I made a post about a week ago about how Bungie typically lowers the grind when the “casual player base” complains about how lengthy it is.
With the Engram drops in Skywatch being a lengthy goal, I’m [b][i]thoroughly[/i][/b] satisfied by Bungie’s response to [b]NOT[/b] lower the Engram requirement but instead increase enemy density. The game needs more of these types of objectives and they need to not be lowered to be easier. There are plenty of folks out there who already have it done, so it can’t be that difficult. I’m happy to see Bungie not folding to the babies on this one. Do I wish there was a more meaningful reward on the other end of it? Yes but, it’s certainly a step in the right direction.
So, kudos Bungie. More of this, please.
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7 RepliesEdited by Apollo_XIX: 9/11/2024 4:25:33 PM[quote]With the Engram drops in Skywatch being a lengthy goal, I’m [b][i]thoroughly[/i][/b] satisfied by Bungie’s response to [b]NOT[/b] lower the Engram requirement but instead increase enemy density. The game needs more of these types of objectives and they need to not be lowered to be easier.[/quote] The game needs more tedium for the sake of tedium? Like, are we really defending the objective that's just "I dunno, fart around in the Skywatch for a few hours lol" and acting like [b]this[/b] is what the game is missing? I already did this chore and I'm 100% on board with them either auto-completing the Engram bit or lowering the count to like 5