Genuinely wondering, more free than shotguns with crazy range and take just as little skill. Should not map me from across the world. I wish they didn’t butcher u snipers or else this wouldn’t be a problem💔
English
#destiny2
-
3 RepliesEdited by Tis-but-a-scratch: 4/4/2025 3:34:41 PMI’d rather them deal with sliding & shotguning
-
Fusions are fine
-
They just need to cut zealots range in half. Problem solved. Gun is more of a crutch than redrix
-
When they have higher usage rates than shotguns.
-
14 RepliesI bet you suck with them that’s why your asking for a nerf lmao to be god with a fusion takes skill
-
5 RepliesIf you're getting mapped you should stop using smgs and sidearms. The literal HIGHEST range a fusion can go (Discluding Jotunn and Tessalation which have like 100 meters thanks to being explosives) is 21 meters. This is less than an smg and close to a sidearm. It's also like 20 meters under hand cannons and pulse rifles. And don't even try comparing their range to a sniper or scout. And btw that's a high impact frame so 1 second charge time
-
3 RepliesBungie’s just gonna keep blanket nerfing stuff like they did with lone wolf/closing time or prismatic instead of addressing the root problems.
-
1 ReplyDude. It been nerf few times. Right now, it been nerf perk for fusion rifle. Just play game. If you don’t like it then leave. Just leave fusion rifle alone.
-
Get Vooped
-
7 Replies
Guardian, Archon Of LightArchon Priest Of House Light - old
When they beat Shotguns in usage -
2 RepliesBest part is the closing time nerf hurt pellets the most instead of addressing slugs and fusions
-
We memed "nerf fusion rifles" too hard and now they never will. Sadge.
-
Yes murder thy fusions