Its a little late because I only recently started playing again. I tried using the Wicked Implement in a Stasis Hunter build, however, when I was shooting barriers it wouldn't pierce. I was confused because this season's scout rifle is antibarrier and I selected the mod since my other scout rifles worked. Looking over the super bar there is nothing. Then, in its description it does not specify another champion it stuns. I am confused if it is a bug or intentional.
1) Antibarrier season mod for scout does not work on Wicked Implement
2) I have the mod selected.
3) I have tested it with other scouts and those work.
4) You should be able to recreate it by having the Antibarrier Scout mod, then equip the wicked implement and another scout. When looking at your weapons outside of you invitory the Wicked Implement does not have the antibarrier symbol but the other scout does.
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[quote]CLARIFICATION ON STASIS EXOTICS AND ARTIFACT MODS We have seen reports that Wicked Implement and Conditional Finality aren’t receiving the Anti-Barrier perk from the Artifact. This is by design due to the exotics being Stasis and having the intrinsic "Slow" perk already, which can be used against Overload champions.[/quote] https://www.bungie.net/7/en/News/Article/twid_10_10_2024
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It's intentional. You can technically give it anti-barrier if you're Radiant though.