Hi! Loving the Nether so far, been fun seeing a revamped Dreadnaught. I like the idea of health being a resource, but I think making healing rifts nearly useless isn’t quite what was in mind. Perhaps a lessened healing speed but making them almost heal nothing seems a bit much.
-
9 RepliesHindering or taking from what players can normally do and are capable of is such a poor way to impose challenge. I’ll reserve judgement until I get home and can actually play it but it sounds like an unfun, exhausting chore to play.