limited revives.
You know it’s going to be a disaster with matchmaking.
The only way of achieving rewards is luck you drop through with a decent fireteam.
Why do you keep over compensating by making things so difficult it takes the fun from the game?
I really begin to wonder what goes through the mind of the designers.
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#destiny2
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2 RepliesEdited by MNN8TV: 12/7/2025 7:23:09 PMI do really hate the nether style health modifiers. Why did they bring back something over 50% of the player base disliked? The mode itself is fun. I think with some tweaks it could be really really good.