Definitely needs a lot more
Edit: the final shape patrol is way better than the normal ones
I remember patrol in dreadnought way back you just -blam!- around and suddenly you are running into a dungeon on a quest. That was peak
Like the secret exotic class item mission, the fact that you have no clue what is going on or what to do, you just suddenly see a miniboss and then you're in a quest
That sense of mystery and exploration used to make destiny feel deep.
Like, the most interesting i got in patrol was talking to toland orb on the moon.
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Edited by Ferus Lux: 4/7/2025 9:55:15 PMYup. I think they will flesh it out more with the non-linear approach in the next expansion and have scenes, dialogue or quests trigger based on what you might encounter. Still need a vidoc to see the extent of this in action though.