... by nobody.
Seriously, this "event" is the biggest pile of garbage the bungo has ever produced. And i played Y1 of D2...
Dungeons: boring. Prophecy and gotd can rot(n) in content vault
Weapons: about the least interesting you can find in 3 dungeons (you even skipped 2 prophecy weapons...)
Timegating: over 9000. Worst I've ever seen. Even by your standards.
Difficulty: good (explorer and ultimatum did something right) except Banes and negative modifiers
Story/Setup: abysmal. These weird short videos from the 9 without VO are useless and less engaging than Ads on youtube about toothpaste.
Limits: on nonary manifolds, nonary engrams, dungeons that were active... why?
Overall: 0.5/10
I'm pretty sure this pile of -blam!- made more players refund their preorder or decide not to buy it than your lame livestreams.
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4 RepliesEdited by Magiscene: 7/9/2025 4:35:13 PMYeah it wasn’t a fun event. Ultimatum was a play once kind of mode then farm first encounter. The negative modifiers like attrition were horrible. Holofoils are so stingy and they’re tied to only rng instead of being allowed to spend manifolds to convert a weapon to holofoil. They look cool but not good enough to deal with horrible rng or burn out to get them. The original schedule of dungeons controversy never should have been a thing. The hidden loot room in the tower is not worth it at all. Most of the guns are from subpar archetypes so the loot wasn’t even worth it. Plus with weapon tiers in the new expansion the weapons will get power crept out very quick. Attunement felt bugged as most of the time you didn’t get what you attuned for.