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4 RepliesI would love a mini husk modifier like mini screebs 😀
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1 Reply
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7 RepliesEdited by Auronio: 3/3/2025 11:36:49 PMI play that entire thing from distance. Plate - enemies coming - run away - kill with Wishender and Hammerhead - come back - rinse and repeat. But yes, their exploding tracking balls are utmost annoying. Same with these flying ducks... And then the boss tormentor within his taken sphere. It's doable but you always have to play for life and safety.
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4 RepliesIf there is anything I love more than getting suppression tinnitus, it's getting that, pulled, slowed and then bombarded by little wormy bombs. 🥲 I hate Dread way more than Scorn and I didn't think that would be possible. What's funny is, I don't remember the Dread spamming their abilities this often throughout all of Final Shape and Salvations Edge.
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Glaive shield kinda helps
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7 RepliesHear me out: A swarm of Grims
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They are like the SIVA splicers that spawned a death missile on precision kill, punishing your accuracy
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Moths are [b][i][u]way[/u][/i][/b] worse
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9 RepliesEdited by Punisher of Porcelain™: 3/4/2025 1:17:23 AMMoths are worse-ER (This word needs to be added to the dictionary because things can be that bad) Those moth caverns in the pale heart… I don’t think the voices were from the Witness… but my own sanity…
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Put attendants, weavers, grim, colossi, taken captains, taken ogres, tormentors, and even Nezarec in a room, and see how long it takes for the lobotomy to work. And why not throw both subjugators in as well, but have them laugh hysterically for every debuff applied to you.
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Wont be long until we have one of the -blam!- as a raid boss or those annoying grims as one lol
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1 ReplyThe way I [b]know[/b] they're gonna spawn a grenade is if I need to reload. :P
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Hate them.
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3 RepliesThe Dread in general are just unfun to fight against.
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3 RepliesDid you ever play Rise of Iron in D1?
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7 RepliesThe constant whining and complaining to nerf mechanics and ads is so stupid I hope they update them to spawn two flying worms instead of one now.
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11 RepliesImagine Barrier-Husks, Overload-Tormentors, Unstoppable-Grim that can chase you and follow you across the whole map.
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Wonky melee attack that knocks you all over the place? Strongest grenade in the game? Awkward crit spot? Death worm that deals half your health in damage? Spawn in groups of 10 or more? Nah they're fine.
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Use anything with wild card. Kills them.
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They are the worst! Especially in first encounter in sundered doctrine. So sick of 6 spawning every few minutes, another 6 when you place a lens, another six when you turn a lens Jeez, those stoopid balls after they die!!
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Edited by iCoNiC FeArZ: 3/3/2025 9:22:09 AMAnd y’all thought screebs were bad 😂😂 [spoiler]hold my beer[/spoiler]
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Combo Blow go brrrrrrr
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Objection
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I usually use invis to deal with them in the nether, but man is the enemy ai kinda cheap anyway. They still track you when you're invis so they can get an easy hit the second you pop out of it. Invis should remove enemy tracking.
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1 ReplySometimes it feels inconsistent when you kill them with precision hits. It's not supposed to spawn the incinerating blasts when you do, but it feels like sometimes it does it anyway.
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Frozen attendants and the Weavers are worse. Want to punch that Hive acolyte in the face because he won't stop lighting you up? Get frozen. Want to revive your teammate in a clutch move in a raid / dungeon encounter? Get yoinked idiot. Need I say more?