Ever since beyond light the lighting on certain pvp maps has been made worse due to the new lighting changes.
This week in trials solitude feels horrible to play the lighting outside is terrible and if you are inside trying to look outside you get blinded.
here is a link to a video explaining what I mean
https://youtu.be/U4LUmUtsWaY?si=I_zuU6BKuMIRWI8C
I know its been years at this point but id like to see this reverted in pvp at least.
visual clarity>visual fidelity
(I hate getting flashbanged by lighting).
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3 RepliesI guess you never experienced Burning Shrine in D1? You were literally staring at the Sun.
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3 RepliesI just want to go back to the D1 aesthetic. Idk, but D2 just feels more grey and less… stylistic?
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Same on distant shore. Pushing tunnel is cancer
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1 ReplyIt’s even worse when the enemy is using a white shader.