I find it interesting that slugs have this massive amount of aim assist and range due to it being a precise weapon, but it also does a MASSIVE amount of damage to the body. Making it extremely easy for clean ups and stealing kills. Either it should have high range or high body shot damage, not both.
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#destiny2
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I use slugs so much and I have to agree. It could easy be taken to like 150 ish. That with a normal melee would still clean ppl up. But 140 plus slug up to 9 resil now kills and that’s just to easy, if you ask me give them a little more aim assist. But take down the range like 0.5 mtr and lose the body shot damage make them precision weapons. Now they are more a replacement for the felwinter hc swap erra, while they should be rewarding movement en positioning.