I think these fragments are just a relic of its time. They all do the same thing for each class.
-shatter, freeze, or slow enemies to create a stasis shard
-shards give melee energy
-shards give frost armor
Destroying crystals or frozen enemies should spawn a shard, and have shards give melee energy (which I think they already do). As for the frost armor part, include it in an already existing fragment like Whisper of Chains, Chill, or Bond. Or make an all new fragment for it.
By changing those aspects, it would enhance the build craft ability of stasis and not make the harvest aspect a must pick aspect to make the subclass really work effectively. Also a new aspect for stasis would be a nice refresh
also also a new melee/ super for each class would be appreciated too
Mini rant, but it would be cool if we had one fragment slot open by default and adding aspects add their respective slots for all the base subclasses. It would really give an incentive to use the base subclasses over prismatic
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1 ReplyEdited by Soul_Eater_42: 10/7/2024 1:26:47 AMThey should keep their current function, but with a shorter cooldown on Stasis Shard generation, and additional effects while you have Frost Armor. Tectonic Harvest: increased melee damage while you have Frost Armor. Melee final blows while you have Frost Armor create a Stasis Crystal. Grim Harvest: while you have Frost Armor, your melee hits Slow targets. Defeating Slowed or Frozen targets while you have Frost Armor creates a storm that Slows and Freezes enemies. Glacial Harvest: while you have Frost Armor, targets are Frozen when you melee them, or they melee you. Shattering Frozen targets with your melee while you have Frost Armor launches Stasis projectiles that Freeze targets on impact.
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2 RepliesEdited by AlbinoFre4k: 10/6/2024 4:58:58 AMThey don’t work the same for each class, that you opened with that shows that you don’t understand how they are supposed to work or be different from each other yet still work between classes to provide benefits to each other. If hunters gained shards the way titans do a shatter dive hunter would always have full melee energy, but yep they all work the same because the collectible gives you melee energy. If it wasn’t for shards giving frost armour they would be useless to most titans because of how terrible the stasis melee is; it’s literally never used as a punch and most often used as a mid air lunge to make jumps I should have been short of making because of how horrible the targeting and unpredictability of actually hitting something you are trying to use it offensively will more often than not get you killed by lunging out of cover past your target or you launch past your target and over a cliff and die like Wile E Coyote… Also go see Elsie Bray she had new fragments to sell since the beginning of TFS that help your kit do what you want it to.
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Or produces stasis crystals every 2 seconds thus forming wall then destroying them can give u frost armor and nade and melee energy as well
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I agree we are long overdue for a new super
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I personally think the cooldowns on them should be lowered or removed