The hardest light: gain the ability to stun every champion based on what element you using solar would make it anti barrier, arc would make it unstoppable and void would make it overload, stunning a champion with hard light refills the magazines of all your equipped weapons from reserves if your super matches the same element that was used to stun you will gain a burst in ability energy as well, swapping elements would actually be very useful especially for newer players that want to help out but don’t have all the tools yet with this version of hard light
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1 ReplyIf it stunned all 3 that would be op enough. It shouldn’t get an ammo refit that would be too op in GMs although the damage output is meh anyway tbh. Catalysts should be worse than the exotic perk. Your ideas make them seem better than the exotic itself. Nice idea though!
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For me, I would have thought it as Hard Light would apply Scorch on solar so it can do ignitions, Arc of course would Jolt, and Void with do Volatile rounds basically. Like an easy way to put it is Hard Light applies an elemental debuff based on it's element type. Is stronger against respected champions.