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7/3/2024 12:15:17 PM
29

Shadow Price needs better perks

Surrounded? Permeability? INVISIBLE HAND??? These perks need replacing. Surrounded. For a mid range weapon with a slower rate of fire, Surrounded has basically no value, since we aren't going to deliberately swarm ourselves with this weapon out. This should be reserved for SMGs, Swords and Shotguns mostly. I would replace this with either Multikill Clip or High Ground. MKC as the standard damage perk, and since this weapon can be reliably used from elevated positions there's value for High Ground's damage bonus too, while also serving as a Rampage-esque perk. Invisible Hand. Why is this even here? Why does it even exist? Let's be honest, this perk is arguably the worst in the whole game. It's in desperate need of a rework. If you want more Stability, use Strategist, which also builds class energy. We're not firing half our mags into space for a Stability boost. Just...no. I would replace this with either Wellspring or Pugilist. Since the adept version always drops with 2 perks in the 3rd column, it would be possible to have a ability battery weapon with Strategist/Pugilist and Demolitionist, to freely switch between. And Wellspring can either spread ability energy around to multiple uncharged abilities or double down on grenade energy alongside Demolitionist. Permeability. I think this is in the wrong column. And the idea of swapping the weapon's element is a pretty hard sell. Especially when it's in the same column as One for All and Voltshot. I would replace this with Disruption Break or Swashbuckler. Disruption Break is effective against Barrier Champions, so 50% more Kinetic damage to chew through them that much faster is valuable utility when teamed with Kinetic weapon users, especially since this weapon comes from Nightfalls and has Stunning Recovery. No idea why this perk was removed. And Swashbuckler to pair with Pugilist or as a slow stacking damage perk. Overall, this weapon is a let down for a supposed endgame activity. And while the perks won't get changed, I just wanted to air how I felt. I also thought this looked like a Cassoid weapon (Wild Card origin perk weapons) but I guess not. Thoughts? Opinions? Doom replies? Let's hear them.

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  • Got adept one with stats for all and volt shot. Very good for add clear

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    • [quote]Surrounded? Permeability? INVISIBLE HAND??? These perks need replacing. Surrounded. For a mid range weapon with a slower rate of fire, Surrounded has basically no value, since we aren't going to deliberately swarm ourselves with this weapon out. This should be reserved for SMGs, Swords and Shotguns mostly. I would replace this with either Multikill Clip or High Ground. MKC as the standard damage perk, and since this weapon can be reliably used from elevated positions there's value for High Ground's damage bonus too, while also serving as a Rampage-esque perk. Invisible Hand. Why is this even here? Why does it even exist? Let's be honest, this perk is arguably the worst in the whole game. It's in desperate need of a rework. If you want more Stability, use Strategist, which also builds class energy. We're not firing half our mags into space for a Stability boost. Just...no. I would replace this with either Wellspring or Pugilist. Since the adept version always drops with 2 perks in the 3rd column, it would be possible to have a ability battery weapon with Strategist/Pugilist and Demolitionist, to freely switch between. And Wellspring can either spread ability energy around to multiple uncharged abilities or double down on grenade energy alongside Demolitionist. Permeability. I think this is in the wrong column. And the idea of swapping the weapon's element is a pretty hard sell. Especially when it's in the same column as One for All and Voltshot. I would replace this with Disruption Break or Swashbuckler. Disruption Break is effective against Barrier Champions, so 50% more Kinetic damage to chew through them that much faster is valuable utility when teamed with Kinetic weapon users, especially since this weapon comes from Nightfalls and has Stunning Recovery. No idea why this perk was removed. And Swashbuckler to pair with Pugilist or as a slow stacking damage perk. Overall, this weapon is a let down for a supposed endgame activity. And while the perks won't get changed, I just wanted to air how I felt. I also thought this looked like a Cassoid weapon (Wild Card origin perk weapons) but I guess not. Thoughts? Opinions? Doom replies? Let's hear them.[/quote] It needs Rampage, straight up. Needs Target Lock, as well.

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    • Never understood why some dudes like Shadow Price, if I wanted an actual decent arc auto rifle with precision frame, I would've just gone farming Prosecutor in Prophecy. Not saying you should not farm Gm Nightfall, I simply think Prosecutor is better.

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    • The reason permeability is where it is is because of voltshot. Unlike the few instances of Firefly on non kenetic/solar guns Element based perks never overlap with element swap options because then you could have a void voltshot gun. Sounds fun, but I think that's why.

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    • Genuinely unsure how a dev made invisible hand and thought it was a worth while perk.

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    • [quote]Permeability. I think this is in the wrong column. And the idea of swapping the weapon's element is a pretty hard sell. Especially when it's in the same column as One for All and Voltshot.[/quote] That's an absolute idiotic observation. You can literally have strategist + permability with a roll and as a result have an auto rifle that works with every subclass perk that requires specific gun elements and for every type of shield in PvE. Just because you don't see it as useful doesn't mean others don't.

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        Or, a better plan, is to just get Prosecutor.

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      • We have Prosecutor at home. Nuff said.

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      • I kept my old shadow price feeding frenzy swashbuckler. My main problem with this weapon is that it’s adept base color looks worse than the original

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        • Edited by Twohothardware: 7/3/2024 8:35:05 PM
          They had the opportunity to add a bunch of weapons people will actually spend all week farming for like the Scintillation and their team releases guns like Shadow Price with terrible perk combos or another sword or grenade launcher or sniper that are all worse than other options. Why was Onslaught so popular a few weeks ago? Because they brought back a slew of top meta weapons with meta perk combos. Why is it so hard to add weapons like that to the Crucible and Vanguard?

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        • Yeah because an auto with voltshot sucks. Lmaooop.

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        • 1
          Guardian, Archon Of Light
          Guardian, Archon Of Light

          Archon Priest Of House Light - old

          I was going to grind for Shadow Price, till I remembered I had several God rolled Prosecutors

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        • As someone who has given up trying to get a Prosecutor with Voltshot, I’m actually ok with it tbh. Any of SFA/Strategist/Attrition Orbs/Surplus + Voltshot is what I’m going for. I do get that High-Ground or some other damage perk would’ve been nice though. Especially for PvP

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          • Both adepts I got had terrible perks. Did manage to get a regular version with stats for all/voltshot which seems to be one of the better rolls.

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          • Yeah whoever made this gun's perk pool just shouldn't make gun's perk pools

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          • [i]Put permeability in the left and let me run voltshot with unraveling rounds[/i]

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          • It's a massive shame too, since this weapon has a pretty menacing stat package, as well as getting adept mods. So even a simple damage perk like MKC or Tricorn would have boosted it's value greatly, especially in PVP with rolls like Surplus/MKC for example. I know I said High Ground initially since that's a more recent damage perk but still, literally anything other than Surrounded would have been great.

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          • It’s trash. Get the clear for conquer and call it a day

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            • Honestly.......out of the Adept available weaponry...it's one of if not thee worst. A basic 600 outperforms it.

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            • Only perks I would go for is over flow with either one for all or volt shot. But yes the gun is garbage.

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              • Voltshot and attrition orbs would have been a good combo and still not op.

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              • Very lackluster gun. Perks need some overhaul and updates with dragonfly and eddy current or reload stuff. It's not like there is much competition in that archetype and element.

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              • I think the point of it is voltshot and anything that aids it reload.

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                Guardian, Archon Of Light
                Guardian, Archon Of Light

                Archon Priest Of House Light - old

                For any weapon with Voltshot in its perk pool, there needs to be complementary reload perks in the opposite column Feeding Frenzy Outlaw Rapid Hit Threat Detector At this point the best you can do is stats for all

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                • Honestly wish Demo was in the 3rd column instead of the 4th column .

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                • Meh it’s not even champion season. I’ll get it for collection then back to banner

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