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Destiny 2

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Edited by J-Wo: 8/8/2025 10:21:30 PM
2

Please change Activity Scoring in Fireteam Ops

In both Solo Ops and Pinnacle Ops, the Activity Scoring is “Objectives”. This means if you complete the activity within the bonus time, you are guaranteed an A score (if that was your projected reward). But Fireteam Ops is different as the Activity Scoring is “Final Blows”, and completing the strike within the bonus time gives very little to the score. If you run the activity *too* fast, i.e. skip a lot of ads, this can bring your projected score DOWN from an A to a C. This effectively is punishing teams that can do the strike efficiently, i.e. boss melting. It is also not respecting your player’s time, since it lengthens the strike, and gives you the same rewards as you’d get in a solo ops that you can do in 8 minutes. I think I speak for everyone when I say it would be better if all Portal activities were Objectives based. Thanks very much!

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  • [quote]In both Solo Ops and Pinnacle Ops, the Activity Scoring is “Objectives”. This means if you complete the activity within the bonus time, you are guaranteed an A score (if that was your projected reward). But Fireteam Ops is different as the Activity Scoring is “Final Blows”, and completing the strike within the bonus time gives very little to the score. If you run the activity *too* fast, i.e. skip a lot of ads, this can bring your projected score DOWN from an A to a C. This effectively is punishing teams that can do the strike efficiently, i.e. boss melting. It is also not respecting your player’s time, since it lengthens the strike, and gives you the same rewards as you’d get in a solo ops that you can do in 8 minutes. I think I speak for everyone when I say it would be better if all Portal activities were Objectives based. Thanks very much![/quote] If kills are giving a score then skipping enemies to get it done quickly isn't being efficient.

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    • [quote]In both Solo Ops and Pinnacle Ops, the Activity Scoring is “Objectives”. This means if you complete the activity within the bonus time, you are guaranteed an A score (if that was your projected reward). But Fireteam Ops is different as the Activity Scoring is “Final Blows”, and completing the strike within the bonus time gives very little to the score. If you run the activity *too* fast, i.e. skip a lot of ads, this can bring your projected score DOWN from an A to a C. This effectively is punishing teams that can do the strike efficiently, i.e. boss melting. It is also not respecting your player’s time, since it lengthens the strike, and gives you the same rewards as you’d get in a solo ops that you can do in 8 minutes. [/quote] Except you aren't doing it efficiently if you're skipping things. Want to know how to make it so you dont have that issue? Quit running through every group of enemies just to de-spawn them. It really isn't hard to figure out that if you dont speed run everything that you can very easily complete things with the required score. You can also still get through them very quickly if you dont have people constantly pulling others to the next encounter just because they ran past everything. [quote]I think I speak for everyone when I say it would be better if all Portal activities were Objectives based. Thanks very much![/quote] I'm pretty sure people know how to hit their required score, but people like you who run through everything are intentionally ruining it just because you feel the need to skip everything. If you want to do that, then either play solo or make your own fireteam and stay out of the matchmade versions.

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