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12/17/2024 6:30:26 AM
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Pvp needs to incentivize *not* being a sweaty meta crutch

A disappointingly significant portion of whatever pvp population is left plays quickplay modes like it's game 7 on a flawless trials card. There needs to be an incentive to: 1. Attract new players to pvp. 2. Make the sweats CHILL THE F OUT so the newcomers don't leave immediately and never return.

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  • I propose a new rating called Girth. You gain Girth by using the least-used weapons, armor, and subclasses. They have all this data so they can automatically assign Girth based on your loadout. Using a Hunter w/ Hand Cannon and Shotty would grant you negative Girth, for example. Using a bubble titan with all blues would be massive Girth awardance. When you max out Girth you get a special exotic something.

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    • It's a choice they all make because they hate the game and don't actually have fun unless they're winning.

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    • It's a competition; it doesn't matter if it's Quickplay, Trials, Iron Banner, or funny enough, Competitive. Regardless of what you call it, people are playing to win.

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      • Sometimes players are inadvertently forced to go hard. Matchmaking can put you in situations where it's either try harder or lose horribly.

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        The people who you think are sweating are probably just vibing.

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      • CBMM is the only way. SBMM makes everyone sweaty.

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      • [quote]A disappointingly significant portion of whatever pvp population is left plays quickplay modes like it's game 7 on a flawless trials card. There needs to be an incentive to: 1. Attract new players to pvp. 2. Make the sweats CHILL THE F OUT so the newcomers don't leave immediately and never return.[/quote] Unfortunately people are going to use the easiest loadouts to win every time. No crucible player is going to use a loadout that’s objectively harder to use when there opponents will use the “meta” because it’s easier 🤷‍♂️

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        • some people are just competitive anyways.... Some want to win all the time, you can't take that away from some people.

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        • Actually game 7 of a flawless Trials card is meaningless, because it's connection based, so someone 6-0 could be facing someone with no wins on there card

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