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Destiny 2

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7/23/2024 10:46:27 PM
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33% is not 25%

Is everyone so incompetent at Bungie they forgot how numbers work?

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  • And removed the 15% buff from the artifact sniper stacking buff applying to the goldie sniper shot But does it really matter. Does it actually. News flash, the gun is trash in GM’s. It can’t one shot any champion, no matter what you try. And that was pre-nerf. Oh my god yeah , your total damage will now go from 8-9m to 6.5-7.5m on the witness? A raid nobody gives a -blam!- about? Arguably the worst raid weapons and worst looking armor they have ever introduced, and we’re upset that something that was strong in one specific encounter is now a little less strong?

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    • It was way way too strong. It needed it..

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      • All bungo does is nerf shiieettt constantly…10 years their moronic shieeet has went on listiening to lame af streamers….its pathetic and sad…

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      • It’s for their Luciferian Masons. They love them some 33.

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      • Edited by Eatz: 7/24/2024 11:29:30 PM
        Well….. yeah. What made you think 33% was 25%?

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        • It’s funny watching people complain about these damage numbers. People’s pride and ego are ridiculously thin. Who cares who does what, it’s a team effort. All that matters is finishing the damn objective.

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        • Gotta sell FS with a busted pay2win gun… Then its time to pretend like “ balance “ matters in a dead game

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          • I think they said something on Reddit about it still being too good at 25% so they nerfed it even harder. But Reddit isn't here and the average Destiny player tends to not like having to tab over to a different site to read something.

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            • No, did you read what happened?

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            • I’m ngl, it def needed a nerf. Being able to hit 752k with a shot of a special weapon is insane. Especially when you get multiple shots of it per damage phase

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            • 33% is fair, being able to shoot all 3 bullets at once let alone doing more damage than the 3 bullets combined is already more than good enough given celestial also buffs your super. Making it do significantly more damage than the 3 normals shots is exactly what was making the weapon overtuned. Now its just gonna be still a good pick but not the only option. Lets not ask for a pve meta that requires a specific class. It will be well of radiance all over again if they didn't nerf it.

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            • they don't care it's their game, complaining is pointless because nobody is listening at the end of the day it's all about money, nerf the old stuff and bring in new stuff to nerf nothing is allowed to be special or outstanding no power creep at all yet we are supposed to be powerful guardians. the game is no better than a mobile phone game keeping you enticed enough to play but not over stimulating to have fun unless you spend money for new content that you rent aka episodes people need to just let the game die and let sony have their way with bungie and the destiny title we all know how sony does games just saying

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              • Listen theres still invisible players and weapons out there, broken triumphs and other major issues. Im glad they have priorities to nerf still hunt instead of these glitches lol.

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              • Thank you for providing context. I’ll contribute as well. 12% isn’t 18%.

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              • Nah, great change.

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              • They posted this. It was still too good at 25% so they adjusted it further to make the weapon more balanced.

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              • I never used the combo except that solo mission can’t recall the name with a tangy boss for an exotic, one time I did it and said to my self they gonna nerf this shet. So why bother getting used to it.

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              • Get over it

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              • They announced it elsewhere. But 33% is still fair. Get over it

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              • I was thinking the same thing when I read the patch notes. Reminds me of the 0.4% buff to autos back in D1.

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